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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2986
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Posted - 2014.08.22 23:14:00 -
[1] - Quote
Derrith Erador wrote:In exchange for what map though? The lag map.
Tanker/Logi/Assault
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2986
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Posted - 2014.08.22 23:25:00 -
[2] - Quote
Replace Gallente Research with Fracture Road. The objective "D" could be a bit more open but other than that the map is pretty well balanced.
Tanker/Logi/Assault
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2986
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Posted - 2014.08.22 23:26:00 -
[3] - Quote
All of them?
Tanker/Logi/Assault
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2986
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Posted - 2014.08.22 23:46:00 -
[4] - Quote
King Kobrah wrote:Tough question guys, you only get a whopping three other maps to choose from!
Biggest joke of a CPM yet ^Doesn't know how to count
Tanker/Logi/Assault
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2986
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Posted - 2014.08.22 23:51:00 -
[5] - Quote
King Kobrah wrote:Benjamin Ciscko wrote:King Kobrah wrote:Tough question guys, you only get a whopping three other maps to choose from!
Biggest joke of a CPM yet ^Doesn't care enough to count the meager amount of poorly designed maps in this garbage, dead game FTFY But cares enough to inaccurately trash talk on the forums.
Tanker/Logi/Assault
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2988
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Posted - 2014.08.23 02:44:00 -
[6] - Quote
What about impact ridge except swap the city for that mushroom map city we had before gallente research or two towers city just not lag map city but the two outside points not being "HP" might make things interesting.
I'd be hesitant to add line harvest though because that maps quite the challenge for the attackers as the defenders have both objectives closest to their spawns under a huge structure which makes ADS's and OB's worthless on those objectives not to mention theirs an angle or two that a sniper can have a birds eye view of those points.
The defending side also has a huge tank advantage as to hold those points, since armor blasters are the best at suppressing infantry for a push and you would have to go under the structure missile/rail tanks can easily pop out of the near by redline and since their is little space to maneuver win in the straight out brawl. The defending side can also stack rails/blasters underneath the structure and be shielded from enemy AV and protected by the friendly Forger above and the various objects a rail can hide behind and pop in an out from while pinging the enemy tank in the open.
While I would have to consult an actual FG'er on this I'm under the impression that the garage like structure FG'er would have a distinct advantage over the tower FG'er because he is elevated enough to ahve a wide angle of view and close enough to easily hit the target.
I guess you could say I don't like line harvest.
Tanker/Logi/Assault
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2990
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Posted - 2014.08.23 03:25:00 -
[7] - Quote
DJINN Rampage wrote:to be honest, i dont like the unpredictability of having 2 maps on one installation.
many of the real PC teams set up plans before hand according to the map. having the unpredictablity of 2 maps on one district would be far too many variables, on top of the fact that it would kinda turn PCs into orginized pubs with no before though other than if its this map we should do this but if its this map this would be a better idea.
i for one really only like fighting cargo hubs, because i love the map. if that was to change i would be devestated.
as a fellow FC zatara im sure you can see what im saying.
I would have to disagree I've been PC's before where after 8 minutes of planning we deploy to have the first words out of the FC's mouth be "Oh it's this map" getting hit with a totally different map may cause a little bit of a rocky start but it often runs smoothly from their. We generally work out what we're going to do if it's a different map than we believe it is so the surprise of a different maps is often not that big of a deal.
Tanker/Logi/Assault
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2992
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Posted - 2014.08.23 18:29:00 -
[8] - Quote
Zatara Rought wrote:Knight Soiaire wrote:You could do it so it's a different map for each reup, and the attackers get to pick the maps when they launch the first attack excluding the final battle which will be played out on the set socket. The defenders also get a mail telling them which maps will be used allowing them to plan for every battle two days beforehand.
Gives the attacker an advantage without having to go into timers and ****.
If that doesn't work do a different battle for each reup but send both sides a notification telling them which maps they'll be fighting on. We're talking hotfix only bud. Big difference between changing some map files and a bunch of client changes. In public contracts when your waiting for battle and you stay in the battle finder doesn't it say how many points are on the map whether it is 3/4/5, while their wouldn't be any way to differentiate between other 5 point maps it would be a small step towards identifying the map and since it already exists in a form I don't see why it can't be transferred to Corporate Contracts.
Tanker/Logi/Assault
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2992
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Posted - 2014.08.23 18:38:00 -
[9] - Quote
Zatara Rought wrote:Benjamin Ciscko wrote: In public contracts when your waiting for battle and you stay in the battle finder doesn't it say how many points are on the map whether it is 3/4/5, while their wouldn't be any way to differentiate between other 5 point maps it would be a small step towards identifying the map and since it already exists in a form I don't see why it can't be transferred to Corporate Contracts.
i've never seen anything in the battle finder about map points. I could be wrong but I'll check when I'm next on.
Tanker/Logi/Assault
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2992
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Posted - 2014.08.23 19:46:00 -
[10] - Quote
Here is a pic http://imgur.com/fAhxhus Information given to you for a PC http://imgur.com/peklaMK And how could you notice it playing so much ambush and dom
Tanker/Logi/Assault
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2994
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Posted - 2014.08.23 22:22:00 -
[11] - Quote
Palatinate wrote:I want a jungle map. Make it happen Zatata! *Thinks of scouts*
*Shivers in fear*
Tanker/Logi/Assault
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2995
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Posted - 2014.08.24 00:27:00 -
[12] - Quote
gauntlet44 LbowDeep wrote:Zatara Rought wrote:sadly picking what map it is simply won't be possible, we are still bound by hotfixes. Although I certainly don't know why it costs 100 mill to change a installation type. Any offers on what it should be gents? seems like it should cost relative to what you get out of the installation you buy each one should cost different I disagree you should get different things out of installations but they should be equal in value if one was "worth" more than another than it would be "OP" and everyone would change their installations to that one so in a sense "spamming" it thus leading to no diversity.
Tanker/Logi/Assault
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2995
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Posted - 2014.08.24 00:30:00 -
[13] - Quote
Palatinate wrote:Benjamin Ciscko wrote:Palatinate wrote:I want a jungle map. Make it happen Zatata! *Thinks of scouts* *Shivers in fear* *Thinks of Vehicles Being Useless* *Laughs Maniacally* *Invests into ADS*
*Insanely Evil laugh*
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