Evan Gotabor
Prima Gallicus
50
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Posted - 2014.08.14 13:30:00 -
[1] - Quote
I have done some test yesterday with level 3 on incubus and federation ion cannon, and here are my day 1 conclusions.
ItGÇÖs a little better, but still not enough to give the blaster a real use on an incubus (or on any dropships by the way).
Good points : - Damages are good
- Dispersal is maybe a bit too fast (but to have a fast decrease compensate greatly)
- Blaster has become pretty good at destroying uplinks and nanohives on roofs and to kill snipers on towers (but thatGÇÖs a lot of ISK and SP to spend just to do that)
- HEAVY damages on shields provided you can stay in range
Bad points : - The range : for what I have see, the optimal range is between 20 and 25 meters, that is simply not enough. The moment you enter at optimal range, you can barely open fire that you are already over the target (and good luck to do something without the first person view)
- optimal range and effective range : I have to test it more, but for what I have seen, once you are beyond optimal range, you deal almost NO damages (I will have to investigate this more precisely, my target was a python at more or less 30 meters)
- Shield regeneration : while you can deal heavy damages to shields oriented vehicles, the regeneration is so fast that if you overheat/reload, the enemy will have all itGÇÖs shield back. The problem come from the current mechanic to stop shield regeneration is to inflict enough damages with a SINGLE hit.
- War points : the same mechanic for the shield regeneration apply for WP, so if you have the luck to destroy a vehicles, you will only get the destruction and no +75WP for damages.
What to do : - Give the blaster a range bonus to make it effective at 40 to 50 meters (far less than missile or rail), and with the dispersal to compensate, you wonGÇÖt have sniping ADS like you had sniping blaster tanks
- Change the damages mechanic to stop shield regeneration to a number of damages per second. It wonGÇÖt change anything for the other turrets small or large, but would give a great boost to small blaster. Same thing for the war points.
I will try to make a more precise feedback at a later date and maybe even a video to underline the current problems of the small blaster.
Prima Gallicus diplomat. Contact Hubert De LaBatte or me if you have business to do with us.
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Evan Gotabor
Prima Gallicus
50
|
Posted - 2014.08.14 17:00:00 -
[2] - Quote
I didn't have the chance to test the blaster as a broadside turret yet. You are probably right about the blaster being an anty-infantry only. However, for the moment, the few you can do with a blaster on an ADS is simply not enough. In the end, the blaster turret should be for the incubus what the missile turret is today. Very efficiant at supporting infantry by destroying equipment and damaging/killing infantry. But in order to do that, a range increase is truly needed for a FRONT blaster. Maybe a bonus on the incubus like 5 meters to optimal and effective range per level for hybrid plasma (rail already have a good range).
Prima Gallicus diplomat. Contact Hubert De LaBatte or me if you have business to do with us.
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