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Flyingconejo
KILL-EM-QUICK RISE of LEGION
1098
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Posted - 2014.08.23 02:07:00 -
[1] - Quote
Zatara Rought wrote:You would want which and why?
I want this one:
http://blackmannrobin.com/wp-content/uploads/image_2297.jpg
This one :
http://i.imgur.com/WUnCYINh.png?1
And this one:
http://img3.meristation.com/files/imagecache/inline/imagenes/juegos/ps3/action/first_person_shooter/dust_514/5_227.jpg?1322831770
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Flyingconejo
KILL-EM-QUICK RISE of LEGION
1098
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Posted - 2014.08.23 02:23:00 -
[2] - Quote
Hakyou Brutor wrote: I see your point... but those maps would be terrible for PC, jus' sayin'
You guys have no vision.
Then how about:
-Manus Peaks E3 edition. -Manus Peaks Chromosome version. -Manus Peaks Caldari Prime version.
It is your chance to make snipers useful in PC again! I mean, for the first time ever! |
Flyingconejo
KILL-EM-QUICK RISE of LEGION
1098
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Posted - 2014.08.23 02:33:00 -
[3] - Quote
Zatara Rought wrote:Hakyou Brutor wrote: If they make it 4 or 5 point, fine. 3 point maps for PC is a very bad idea.
Really? Why?
Good question. I was trolling, but with just 16 vs 16, I would think 3 objectives is more than enough.
The problem I see is the map size, not the number of objectives. A map the size of Manus Peaks might be too small for proper vehicle play.
And that's enough serious feedback for today. Back to my hole.
Edit: Line Harvest without the ******* towers would actually be a good map. |
Flyingconejo
KILL-EM-QUICK RISE of LEGION
1099
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Posted - 2014.08.23 02:58:00 -
[4] - Quote
Zatara Rought wrote:
I think old vehicle play had a ton of fun on manus, but that was when vehicle range on rails were much better, then again flight ceiling sucked in comparison.
The old vehicle play I remember in Manus Peaks is railgun tanks sniping from the redline.
Ok, now for real, my last post in this forum.
This is just my 2 cents, but for me, Manus is actually a very bad map for PC. The team spawning in the Bravo-Charlie side has too big an advantage, having the high ground over 2 points. It would need a rework, and CCP can't do that in Dust anymore.
Line Harvest with towers is also a bad idea. Once one of the teams managed to occupy the towers, they could shot straight at the enemy spawn and destroy any vehicles called there. Without towers it might have a pass, but the Charlie-Delta side has still some advantage, being under cover against dropships, etc...
So if you want to replace PC maps, I would go for more recent ones.
But my real question is does CCP has no other choice than to replace the existing maps for new ones? In that way, players will actually be losing some content in order to get other. Couldn't they just add new maps to the old ones, and make the game choose randomly between 2 of them for each kind of district?
More content is better. More maps will always be better than the same number of maps, even if they are different. |
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