|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Ghosts Chance
Inf4m0us
2162
|
Posted - 2014.08.28 00:29:00 -
[1] - Quote
please read more so that you at least SOUND like you know what your talking about
http://www.gamasutra.com/category/design/
this is one of my favorite resources of old it has a backlog of TONS of articles / blogs / and words of wisdom from some of the best there ever has been and its a great place to start really learning what game design and balance is all about
heres a good one from richard garfield, someone whos games and writings have taught me alot about how to design and play
http://gamasutra.com/view/news/181326/Magic_The_Gatherings_Richard_Garfields_strategies_for_game_balancing.php
**** it just read anything richard garfield writes, he doesnt always hit the mark in his games but his writing is damn insightful.
http://www.gamasutra.com/view/feature/134768/understanding_balance_in_video_.php?print=1
another article that i thought had some really good insights
use this as a stepping stone and search out more.
brought to you by the co-author of the Origins TCG wich sadly could never go to market due to wizards of the coast holding the copyright on anything consisting of a deck of cards assembled from a pool of available cards in a set and refusing to licence the copyright to us
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
|
Ghosts Chance
Inf4m0us
2166
|
Posted - 2014.08.28 01:09:00 -
[2] - Quote
another awesome article i read way back when
http://archive.wizards.com/Magic/magazine/article.aspx?x=mtgcom/daily/mr11b
obviously when designing a card game alot of my original research and inspiration came from the design of other card games but that doesnt mean it doesnt apply to games like dust
there are timmys, johnnys, and spikes in dust as well
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
|
Ghosts Chance
Inf4m0us
2168
|
Posted - 2014.08.28 02:04:00 -
[3] - Quote
Rusty Shallows wrote:Ghosts Chance wrote:A message to all would be armchair game designers
please read more so that you at least SOUND like you know what your talking about
snip Anyone who is not familiar with your open informational frank style of conversation might mistake that for a trolling. Thankfully everybody left knows that not to be the case. Thanks for the linkage Ghosts Chance.
well it was a tiny bit of a troll haha
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
|
Ghosts Chance
Inf4m0us
2169
|
Posted - 2014.08.28 02:19:00 -
[4] - Quote
Rusty Shallows wrote:Ghosts Chance wrote:Rusty Shallows wrote:Ghosts Chance wrote:A message to all would be armchair game designers
please read more so that you at least SOUND like you know what your talking about
snip Anyone who is not familiar with your open informational frank style of conversation might mistake that for a trolling. Thankfully everybody left knows that not to be the case. Thanks for the linkage Ghosts Chance. well it was a tiny bit of a troll haha NoooOOOoooOOOooo dam these forums to heck!
im getting more trolly latily, it must be all the "this is OP" "that is OP" talk latily and my anoyance that most people describing something as OP have no idea what it means to have an overpowered thing in a game and how to identify when something is overpowered or not.
this post is a little of both.
mostly because the ignorant ones wont bother with the reading and will continue on their way, and the ones actually interested in game design, balance, and learning from games will take the reading to heart and get something out of the links ive shared.
so i win either way, and well so does everyone else lol
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
|
|
|
|