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xavier zor
King and Queens Peacekeepers of High-Sec
11
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Posted - 2014.08.26 03:57:00 -
[1] - Quote
I have noticed lately that when i fight fot eht imperial amarr side, i always get stomped by Galante and Minmitar. But we always wreck caldari??
I am certain that we always get stomped by gallante, but maybe the caldari match was a lucky win and maybe the minmitar was an unlucky loss....
Not saying that they should change the way people are put on teams, but most people in my opinion play faction wars for the loyalty store, and i only play because i have not yet skilled into the commando suit yet, and i can buy it without skilling into it from the LP store. Theory: Gallante LP store is OP, the Minmitar isn't OP nor weak and the Caldari LP store needs a buff. The Amarr LP store makes vet players OP, and helps in no way to noobs.
Only certain weapons/dropsuits ect. are available in different LP stores, hence why Gallante wrecked my team.
Anyone have any fixes? And why after 11:30 Dust time can i not find a faction war match?? (Estimated time on 00:00) |
xavier zor
King and Queens Peacekeepers of High-Sec
11
|
Posted - 2014.08.26 04:01:00 -
[2] - Quote
True Adamance wrote:* Breaks down in tears at the selfishness and stupidity of so called FW players.................
I am still trying to get my standings up lol |
xavier zor
King and Queens Peacekeepers of High-Sec
11
|
Posted - 2014.08.26 04:16:00 -
[3] - Quote
Jonny D Buelle wrote:Michael Arck wrote:Yep you said it. People only play it for the LP store. Nothing more. Not all. Some RPers play it religiously. Like True for example. OP I found it is usually the time of day that determines whos going to win. Some times the Amarr will stomp the **** out of the Minmatar and some times its the opposite. You just happened to jump on when the Matari loyalists were awake and the Amarr loyalists were sleeping.
Yeah, i am in Australia here
Only can i find a match an hour or 2 past midday, then nothing 5 hours before midnight. |
xavier zor
King and Queens Peacekeepers of High-Sec
11
|
Posted - 2014.08.26 04:18:00 -
[4] - Quote
howard sanchez wrote:How much does the average 'pronto-stomp pub-style' rig run? 100k? 75k? If you'd call yourself a proto stomping player, what does a clone lost in battle cost you? I am trying to decide the most cost effective approach to playing in this post mortem weird state that Dust has been exiled to?
Without using a proto dropsuit....80-90K ISK Per suit....Imperial Commando with Duvolle assault rifle and Duvolle Tactical assault rifle...My ranges are great up close and far away using these 2 weapons |
xavier zor
King and Queens Peacekeepers of High-Sec
11
|
Posted - 2014.08.26 04:26:00 -
[5] - Quote
howard sanchez wrote:xavier zor wrote:howard sanchez wrote:How much does the average 'pronto-stomp pub-style' rig run? 100k? 75k? If you'd call yourself a proto stomping player, what does a clone lost in battle cost you? I am trying to decide the most cost effective approach to playing in this post mortem weird state that Dust has been exiled to?
Without using a proto dropsuit....80-90K ISK Per suit....Imperial Commando with Duvolle assault rifle and Duvolle Tactical assault rifle...My ranges are great up close and far away using these 2 weapons So, for your situation, if you played nothing but pubs, could you make a profit over time? Or do you control costs by using LP to reduce the isk costs of proto gear?
When i play FW matches, i know i will die more than public matches, so i use a cheap suit (20k ISK using combat rifle)
Just drop uplinks near objectives, spawn and hack them. It isn't about kills in FW matches so i dont need to use proto gear....but yes i use LP to reduce the cost of proto dropsuits. I use my proto gear alot in ambush and domination matches., just have a maximum kills rule: Every 6 kills i can have 1 death. It keeps the cost stable
SKirmish isn't for me...the enemies are all over the ******* place |
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