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Thread Statistics | Show CCP posts - 0 post(s) |
Thumb Green
Raymond James Corp
1321
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Posted - 2014.08.28 14:45:00 -
[1] - Quote
Apothecary Za'ki wrote:Scar Scrilla wrote:Omg the sniper QQ will never stop...what kind of game u playin? Cuz I haven't seen a sniper being a game changing asset for more than 6 months. They can't hack objectives in the end. Get over it man. its 0% risk for themselves to sit way off in the distance where noone can get to them Like I said in your other thread, if they can shoot people then they can be shot. There is nowhere on the map a sniper can shoot at people and not risk being shot back, nowhere. Of course the the messed up terrain can make it more difficult than it needs to be but it's still possible. And before you insult me like last time, I rarely snipe and usually only to counter snipe and I don't do it from the redline because that's the first place everyone looks.
At the RJC we don't kick ass, we kick dick and we kick it hard.
Fix supply depots
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Thumb Green
Raymond James Corp
1323
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Posted - 2014.08.28 15:42:00 -
[2] - Quote
Apothecary Za'ki wrote:Thumb Green wrote:Apothecary Za'ki wrote:Scar Scrilla wrote:Omg the sniper QQ will never stop...what kind of game u playin? Cuz I haven't seen a sniper being a game changing asset for more than 6 months. They can't hack objectives in the end. Get over it man. its 0% risk for themselves to sit way off in the distance where noone can get to them Like I said in your other thread, if they can shoot people then they can be shot. There is nowhere on the map a sniper can shoot at people and not risk being shot back, nowhere. Of course the the messed up terrain can make it more difficult than it needs to be but it's still possible. And before you insult me like last time, I rarely snipe and usually only to counter snipe and I don't do it from the redline because that's the first place everyone looks. try in the area i marked at D-e 3-4 on the map in the original post. the high elevation should pose no problem at hindering counter snipers while giving you a near perfect vantage over the important areas I don't think I've seen anyone snipe from that area before but see a few spots to counter from (not going to say where cause my damped scout is only useful if people don't know where to look). A calmando ain't going to be able to find a damped scout unless you're in an obvious spot and even if you can't kill him, most redliners give up on a spot after being pinged a couple of times because they know if they sit there long enough to get a shot off at someone (that isn't standing still) they just might die.
At the RJC we don't kick ass, we kick dick and we kick it hard.
Fix supply depots
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Thumb Green
Raymond James Corp
1323
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Posted - 2014.08.28 16:06:00 -
[3] - Quote
Apothecary Za'ki wrote: i didnt want to add a thick red line to denote where the redline border was as it would be inaccurate but for the record the left side MCC (blue i think) are the hostiles in the scenario, and do damps stop you showing up on the HUD if they are basically looking right at you?(over the max range of the tacnet scanner)
I know the general area of where the redlines are (been playing since almost the start of chrome) and it was obvious which side is the enemy team from your perspective (it would be kind of hard for an enemy to snipe from within your redline)
No damps don't stop LoS marking. You won't show up on their tacnet but there will be a red chevron over your head if they are looking right at you. But they've got to find you to look at you and that can be easier said than done; I've spent entire matches looking for some damped scouts and never find them simply because they were either in an area I didn't look or didn't scan (visually) thoroughly enough.
At the RJC we don't kick ass, we kick dick and we kick it hard.
Fix supply depots
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