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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Bobs urges
Goonfeet Special Planetary Emergency Response Group
23
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Posted - 2014.08.17 22:23:00 -
[1] - Quote
This totally wouldn't cause performance issues. |
Bobs urges
Goonfeet Special Planetary Emergency Response Group
23
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Posted - 2014.08.17 22:34:00 -
[2] - Quote
Syeven Reed wrote:Bobs urges wrote:This totally wouldn't cause performance issues. I don't think it would no, the map you play on today still renders everything in the distance and I said nothing about increasing player count. No but you are proposing removing the vehicle limit. There is a vehicle limit in skirmish for a reason, and it's server performance, hell the game has a hard enough time running the science research center, I'm not saying a new mode is impossible, but increasing the map to over 1km would require Ccp to rework how the ps3 loads everything, unless you think both the server and the client can handle preloading that much space with loading that many vehicles. Plus it only partially renders it in the distance, not fully. |
Bobs urges
Goonfeet Special Planetary Emergency Response Group
24
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Posted - 2014.08.17 22:41:00 -
[3] - Quote
Breakin Stuff wrote:Bobs urges wrote:Syeven Reed wrote:Bobs urges wrote:This totally wouldn't cause performance issues. I don't think it would no, the map you play on today still renders everything in the distance and I said nothing about increasing player count. No but you are proposing removing the vehicle limit. There is a vehicle limit in skirmish for a reason, and it's server performance, hell the game has a hard enough time running the science research center, I'm not saying a new mode is impossible, but increasing the map to over 1km would require Ccp to rework how the ps3 loads everything, unless you think both the server and the client can handle preloading that much space with loading that many vehicles. Plus it only partially renders it in the distance, not fully. Use the small sockets that don't eat resources. Vehicle cap should be a thing, but make it a free-for-all map where you squad up or you take your chances with 31 on 1 and fight all comers. This might help, reducing the amount of technical stuff to load, I would still think it would be a stretch to preload at once; we need a blue tag here, which means we ain't gonna get one. |
Bobs urges
Goonfeet Special Planetary Emergency Response Group
24
|
Posted - 2014.08.17 22:42:00 -
[4] - Quote
Syeven Reed wrote:Bobs urges wrote:Syeven Reed wrote:Bobs urges wrote:This totally wouldn't cause performance issues. I don't think it would no, the map you play on today still renders everything in the distance and I said nothing about increasing player count. No but you are proposing removing the vehicle limit. There is a vehicle limit in skirmish for a reason, and it's server performance, hell the game has a hard enough time running the science research center, I'm not saying a new mode is impossible, but increasing the map to over 1km would require Ccp to rework how the ps3 loads everything, unless you think both the server and the client can handle preloading that much space with loading that many vehicles. Plus it only partially renders it in the distance, not fully. Fair point, how about reverting it back to its old value then, which was proven to work and was only changed because of the stomp on the size of map we have now. Regarding the way the maps load now they wouldn't need to change anything, it's how it should work, stuff in the distance is partially rendered (or at least a low quality file is rendered) so as to not impact performance as much (because stuff in the distance is hard to see anyway). I'd love a blue tag in this thread. :D Yeah the issue is does things that far in the distance render as you get closer or are they static. We definitely need a blue tag. |
Bobs urges
Goonfeet Special Planetary Emergency Response Group
25
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Posted - 2014.08.17 22:55:00 -
[5] - Quote
Apocalyptic Destroyer wrote:Bobs urges wrote:Syeven Reed wrote:Bobs urges wrote:This totally wouldn't cause performance issues. I don't think it would no, the map you play on today still renders everything in the distance and I said nothing about increasing player count. No but you are proposing removing the vehicle limit. There is a vehicle limit in skirmish for a reason, and it's server performance, hell the game has a hard enough time running the science research center, I'm not saying a new mode is impossible, but increasing the map to over 1km would require Ccp to rework how the ps3 loads everything, unless you think both the server and the client can handle preloading that much space with loading that many vehicles. Plus it only partially renders it in the distance, not fully. Apparently you haven't ventured far enough into the Map with a dropship with an afterburner. Everything loads perfectly, It's the redline that's the problem. I have but the timer isn't enough to load the length of a new map, plus it doesn't load the the details of the sockets. |
Bobs urges
Goonfeet Special Planetary Emergency Response Group
25
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Posted - 2014.08.17 23:05:00 -
[6] - Quote
Krixus Flux wrote:Dude, there's been so many good game modes suggested by community that just faded into obscurity. Good doesn't equal possible. Plus without sources, I'm gonna laugh at you. |
Bobs urges
Goonfeet Special Planetary Emergency Response Group
25
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Posted - 2014.08.18 15:34:00 -
[7] - Quote
Death Shadow117 wrote:Krixus Flux wrote:Bobs urges wrote:Krixus Flux wrote:Dude, there's been so many good game modes suggested by community that just faded into obscurity. Good doesn't equal possible. Plus without sources, I'm gonna laugh at you. Then laugh. You represent Goonfeet. The same faggots who terrorized a dude mining on a planet and then your fearless leader took to FF to expose him and try to get others to harass him. I have no respect for your kind and I would spit in your face dude. And they belive a mythical person is god. We are a Christian corp dedicated to the core tenants of Christianity, we do not participate in trolling or any other devil worship that shirks the Light of the One True God; To imagine the good, honest Christians cohabitat in the goodfeet breakroom enjoying their caffiene free, organic, non-gmo, gluten free, hand picked coffee (the way God intended) to possibly fall to such temptation as griefing another human being, in this mere extension of our very soul that is Dust514; it's frankly hurtful you would curse us with such foul language and dare call your Creator a mythical person. |
Bobs urges
Goonfeet Special Planetary Emergency Response Group
29
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Posted - 2014.08.19 16:51:00 -
[8] - Quote
Syeven Reed wrote:A blue tag would still be wonderful! Unfortunately, devs avoid these convos, not neccesarily intentional, more due to the large topic spam here on the forums. |
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