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Author |
Thread Statistics | Show CCP posts - 23 post(s) |
Takahiro Kashuken
Red Star. EoN.
3876
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Posted - 2014.08.20 10:32:00 -
[1] - Quote
Could you not pick a more complicated way for matchmaking?
Thats so long winded and terrible
1st of all you have to match squads with squads so it isnt 2 squads vs academy solo noobs
Really if you want stop proto stomping and level the playing field then you have to match make by gear, its the only way
Basic vs basic etc and have lobbies that limit by gear, even if its 2squads vs solo randoms the gear is similar so its more down to skill and aim
FW/PC would be free for all gear and maybe squads might be more inclined to play those modes since proto vs proto might be empty most of the time because they cannot stomp of milita gear noobs
Problem is vehicles tho by gear since you refuse to give us adv/proto hulls and balance AV with each tier |
Takahiro Kashuken
Red Star. EoN.
3876
|
Posted - 2014.08.20 13:25:00 -
[2] - Quote
Bayeth Mal wrote:Takahiro Kashuken wrote: PC would be free for all gear
Really? No ****. A situation where people are organising their own teams at the highest competitive level would allow people to use whatever they like. Whooda thunk it. Why the hell is PC being brought into this discussion? As for meta level cap, unless you have game modes where anything above a certain level is locked out of your inventory it's kinda unfair. I have PC level fits permanently living in my suits list. It doesn't mean I'm going to use them. Match making by total SP means the Omni warriors (those whos sp is spread across all suits and weapons) are at a severe disadvantage and will end up constantly facing maxed out builds. Rattatis plan wouldn't restrict the stomper from stomping, but will force them onto opposing teams so we don't end up with completely one sided matches.
Using it as a comparision you idiot
Gear matchmaking is the only way
SP is ****, ccp idea is ****, rat idea is ****
Why the **** did you even quote me since you have your head up your arse? |
Takahiro Kashuken
Red Star. EoN.
3881
|
Posted - 2014.08.20 16:47:00 -
[3] - Quote
Pokey Dravon wrote:Takahiro Kashuken wrote:Could you not pick a more complicated way for matchmaking?
Thats so long winded and terrible
1st of all you have to match squads with squads so it isnt 2 squads vs academy solo noobs
Really if you want stop proto stomping and level the playing field then you have to match make by gear, its the only way
Basic vs basic etc and have lobbies that limit by gear, even if its 2squads vs solo randoms the gear is similar so its more down to skill and aim
FW/PC would be free for all gear and maybe squads might be more inclined to play those modes since proto vs proto might be empty most of the time because they cannot stomp of milita gear noobs
Problem is vehicles tho by gear since you refuse to give us adv/proto hulls and balance AV with each tier So, as a player with 40+ Million SP, over two years of experience, and runs only Standard gear every match without exception, I should be paired against new players who also only run standard gear (Because that's all they have) and then never get paired against other experienced players who typically run higher level gear? That's what would happen if matchmaking was built around gear alone. It would be like living in the academy, kicking the teeth in of players who don't even know how to play yet. No thanks, that's boring as hell.
But you also have lobbies for adv/proto or you could go to FW/PC and also it would be squads vs squads so it would be better than what it currently would be
Also academy would be extended by a large amount of WP like 100k or more but dust is easy to learn anyways
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Takahiro Kashuken
Red Star. EoN.
3884
|
Posted - 2014.08.20 17:35:00 -
[4] - Quote
Pokey Dravon wrote:Takahiro Kashuken wrote: But you also have lobbies for adv/proto or you could go to FW/PC and also it would be squads vs squads so it would be better than what it currently would be
Also academy would be extended by a large amount of WP like 100k or more but dust is easy to learn anyways
Well for one FW matchmaking can't simply be ignored. We also see massive problems in that game mode, so it can't just be a 'free for all' like it currently is. So then I have to go to PC to have a challenging fight? Well then I have to use Proto because everyone else does, and that's just something I dont like doing as a player. So what are my options? Play standard like I enjoy doing but get stuck against noobies in pubs and FW? Or go full proto like I don't like doing, to get a decent fight? You're just pidgeonholing people because you want an overy simplistic approach that only takes gear into account, when many very good players don't even rely on Proto gear to succeed. All I want is to be able to use the gear I normally do, load up a pub match, and fight against people who win and succeed about as much as I do. I don't care if they're using proto, I don't care if they're using militia. All I want is to fight against people who are roughly of the same skill level that I am. You're simply NOT going to get that with a matchmaking system built around gear alone.
No you go to PC/FW if you generally gonna use proto and PC is a challenging fight generally but if matchmaking put squads against each other then there is a challenging fight in basic gear instead of idiots vs 2 squads in full proto
Same skill level? rarely happens you either get crushed or do the crushing there is no middle ground |
Takahiro Kashuken
Red Star. EoN.
3884
|
Posted - 2014.08.20 17:36:00 -
[5] - Quote
Vell0cet wrote:Takahiro Kashuken wrote: But you also have lobbies for adv/proto or you could go to FW/PC and also it would be squads vs squads so it would be better than what it currently would be
Also academy would be extended by a large amount of WP like 100k or more but dust is easy to learn anyways
So you want to put players with 99k WPs in the same match as players launching DUST for the first time, still trying to figure out which buttons do what? No, the best solution is to have a short academy like we have, and then add a second-tier academy as an optional game mode (the only one checked by default). This would cap out at some SP threshold (like 5 mill SP). It would allow new players to play enough unmolested by protostompers to build up a decently competitive ADV fit with good core skills, as well as generating enough data to build a reasonably accurate Mu score. It also gives them the freedom to try a variety of more competitive game modes if they're looking for a challenge. Once they graduate, the matchmaker will be able to better place them on more balanced teams, and they'll have the skills (and possibly social connections at this point) to have a lot more fun.
MU score is broken as ****
You stomp or get stomped there is no middle ground, squads dont even fight each other they end up on the same side the vast majority of the time |
Takahiro Kashuken
Red Star. EoN.
3884
|
Posted - 2014.08.20 17:57:00 -
[6] - Quote
Pokey Dravon wrote:Takahiro Kashuken wrote:
No you go to PC/FW if you generally gonna use proto and PC is a challenging fight generally but if matchmaking put squads against each other then there is a challenging fight in basic gear instead of idiots vs 2 squads in full proto
Same skill level? rarely happens you either get crushed or do the crushing there is no middle ground
Ok so say I DONT want use proto, and use Standard as I always do. In a Gear-Based system, I would consistently get stuck up against new players. Why should I be forced to use higher gear to fight veteran opponents? Lol and the reason you get stomps is because more often than not you get one side made of players who win often fighting a side that wins less often. WIth the system that Rattati is proposing, the current Proto stompers would get paired against teams that win frequently.
Would you always be against new players?
If noobs stay in academy longer it means most likely you will fight players that actually know how to play because dust isnt hard |
Takahiro Kashuken
Red Star. EoN.
3884
|
Posted - 2014.08.20 17:58:00 -
[7] - Quote
Vell0cet wrote:Takahiro Kashuken wrote:Vell0cet wrote:Takahiro Kashuken wrote: But you also have lobbies for adv/proto or you could go to FW/PC and also it would be squads vs squads so it would be better than what it currently would be
Also academy would be extended by a large amount of WP like 100k or more but dust is easy to learn anyways
So you want to put players with 99k WPs in the same match as players launching DUST for the first time, still trying to figure out which buttons do what? No, the best solution is to have a short academy like we have, and then add a second-tier academy as an optional game mode (the only one checked by default). This would cap out at some SP threshold (like 5 mill SP). It would allow new players to play enough unmolested by protostompers to build up a decently competitive ADV fit with good core skills, as well as generating enough data to build a reasonably accurate Mu score. It also gives them the freedom to try a variety of more competitive game modes if they're looking for a challenge. Once they graduate, the matchmaker will be able to better place them on more balanced teams, and they'll have the skills (and possibly social connections at this point) to have a lot more fun. MU score is broken as **** You stomp or get stomped there is no middle ground, squads dont even fight each other they end up on the same side the vast majority of the time Did you actually read the thread? Squads would be put on opposite teams now.
Only like 3yrs too late but mu is still a broken system |
Takahiro Kashuken
Red Star. EoN.
3885
|
Posted - 2014.08.20 18:39:00 -
[8] - Quote
Pokey Dravon wrote:Takahiro Kashuken wrote:Pokey Dravon wrote:Takahiro Kashuken wrote:
No you go to PC/FW if you generally gonna use proto and PC is a challenging fight generally but if matchmaking put squads against each other then there is a challenging fight in basic gear instead of idiots vs 2 squads in full proto
Same skill level? rarely happens you either get crushed or do the crushing there is no middle ground
Ok so say I DONT want use proto, and use Standard as I always do. In a Gear-Based system, I would consistently get stuck up against new players. Why should I be forced to use higher gear to fight veteran opponents? Lol and the reason you get stomps is because more often than not you get one side made of players who win often fighting a side that wins less often. WIth the system that Rattati is proposing, the current Proto stompers would get paired against teams that win frequently. Would you always be against new players? If noobs stay in academy longer it means most likely you will fight players that actually know how to play because dust isnt hard Not all players who use Standard gear are new, but all new players use standard gear. It's not just about learning the game, its your plan sticking me in matches where every new player will be, without exception. Yes there may be a few vets sprinkled in there, but the majority WILL be new players. "Dust isn't that hard to learn" you're right, but what about SP advantage? How long would you suggest a player stay in the academy before they're ready for the real world? Let me ask you this, what does a gear-based matchmaking system offer over a win-loss based system? What advantages does it have that the Win-based system does not?
Gear based, everyone on same level, SP has a say but skill is needed more, cant break out the proto suit if a noob wipes the floor with you
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Takahiro Kashuken
Red Star. EoN.
3885
|
Posted - 2014.08.20 18:51:00 -
[9] - Quote
Pokey Dravon wrote:What stops a veteran from using standard gear knowing it will likely pit him against newer players with less SP in order to use his SP advantage to stomp?
What stops a veteran from using proto gear knowing it will pit him against newer players with less SP in order to use his SP and proto advantage to stomp? |
Takahiro Kashuken
Red Star. EoN.
3885
|
Posted - 2014.08.20 19:27:00 -
[10] - Quote
Pokey Dravon wrote:Takahiro Kashuken wrote:Pokey Dravon wrote:What stops a veteran from using standard gear knowing it will likely pit him against newer players with less SP in order to use his SP advantage to stomp? What stops a veteran from using proto gear knowing it will pit him against newer players with less SP in order to use his SP and proto advantage to stomp? A system which pairs him against players who dont lose very often.
Well it aint this system thats for sure |
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Takahiro Kashuken
Red Star. EoN.
3885
|
Posted - 2014.08.20 19:45:00 -
[11] - Quote
Pokey Dravon wrote:Takahiro Kashuken wrote: Well it aint this system thats for sure
This system ranks everyone based largely off of their Win/Loss ratio and modifies the rank for each win and loss. The game then attempts to pair people with similar ranks against each other, effectively mean that those with a high W/L ratio fight people with a similar W/L ratio. It's like an ongoing tournament, where winning moves you up a bracket to fight others who have won a lot of battles, and losing drops you down a bracket to fight others who have lost. The more you win, the harder the opponents you face, and the harder it is to maintain that W/L ratio. Whereas as you lose, you fight easier and easier teams, making it easier to increase your W/L ratio.
Its not working |
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