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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  rithu
 Freek Coalition
 Freek Alliance
 
 104
 
 
      | Posted - 2014.08.27 18:08:00 -
          [1] - Quote 
 There shud be a game mode in which we dont have to restock (i.e donot lose dropsuit when we die )
 This way the broke players can know what proto tastes like. The battle will also get really interesting as both the teams will be using proto.
 To balance this mode with other modes ,there wont be isk payouts, but we will be able to earn 2 or 3 times the normal SP.
 What do ya think?
 
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        |  Mike De Luca
 STOP TRYING TO RECRUIT ME
 
 275
 
 
      | Posted - 2014.08.27 18:17:00 -
          [2] - Quote 
 
 rithu wrote:There shud be a game mode in which we dont have to restock (i.e donot lose dropsuit when we die )This way the broke players can know what proto tastes like. The battle will also get really interesting as both the teams will be using proto.
 To balance this mode with other modes ,there wont be isk payouts, but we will be able to earn 2 or 3 times the normal SP.
 What do ya think?
 
 I actually wouldn't mind seeing something like this, buuuuuuuuut.....Imo something like that should be 1/2 sp at most, just because you're not gaining or losing isk so there's drawback there, there's gotta be a point to matches where you're putting yourself at risk to lose stuff. Otherwise there'd be no point other than gaining what to most at this point is a small amount of isk.
 
 what i think of when charging fg | 
      
      
        |  rithu
 Freek Coalition
 Freek Alliance
 
 104
 
 
      | Posted - 2014.08.27 18:18:00 -
          [3] - Quote 
 
 Mike De Luca wrote:rithu wrote:There shud be a game mode in which we dont have to restock (i.e donot lose dropsuit when we die )This way the broke players can know what proto tastes like. The battle will also get really interesting as both the teams will be using proto.
 To balance this mode with other modes ,there wont be isk payouts, but we will be able to earn 2 or 3 times the normal SP.
 What do ya think?
 
 I actually wouldn't mind seeing something like this, buuuuuuuuut.....Imo something like that should be 1/2 sp at most, just because you're not gaining or losing isk so there's drawback there, there's gotta be a point to matches where you're putting yourself at risk to lose stuff. Otherwise there'd be no point other than gaining what to most at this point is a small amount of isk. Yeah, i didnt think of that, 1/2 the SP would be better
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        |  NAV HIV
 The Generals
 Anime Empire.
 
 2024
 
 
      | Posted - 2014.08.27 18:22:00 -
          [4] - Quote 
 Not SP and NO stats for those... Knowing the Dust Community.. They will grind it to the max and camp that game mode all day...
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        |  Soulja Ghostface
 MCDUSTDONALDS
 Top Men.
 
 2659
 
 
      | Posted - 2014.08.27 18:24:00 -
          [5] - Quote 
 Team spawns in a city or tower forrtress etc.
 
 Enemy team tries to take fortress.
 
 Vehicles are needed to breach through fortress and can still do well once inside. it is up to the infantry to assault and hack numerous points in the fortress to win.
 
 We could either call it the "Siege" or "Raid" game mode.
 
 Bring These Back i Tanker Turned Ads Pilot ! | 
      
      
        |  Mike De Luca
 STOP TRYING TO RECRUIT ME
 
 276
 
 
      | Posted - 2014.08.27 18:24:00 -
          [6] - Quote 
 Lol cause that doesn't go on anywhere else Nav?
 
 what i think of when charging fg | 
      
      
        |  Pokey Dravon
 OSG Planetary Operations
 Covert Intervention
 
 2992
 
 
      | Posted - 2014.08.27 18:31:00 -
          [7] - Quote 
 If everyone is using proto, will it really feel like proto?
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        |  Soulja Ghostface
 MCDUSTDONALDS
 Top Men.
 
 2660
 
 
      | Posted - 2014.08.27 18:34:00 -
          [8] - Quote 
 
 Pokey Dravon wrote:If everyone is using proto, will it really feel like proto?  Proto will not save newberries. I dont know why they even associate meta of gear with the experience of the match.
 
 All proto does is give you half a second to say "OH SH*T!" Before you die.
 
 Watch saxomish vid where he stomps in all mlt gear. The OP factor is that he is in a well coordinated squad
 
 Bring These Back i Tanker Turned Ads Pilot ! | 
      
      
        |  Vell0cet
 Fraternity of St. Venefice
 Amarr Empire
 
 2210
 
 
      | Posted - 2014.08.27 18:37:00 -
          [9] - Quote 
 That's what the test server's for (Legion).
 
 One idea for a game mode is to have a vehicle-based capture the flag. In the center of the map a crippled HAV is spawned that drives slowly, but has a ton of health (possibly with disabled turrets). Both teams scramble to hack it and drive it to their base. If the enemy destroys it, it respawns in the center. This would be a really fun/dynamic game mode with lots of vehicles and AV as well as infantry supporting them.
 
 Another would be to have a "siege" style fight. The defenders would have a large fortress to defend and there would be 3 external small socket "shield generators" that power the defenses for the gates. The assaulting team could directly try to DPS down the gates with vehicles, or capture the three exterior points to open the gates. There would be an inner courtyard and a final central structure that must be captured to win the match. Defenders win by running out the clock, or cloning the enemy team.
 
 Lastly, it would be awesome if there was a staged battle, with an RTS component (I think this was DUST's original vision). You could capture multiple objectives that added bonuses to your team (e.g scan range bonuses, scan precision bonuses, Armor/shield regen bonuses, etc.). The commander would pilot the MCC and deploy battlefield assets to support his forces.
 
 Best PvE idea ever! | 
      
      
        |  Scheneighnay McBob
 Cult of Gasai
 
 5833
 
 
      | Posted - 2014.08.27 18:39:00 -
          [10] - Quote 
 Legion will definitely not have this: it's planned to be open, like eve. So no game modes outside of possible arenas.
 
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