Vulpes Dolosus
Molon Labe. General Tso's Alliance
1897
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Posted - 2014.08.23 05:05:00 -
[2] - Quote
Alena Ventrallis wrote:Honestly, I'd like to drop the built in mCRU. I'd rather have a giant built in nanohive that resupplies both vehicles and infantry alike. Then return remote vehicle reppers with actual decent range, like 150m or so. So that logi dropships can rep multiple targets without having to hump them. I think the nano hive mod would be best suited for the LLAV. I had the idea of the mod working like a triage module in Eve, basically making the vehicles immobile but greatly increasing it defenses while providing crucial support (also working as a supply depot where people could change suits, etc.).
Dropships main roles are a troop transport and, I guess, aerial vehicle triage.
For the first, the built in mCRU makes the most sense, though I can see it being annoying especially in pubs. I would like the ability to toggle it (activate and deactivate the same as other mods but no duration or cool down) and that one of the skills reduces the spawn time of it.
On the note of triage, I think the LDSs should get a base #x the base distance triage mods get as well as a leveled up amount bonus (so at level 1 they all have the same range but higher leveled players are more effective). Personally, I think the triage mods should be turret based so that another player has to manually target and control them, making it much easier than the mods of olde and giving an excuse to actually make the very very good.
Lastly, and thinking really outside the box here, I think LDSs should have a built-in bubble shield mod that projects an impenetrable bubble (in or out) around the LDS. The shield will have a large amount of HP (so it cannot easily be broken, but potentially still can be), but a short duration (20-30sec) with a long cooldown (1.5min-ish) along with having its maneuverability and speed severely penalized.
This could be used in severely ways: first is as troop transport protection. Having landed, it can project its shield around the troops it was carrying, allowing them to set up safely before it has to bug out. Second is as protection for itself as it preforms triage on tanks. As its floating there, completely focused on the tanks it's repairing, it is very vulnerable, so having this mod protect it makes it more feasible to do so. It's kept balanced by the lose of maneuverability and susceptibleness to concentrated fire. |