Chief-Shotty
WASTELAND JUNK REMOVAL Top Men.
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Posted - 2014.08.30 13:02:00 -
[1] - Quote
I haven't had any trouble fighting in my min commando suit. I have shut down many pushes on Dom (Solo) by knocking out any troops with CR and any vehicle rushes suddenly realize they can't just cruise in unopposed with swarms in my second weapon slot. I've maxed out min commando, combat rifle and swarms proficiency and usually a complex or enhanced damage mod. So perhaps im a special case with many unfiltered damage boost courtesy of suit bonuses, weapon proficiencies, and damage mods but hey, damage is the name of the game with commandos.
Despite it's low ehp, I have survived many engagements because of my hit and run tactics(minmatar style of course) . I would appreciate precision scan boost because i have had sentinel suits sneak up on me with that darn burst HMG.
As a min commando i'm probably a bit bias on what could be improved, but if anything the biggest detriment to commando is the lack of slots, huge hit-box despite a low base ehp, and slow speed( given faster as a heavy suit but given its role as somewhat of a beefier or flexible assault, it's lacking.
1)Shield Regen- I would say boost repair regen rate of suits for shields or even the delays to shields. The commando requires you to keep up a field of fire but with a huge hit box you take damage easy and fast. So reducing downtime between engagements will keep the commando up on holding the front-lines,
2) Speed - This is probably the min in me but speed will hopefully alleviate the hit box penalty for being in a heavy suit allowing you to dodge or avoid some fire. Also a defense to low ehp given the size.
3) Slots - I think given that the commando is converted from the sentinel perhaps the suits should share the same layout as how the medium suits both get the same layout configuration between its assault and logistical variant. Although I could see some potential issues with OP fitting ability given that the commando has an innate damage boost so technically every commando has an built-in high slot with a damage modifier. However, the main problem may lie in the ehp and the inability to fit satisfactory amount of hp modules so maybe giving commandos a base ehp boost akin to the recent assault ehp bonus.
I also admit i don't seem to find a whole lot of benefit to using a proto commando suit. I have many from the commando challenge when they were first released but giving their role (at least for me). I seem no more survivable in proto than advanced, which means not worth the cost.
TLDR;
1) Regen Rate/Delays 2) Speed 3) Slot/Ehp buff
8-Time New Eden Mass Driver Champion
Min Commando Combat Rifle and Mass Driver = FUN and Tears
OMG the Tears!! :)
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