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Shutter Fly
Molon Labe. General Tso's Alliance
413
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Posted - 2014.08.24 08:55:00 -
[1] - Quote
taxi bastard wrote:when i use a mini scout i carry the basic KN on all but 1 suit and tbh i have not tried it on any other suit.
i find it so situation and even then 75% of the time i would be better off with a gun. yes i have tried messing about with it as a primary and no i was not great at it in that respect. being that currently it is my only proto suit i do regret choosing the mini scout because if i am honest yes i like the hacking bonus but the KN bonus is almost nothing in respect of my gameplay.
i know many people would not like it to change but i would take any ewar stat as an alternative, hell give me that range which the caldari scouts complain so much about. Yeah...
No reason to change the bonus just because a few people didn't know what they were skilling into or just didn't like the bonus. Especially when the current bonus is both useful and complements the suit's strengths.
The Minmatar Scout is excellent how it is. It's fast, it has dampening potential, it's an excellent ninja hacker (even without CBs), and it is one of the best counters for a high HP heavy/logi combo. As for the knife bonus, it may be a bit redundant in pubs, but in PC it is what gives the Min an edge against armor stacked Sentinel Ak.0s with Min Logi support. When you're trying to take down a heavy with almost 2000 HP and over 100 HP/s reps, that bonus is the difference between a dead Sentinel+Logi and a dead Scout. When you're facing down the business ends of a Six Kin Burst and likely a Six Kin ACR, both in very competent hands, having to charge for the second swipe often isn't an option.
As for dampening, it's in a good spot. 2 PDs and one KC isn't difficult to fit along with a proto cloak, easily bypassing the Amarr scout. It just isn't a very good option for facing other scouts, it has less HP and fewer fitting options, that doesn't mean that it is inferior, though. Yes, it does need to use all of it's lows to avoid the Focused Scanner on a Gallente Logi, but that isn't much of an issue on the fastest scout. If scanned, it can easily wait out the abysmally short 5s scan, after which it has plenty of time to recover the lost ground and accomplish the objective at hand.
Currently, the Minmatar is my most used suit for just about everything other than anti-scout purposes (for which I generally use Gallente). It is also my preferred suit in PC in many circumstances. That is coming from someone proto in Gallente, Caldari, and Minmatar Scouts. |
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Shutter Fly
Molon Labe. General Tso's Alliance
414
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Posted - 2014.08.24 22:21:00 -
[2] - Quote
Anmol Singh wrote:
I don't know if you know this but no other scout makes as many sacrifices as the minmatar scout. Amarr scout can use two precision mods without making a single sacrifice (Who the F shield tanks a Amarr scout?). What Amarr scout doesn't have in dampening it makes up in good precision. Caldari scout can dampen with only one dampener and have it's scan range over 60m with a range mod. The tank slots are left so you can tank 453 shields and be a badass. Gallante scout uses 1 dampener to be unscanable, and use two precision to compliment its 10% bonus and now the gallante scout is unscanable and has good precision. These scouts don't even have and fitting issues.
The minmatar scout MUST use two dampeners to stay unscanable thus making it so you cannot fit your two most valuable modules (kincats and hacking mods). The PG usage of kincats forces you to use a complex precision enhancers which can't even detect a scout using an enhanced dampener.
Just give it a cloak bonus to dampening.
P.S. even if caldari scout did use it's two high slots for complex precision mods, It can still tank over 300 shields easy.
These "extra sacrifices" that the minmatar scout makes are only there because you either perceive them to be, or only because they are convenient to your argument. The minmatar scout has a unique combination of speed, hacking, dampening, stamina, and damage potential that cannot even be partially replicated by another scout without some major shortcomings in other key areas. The minmatar may not have quite the level of flexibility of the other scouts (which in itself is arguable), but that is not the same thing as having to make greater sacrifices.
maluble wrote: No you dumb, my proto has 2 complex damp and 1 complex percision enhancer with proto cloak and I still get you have been scanned, scans and dampening mechanics are broke, And with ishy knives proto 5 no scout bonus you do 920 damage with charge stab if both knives connect, follow that up with a non charge and assuming both blades connect thats another 460= bye bye heavy. I am an original minja and im telling you the knife damage is not needed more ewar is. Let me know when you go 46 and 3 using only knives.
Yes, because heavies totally can't have MUCH more than 1380HP. Also, I guess we are ignoring logis with >100HP/s rep tools.
EDIT: Forgot a point, check a scanning chart. The only thing that can scan a Min Scout w/ 2x CPX Damps and a Ish Cloak is a Gal Logi with a 20dB base scanner. 5s of visibility isn't too bad when you're running at just short of 10m/s. |