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TYCHUS MAXWELL
The Fun Police
516
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Posted - 2014.08.26 20:50:00 -
[1] - Quote
Apothecary Za'ki wrote:Currently Snipers have near 0% Risk vs Reward because they snipe from the redline... So would you rather have one of these three options..
#1 redline removal[1]
#2 heavy range nerf/optimal range nerf/sights range nerf[2]
#3 ultra damage nerf to snipers but major buff to HS multiplier so they can still perform their role but cannot dominate and kill by just noskill bodyshotting people form the redline[3]
please answer with just a 1 or 2 or 3
[1] this could cause some controversy and major one sided-ness with Queue-syncers basically stopping anyone form even getting away from the mcc. it would also leave the snipers as they are now but give people the opportunity to hunt you gimps who dont dare come out of the redline atm.
[2]this one is probably the heaviest option which would let snipers still be the gimps they are from the redline but only in certain circumstances where the targets are close to the redline and would force snipers closer to the fight and actually have some RISK vs REWARD
[3] more sensible idea.. only change to snipers would be damage per shot so they cannot just body-shot people to death from super long range cause they cannot get a Head-shot, and a major buff to head-shot multiplier so those with skill or a clear shot can still OHK people and even heavy suits/sentinels due to the massive HS multiplier.
I pick option 4, a bullet barrier around the red line so people can't abuse it either way. You can't red line so you will have to back off to the objective and the other team can't shoot at you from their redline. This will encourage players to play for objectives instead of wasting slots on their team. Well assuming they aren't hiding in the redline. I know what you're thinking, then it will make it easier for players to AFK! Irrelevant, afkers can already hide in their MCC without retribution. |
TYCHUS MAXWELL
The Fun Police
516
|
Posted - 2014.08.26 21:00:00 -
[2] - Quote
Leadfoot10 wrote:1
I think they should make the redline just like hiding inside the MCC. You can't shoot from or be shot there, but once you get out, it's fair game for everyone.
If the redline was removed though then it would be a race to see who could park a ton of tanks in the enemies ground spawn and under their MCC lol. |
TYCHUS MAXWELL
The Fun Police
521
|
Posted - 2014.08.27 01:10:00 -
[3] - Quote
Mike De Luca wrote:TYCHUS MAXWELL wrote:Leadfoot10 wrote:1
I think they should make the redline just like hiding inside the MCC. You can't shoot from or be shot there, but once you get out, it's fair game for everyone. If the redline was removed though then it would be a race to see who could park a ton of tanks in the enemies ground spawn and under their MCC lol. Sadly, it kinda already is like that on some maps....
Yeah, I know what's it called Manus Peak Domination? The one where one side starts out with its MCC right on top of the ******* objective. That map is stupid. |
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