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Scheneighnay McBob
Cult of Gasai
5801
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Posted - 2014.08.21 15:41:00 -
[1] - Quote
All I have to say: this is what happens when CCP listens to its community. CCP knew ADSs would cause issues with game balance, and they wanted to remove them with the rest of the vehicle variants. The community bitched about it, so CCP kept them in game. Lo and behold, the ADS is still ******* up game balance.
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Scheneighnay McBob
Cult of Gasai
5801
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Posted - 2014.08.21 16:48:00 -
[2] - Quote
Derrith Erador wrote:Scheneighnay McBob wrote:All I have to say: this is what happens when CCP listens to its community. CCP knew ADSs would cause issues with game balance, and they wanted to remove them with the rest of the vehicle variants. The community bitched about it, so CCP kept them in game. Lo and behold, the ADS is still ******* up game balance. So you whining about it instead of offering a solution is going to help? I'm saying CCP should go ahead and remove assault dropships like they wanted to in the first place.
They aren't consistent enough with the rest of the game to balance properly.
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Scheneighnay McBob
Cult of Gasai
5806
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Posted - 2014.08.22 16:31:00 -
[3] - Quote
Takahiro Kashuken wrote:Scheneighnay McBob wrote:Derrith Erador wrote:Scheneighnay McBob wrote:All I have to say: this is what happens when CCP listens to its community. CCP knew ADSs would cause issues with game balance, and they wanted to remove them with the rest of the vehicle variants. The community bitched about it, so CCP kept them in game. Lo and behold, the ADS is still ******* up game balance. So you whining about it instead of offering a solution is going to help? I'm saying CCP should go ahead and remove assault dropships like they wanted to in the first place. They aren't consistent enough with the rest of the game to balance properly. Vehicles arent consistent enough now what I'm saying is the assault dropships are essentially Tech 2 vehicles, when the rest of the vehicles are Tech 0. We need to build our way up to them, and balance on the way up.
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