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Zatara Rought
Fatal Absolution General Tso's Alliance
3907
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Posted - 2014.08.22 23:06:00 -
[1] - Quote
You would want which and why?
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
3907
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Posted - 2014.08.22 23:09:00 -
[2] - Quote
Derrith Erador wrote:In exchange for what map though?
Doesn't matter.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
3907
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Posted - 2014.08.23 01:37:00 -
[3] - Quote
King Kobrah wrote:you only get a whopping three other maps to choose from!
Actually fracture road, border gulch, and many more could be in rotation.
There's nothing stopping us having multiple maps in rotation for each socket type.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
3907
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Posted - 2014.08.23 01:43:00 -
[4] - Quote
Needs MOAR feedback. I will check on ashland or line harvest.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
3907
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Posted - 2014.08.23 02:06:00 -
[5] - Quote
DJINN Rampage wrote:i think if they add more maps though, they should A) replace the surface research lab and B) add more installations, perhaps a Colosseum (8v8s)? on bowl map?
8v8's probably outside of hotfix sadly. I tried very hard to either push for 8v8's or reduce district count as 245 are not needed for the amount of people in PC.
But yes SRL will get swapped.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
3907
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Posted - 2014.08.23 02:09:00 -
[6] - Quote
lol
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
3909
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Posted - 2014.08.23 02:24:00 -
[7] - Quote
DJINN Rampage wrote:
you just made my day sir.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
3909
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Posted - 2014.08.23 02:28:00 -
[8] - Quote
Kalante Schiffer wrote:i would totally replace the research lab for manus peak or line harvest.
Manus peak would make for a lot of longer range weapons we don't often see used. Laser Rifle shenanigans!
Snipers would be a large factor no doubt especially with the changes I hope are implemented to them.
Line harvest huh? I'm hearing these 2 over and over.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
3909
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Posted - 2014.08.23 02:28:00 -
[9] - Quote
Hakyou Brutor wrote: If they make it 4 or 5 point, fine. 3 point maps for PC is a very bad idea.
Really? Why?
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
3909
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Posted - 2014.08.23 02:40:00 -
[10] - Quote
Hakyou Brutor wrote:Zatara Rought wrote:Hakyou Brutor wrote: If they make it 4 or 5 point, fine. 3 point maps for PC is a very bad idea.
Really? Why? It's way too easy to set up an impenetrable fortress with 16 people on 2 points, and it would make EVE OBs far too advantageous.
you can still zerg and win a point. played out like this with 8v8's 4 on each people still zerged to take the point. but yeah OB support would be better if all three points are uncovered.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
3909
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Posted - 2014.08.23 02:41:00 -
[11] - Quote
Flyingconejo wrote:Zatara Rought wrote:Hakyou Brutor wrote: If they make it 4 or 5 point, fine. 3 point maps for PC is a very bad idea.
Really? Why? Good question. I was trolling, but with just 16 vs 16, I would think 3 objectives is more than enough. The problem I see is the map size, not the number of objectives. A map the size of Manus Peaks might be too small for proper vehicle play. And that's enough serious feedback for today. Back to my hole. Edit: Line Harvest without the ******* towers would actually be a good map.
I think old vehicle play had a ton of fun on manus, but that was when vehicle range on rails were much better, then again flight ceiling sucked in comparison.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
3909
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Posted - 2014.08.23 02:48:00 -
[12] - Quote
Benjamin Ciscko wrote:-SNIP-
Making new maps or variations may be out of the question. I'll double check but assume we can only use maps that have already been created.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
3909
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Posted - 2014.08.23 03:15:00 -
[13] - Quote
DJINN Rampage wrote:to be honest, i dont like the unpredictability of having 2 maps on one installation.
many of the real PC teams set up plans before hand according to the map. having the unpredictablity of 2 maps on one district would be far too many variables, on top of the fact that it would kinda turn PCs into orginized pubs with no before though other than if its this map we should do this but if its this map this would be a better idea.
i for one really only like fighting cargo hubs, because i love the map. if that was to change i would be devestated.
as a fellow FC zatara im sure you can see what im saying.
Indeed. It increases the gap of vets vs younger players being able to be more versatile when you need to plan for multiple maps.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
3911
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Posted - 2014.08.23 04:02:00 -
[14] - Quote
I don't care if neither side knows, the question is if only the defender or those who have made lists because they played on the particular district should know what map it is, or if no one should have more map info than the other.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
3911
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Posted - 2014.08.23 04:11:00 -
[15] - Quote
sadly picking what map it is simply won't be possible, we are still bound by hotfixes. Although I certainly don't know why it costs 100 mill to change a installation type.
Any offers on what it should be gents?
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
3911
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Posted - 2014.08.23 05:14:00 -
[16] - Quote
Welp I hope I can get a few other opinions but i'm open also open to having like CB sized battles with 16 v 16 chaos.
Think of towers map with only 3 points all in the city. no home points. o_O any takers?
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
3932
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Posted - 2014.08.23 16:48:00 -
[17] - Quote
See i'm fine if a map has an advantage provided the attacker gets it.
I hated how defenders got the advantage on bridge maps by having that high ground slope down to their home point.
Much prefer it's easier to attack than to defend.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
3932
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Posted - 2014.08.23 16:59:00 -
[18] - Quote
well, actually I rather feel attackers should have the element of choosing the time of battle and defenders get terrain advantage.
but since this is never likely to happen i'm of the opinion flipping districts back and forth because attacker has an advantage just demonstrates neither of the 2 corps is significantly better than the other. whereas a corp may get the best of a corp on one night and because of having defender advantage after flipping can hold out till the other corp has an off night.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
3932
|
Posted - 2014.08.23 17:51:00 -
[19] - Quote
THUNDERGROOVE wrote:I would really love Line Harvest in PC as it, along with Ashland are my two favorite maps to play.
A few concerns though would be the defenders having too much of an advantage with the two covered buildings as their closest flags. Other then that, I would really like to see how/if corps would utilize the towers
as stated i'd just give the advantage side to attackers.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
3932
|
Posted - 2014.08.23 17:54:00 -
[20] - Quote
THUNDERGROOVE wrote:I would really love Line Harvest in PC as it, along with Ashland are my two favorite maps to play.
A few concerns though would be the defenders having too much of an advantage with the two covered buildings as their closest flags. Other then that, I would really like to see how/if corps would utilize the towers
as stated i'd just give the advantage side to attackers.
if we can give no advantage to either side...sweet.
maps like border gulch and fracture road are awesome for that.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
3933
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Posted - 2014.08.23 18:22:00 -
[21] - Quote
Knight Soiaire wrote:You could do it so it's a different map for each reup, and the attackers get to pick the maps when they launch the first attack excluding the final battle which will be played out on the set socket. The defenders also get a mail telling them which maps will be used allowing them to plan for every battle two days beforehand.
Gives the attacker an advantage without having to go into timers and ****.
If that doesn't work do a different battle for each reup but send both sides a notification telling them which maps they'll be fighting on.
We're talking hotfix only bud.
Big difference between changing some map files and a bunch of client changes.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
3933
|
Posted - 2014.08.23 18:31:00 -
[22] - Quote
Benjamin Ciscko wrote: In public contracts when your waiting for battle and you stay in the battle finder doesn't it say how many points are on the map whether it is 3/4/5, while their wouldn't be any way to differentiate between other 5 point maps it would be a small step towards identifying the map and since it already exists in a form I don't see why it can't be transferred to Corporate Contracts.
i've never seen anything in the battle finder about map points.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
3933
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Posted - 2014.08.23 18:48:00 -
[23] - Quote
lionshead nebula wrote:Zatara Rought wrote:Benjamin Ciscko wrote: In public contracts when your waiting for battle and you stay in the battle finder doesn't it say how many points are on the map whether it is 3/4/5, while their wouldn't be any way to differentiate between other 5 point maps it would be a small step towards identifying the map and since it already exists in a form I don't see why it can't be transferred to Corporate Contracts.
i've never seen anything in the battle finder about map points. After you begin the waiting deployment time, in battle finder it will tell you the number of points, and a number of useless info.
Lionshead! o/
Cool, 2 people independently confirming is enough for me. Although I'm a complete nub for not noticing this, or drawing a blank.
I'll check it out.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
3935
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Posted - 2014.08.23 19:53:00 -
[24] - Quote
True dat! Ok cool i'll see what we can do.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
3968
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Posted - 2014.08.26 16:12:00 -
[25] - Quote
Updated OP.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
3970
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Posted - 2014.08.26 18:46:00 -
[26] - Quote
Dust User wrote:Once again, Fracture Road and Border Gulch are far too big for 16v16 gameplay. If we had 32v32 it would be perfect.
why are they too large?
I feel they are perfect. Vehicles will play a greater role in transport, but other than that I feel they are great.
Anyone else agree they are 2 large?
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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