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Echo 1991
WarRavens Final Resolution.
414
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Posted - 2014.08.26 10:56:00 -
[1] - Quote
Does 60-65 damage per shot to armour which is more than a proto rail rifle with no proficiency. |
Echo 1991
WarRavens
416
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Posted - 2014.08.30 18:38:00 -
[2] - Quote
General12912 wrote:Mexxx Dust-Slayer wrote:Ziiro Celeste wrote:Apothecary Za'ki wrote:Breakin Stuff wrote:It does -20% damage to armor.
So by that logic you are saying the scram is OP to everything? actually at prof 5 its only -5% vs armor effectivly and at 808 dps on semi-auto SCR... yeah OP as all hell Actually they changed the proficiency skill ages ago where it only boosts its damage against shields and not armor leaving it doing 140/80. Aisha Ctarl should backhand you. 135% efficacy on shields lol. Not even talking about damage mods yet. If only there was a weapon like this against armor, then they would understand the shield tanker's QQ regarding Scramblers. lol its called the Combat rifle. sure, it isnt a hard-hitter, but its a fast one. it kills us pretty quick. Fire Rate is the reason why its OP, along with that nice damage profile. |
Echo 1991
WarRavens
416
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Posted - 2014.08.30 18:55:00 -
[3] - Quote
manboar thunder fist wrote:Chunky Munkey wrote:Echo 1991 wrote:Does 60-65 damage per shot to armour which is more than a proto rail rifle with no proficiency. Rail Rifle is automatic, with no overheat, longer range, better scope and lower fitting requirements. This. Rr = op low skill boring weapon. Stop moaning so having to press a button more gives you more skill? |
Echo 1991
WarRavens Capital Punishment.
416
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Posted - 2014.09.02 09:41:00 -
[4] - Quote
Arcturis Vanguard wrote:As an avid scrambler and combat rifle user I can tell you, without a doubt, the combat rifle is far superior to the scrambler. I say this for many reasons.
First the profile damage is much better then the scrambler making it far more versatile taking on any foe regardless of primary tank. Secondly, a combat rifle does not need damage mods to make it an effective killer vs it's weaker damage profile. Third, the scrambler has to be paired with a suit (amarr assault) to make it efficient enough to handle multiple target engagements and even then the user would need to monitor it's heat build up.
How many of you crying about the scrambler know that the standard cannot double tap right after a charged shot? The crw and viziam can without delay. How many of you know that because of the dispersion on the rail rifle it's easier to hit strafing targets at range because of your aim assist being turned on. The scrambler has always been pin point accurate making strafing targets much more difficult to finish at range.
Every weapon in this game, that is semi auto in nature, needs to have a rof that allows the player to pull the trigger as quickly as they can and have the weapon fire smoothly without delays. I am not referring to bursts as this is another mechanic.
Also if you ask me about the tac ar, I feel it needs to be rebalanced. I feel the recoil needs to be toned down a bit and rof brought up a bit more to mimic the scramblers feel. Have you even used the basic ScR? You can fire sraight after a charged shot so please don't talk crap. Aim assist still helps with the scrambler rifle when turned on so again, not true. ScR does not need to be used with an Amarr assault to be effective, just ask all the those caldari and gallente scouts that spam it like crazy. The only 2 ways that the CR rifle is better is it's damage profile and you can panic fire with it. |
Echo 1991
WarRavens Capital Punishment.
416
|
Posted - 2014.09.02 11:32:00 -
[5] - Quote
Mauren NOON wrote:Mathew LaBorde wrote:Its not a hybrid weapon. People like you, who complain their heads off, are getting the ScR nerfed. The ScR has not not been changed since 1.7 and just now are people complaining? Here is a hint, it's not the weapon, it's buffed damage mods and the assault Ak.0 i've thought that it was too strong when it first came out, the damage mods arent the problem. The fact its base damage against armour is the same as the rail rifle is a problem seeing as it is supposed to be weak against it. Damage mods make the problem worse. |
Echo 1991
warravens Capital Punishment.
418
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Posted - 2014.09.06 02:01:00 -
[6] - Quote
CUSE TOWN333 wrote:Joel II X wrote:Ziiro Celeste wrote:Apothecary Za'ki wrote:Breakin Stuff wrote:It does -20% damage to armor.
So by that logic you are saying the scram is OP to everything? actually at prof 5 its only -5% vs armor effectivly and at 808 dps on semi-auto SCR... yeah OP as all hell Actually they changed the proficiency skill ages ago where it only boosts its damage against shields and not armor leaving it doing 140/80. Aisha Ctarl should backhand you. Damage mods can drop that number to about -7% towards armor with two complex ones. Considering the high alpha the ScR has, that's a major leap. And the best part is that armor tankers don't have to sacrifice tank to get more damage. Talk about balance an armor tanker built like that is not the greatist suit in the world. its slow and has no shield witch means there is many counters to the amarr assault. people are dieing lately to the scrambler rifle because of bad tactics and not understanding how to fight against the scrambler rifle. im sorry but dust is a thinking mans game and you can't just use the same suit and tactics every game like COD and expect it to work out for you. so instead of nerfing everything in this game that kills you lern to adapt to the changeing meta. only broken OP thing in the game are burst HMGS. and some guns and suits may need a little buff but stop nerfing everything because that screws everyones SP investment. So a weapon that is effective at both long and short range, can reach (with a modded controller of course) over 800 dps as well as dealing similar damage to armour as the rail rifle with one drawback is perfectly balanced to you? Even without a modded controller its possible to reach well over 600 dps. The gun has barely any recoil, better hip fire than a Plasma rifle and stupid high alpha damage ability just because it can overheat. Thats not balanced at all. It needs a RoF nerf and a small damage nerf cos it shouldnt do comparable damage to armour as a rail rifle. |
Echo 1991
warravens Capital Punishment.
418
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Posted - 2014.09.06 02:57:00 -
[7] - Quote
Freccia di Lybra wrote:Imagine a 1 vs 1 against yourself: one with an Amarr Assault and Scrabler Rifle, the other with a Gallente Assault and Duvolle. The you with a Gallente would win in any engagement at <40 mts, the scrambler would win between 40 and 70.
Scramblers only melts shields, but is really frustrating trying to defeat a well armor tanked suit. If they want to nerf damage, it would be ok if they tweak damage profile too.
It is possible to reach over than 600, but what's the cost? Overheating or stop shooting: in other words, it's good against one opponent at time, and only when your opponent is at a reasonable range; Any rail rifle still do much better. Why change the damage profile? As it stands you lose 14 damage per round against armour leaving you around 58 damage, the rail rifle does the same amount. As for a 1 on 1 situation if i dont see the scrambler user coming, they win. They engage me out of 40 meters as you said, they win. If they have a modded controller they win cos i cant avoid 8 shots flying at me that fast. The gun is OP, people dont want to admit it, but it is. If another gun was doing this well it would get nerfed. Oh wait it did. Remember the Tac AR? Look what happened to that. |
Echo 1991
warravens Capital Punishment.
419
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Posted - 2014.09.06 21:14:00 -
[8] - Quote
Fizzer XCIV wrote:Echo 1991 wrote:Does 60-65 damage per shot to armour which is more than a proto rail rifle with no proficiency. That is ****** logic. The RR does 50 damage per shot to shields, which is more than a Prototype Assault Rifle with full proficiency. The RR must do to much damage to shields! Compare the assault rail rifle with the standard plasma rifle. They are assault variants after all and the damage is similar. If you are going to compare the standard RR with any plasma rifle you use the breach variant. So how is my logic f*cked? |
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