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rithu
Freek Coalition Freek Alliance
104
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Posted - 2014.08.27 18:08:00 -
[1] - Quote
There shud be a game mode in which we dont have to restock (i.e donot lose dropsuit when we die ) This way the broke players can know what proto tastes like. The battle will also get really interesting as both the teams will be using proto. To balance this mode with other modes ,there wont be isk payouts, but we will be able to earn 2 or 3 times the normal SP. What do ya think?
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Mike De Luca
STOP TRYING TO RECRUIT ME
275
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Posted - 2014.08.27 18:17:00 -
[2] - Quote
rithu wrote:There shud be a game mode in which we dont have to restock (i.e donot lose dropsuit when we die ) This way the broke players can know what proto tastes like. The battle will also get really interesting as both the teams will be using proto. To balance this mode with other modes ,there wont be isk payouts, but we will be able to earn 2 or 3 times the normal SP. What do ya think?
I actually wouldn't mind seeing something like this, buuuuuuuuut.....Imo something like that should be 1/2 sp at most, just because you're not gaining or losing isk so there's drawback there, there's gotta be a point to matches where you're putting yourself at risk to lose stuff. Otherwise there'd be no point other than gaining what to most at this point is a small amount of isk.
what i think of when charging fg
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rithu
Freek Coalition Freek Alliance
104
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Posted - 2014.08.27 18:18:00 -
[3] - Quote
Mike De Luca wrote:rithu wrote:There shud be a game mode in which we dont have to restock (i.e donot lose dropsuit when we die ) This way the broke players can know what proto tastes like. The battle will also get really interesting as both the teams will be using proto. To balance this mode with other modes ,there wont be isk payouts, but we will be able to earn 2 or 3 times the normal SP. What do ya think?
I actually wouldn't mind seeing something like this, buuuuuuuuut.....Imo something like that should be 1/2 sp at most, just because you're not gaining or losing isk so there's drawback there, there's gotta be a point to matches where you're putting yourself at risk to lose stuff. Otherwise there'd be no point other than gaining what to most at this point is a small amount of isk. Yeah, i didnt think of that, 1/2 the SP would be better |
NAV HIV
The Generals Anime Empire.
2024
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Posted - 2014.08.27 18:22:00 -
[4] - Quote
Not SP and NO stats for those... Knowing the Dust Community.. They will grind it to the max and camp that game mode all day... |
Soulja Ghostface
MCDUSTDONALDS Top Men.
2659
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Posted - 2014.08.27 18:24:00 -
[5] - Quote
Team spawns in a city or tower forrtress etc.
Enemy team tries to take fortress.
Vehicles are needed to breach through fortress and can still do well once inside. it is up to the infantry to assault and hack numerous points in the fortress to win.
We could either call it the "Siege" or "Raid" game mode.
Bring These Back
i Tanker Turned Ads Pilot !
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Mike De Luca
STOP TRYING TO RECRUIT ME
276
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Posted - 2014.08.27 18:24:00 -
[6] - Quote
Lol cause that doesn't go on anywhere else Nav?
what i think of when charging fg
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Pokey Dravon
OSG Planetary Operations Covert Intervention
2992
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Posted - 2014.08.27 18:31:00 -
[7] - Quote
If everyone is using proto, will it really feel like proto? |
Soulja Ghostface
MCDUSTDONALDS Top Men.
2660
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Posted - 2014.08.27 18:34:00 -
[8] - Quote
Pokey Dravon wrote:If everyone is using proto, will it really feel like proto? Proto will not save newberries. I dont know why they even associate meta of gear with the experience of the match.
All proto does is give you half a second to say "OH SH*T!" Before you die.
Watch saxomish vid where he stomps in all mlt gear. The OP factor is that he is in a well coordinated squad
Bring These Back
i Tanker Turned Ads Pilot !
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Vell0cet
Fraternity of St. Venefice Amarr Empire
2210
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Posted - 2014.08.27 18:37:00 -
[9] - Quote
That's what the test server's for (Legion).
One idea for a game mode is to have a vehicle-based capture the flag. In the center of the map a crippled HAV is spawned that drives slowly, but has a ton of health (possibly with disabled turrets). Both teams scramble to hack it and drive it to their base. If the enemy destroys it, it respawns in the center. This would be a really fun/dynamic game mode with lots of vehicles and AV as well as infantry supporting them.
Another would be to have a "siege" style fight. The defenders would have a large fortress to defend and there would be 3 external small socket "shield generators" that power the defenses for the gates. The assaulting team could directly try to DPS down the gates with vehicles, or capture the three exterior points to open the gates. There would be an inner courtyard and a final central structure that must be captured to win the match. Defenders win by running out the clock, or cloning the enemy team.
Lastly, it would be awesome if there was a staged battle, with an RTS component (I think this was DUST's original vision). You could capture multiple objectives that added bonuses to your team (e.g scan range bonuses, scan precision bonuses, Armor/shield regen bonuses, etc.). The commander would pilot the MCC and deploy battlefield assets to support his forces.
Best PvE idea ever!
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Scheneighnay McBob
Cult of Gasai
5833
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Posted - 2014.08.27 18:39:00 -
[10] - Quote
Legion will definitely not have this: it's planned to be open, like eve. So no game modes outside of possible arenas.
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