Sclompton Face-Smasher
uptown456 Dark Taboo
55
|
Posted - 2014.08.14 18:13:00 -
[1] - Quote
Leanna Boghin wrote:Repe Susi wrote:Anyway. I've seen and know useful snipers but they are 1 in a dozen IMO. Never seen you though so I can't really comment on that.
Snipers have their place sure, but more often than not the 'sniper' on whatever team is a burden. And when there's like 4-x snipers on the team the result is clear. Honestly its tiring the amount of people that blame snipers for THEIR failures. "Oh someone was sniping on our team thats why we lost." Seriously its like someone pulling out an lav to combat 3 tanks and then asking why they got killed. Most times yes there are way too many snipers on the map than need be. You really only need two for Skirm. One if its a dom match and maybe two for ambush hitting the enemy from both sides. Too many snipers will hinder a team sure but if there is just one sniper on your team sniping away blaming them because YOU lost the match is just plain ignorant. Get better at the game and stop blaming everyone else for your failures thats all there is too it.
I would say that a squad of snipers can scare the **** out of a whole team when whereever they go they get pinged and start getting so paranoid they decide to give up their own role on the field that's acyually helping them win.
Playstyle: Scout, Passionate In-bred Sniper, Support, and Enemy finder
Weapon: Pro Shotty, Sniper, and Scrambler Rifle
|
Sclompton Face-Smasher
uptown456 Dark Taboo
55
|
Posted - 2014.08.14 19:07:00 -
[2] - Quote
Coleman Gray wrote:Atiim wrote:Coleman Gray wrote: Any slay orientated role can do all those things,
Which includes Snipers, so your point is null. Though I've yet to find a role that allows you to do all of those things at the same time (without changing your loadout). With that in mind, may I also ask what the point of the Logistics is? I mean, any Scout or Light Frame can utilize their equipment Slots to have as much support capabilities as the Logistics while also having comparable eHP and better Biotics and eWAR capabilities. Another good question, is why we have Assault suits when my Commando has better DPS with a high eHP pool, along with a 2nd Light Weapon Slot. My Commando is obviously the better slayer so why have them? May I have a special reason as to why we need Assaults and Logistics in THIS game? Coleman Gray wrote:plus they fit in with game mechanics....still waiting for a special reason to why we need snipers in THIS game You make the assertion that Snipers don't need to be in DUST, so burden of proof as to why they shouldn't be rests in your hands. Because it's against the point of the game. Risk & reward but no risk needed to be taken since you can just hide in the redline, get minimal wp and receive a reward for not playing the game. Isk reward is based on fittings lost in the match. From both enemies. And allies. So the less deaths, the less reward for everyone, winner or loser. Next sp reward is based on WP, main ways of scoring wp are killing, reviving, hacking, repping and resupply...all of which require an active opposing team who it's possible to engage with. So by hiding in the redline snipers are physically damaging to game mechanics. Forget fair play or good sportsmanship issues with snipers for now. My biggest problem is games with snipers yield less rewards for everyone.
Let's just say this right off the bat that the game mechanics were never truly meant to support the snipers anyway and after all this time has still went towards the deep end because of bad priority changes, which include nerf/buff, map design, and doing too many project after not completely fulfuilling one project to the best it can be.
Will that change? Maybe. But for me it's a giant f****** no because all I see is a free poor excuse of an fps that's turning into a run n' gun shooter JUST like COD. Agree to disagree all you want. The only viable points of this game right now is who is in the FOTM, whocan stomp the hardest, and finally who can lock out a team from even choking on the dust-filled air.
Playstyle: Scout, Passionate In-bred Sniper, Support, and Enemy finder
Weapon: Pro Shotty, Sniper, and Scrambler Rifle
|
Sclompton Face-Smasher
uptown456
127
|
Posted - 2014.10.20 08:46:00 -
[4] - Quote
Iron Wolf Saber wrote:Z3dog wrote: Enemy heavies? Let me hold my shot till you've almost got him then take your kill.
Enemy Snipers? I'll kill them till they resqawn as something else and actually benefit their team!
Getting shot from rooftops? Not my problem.
Scout about to CQC you? Don't worry I'll avenge you.
Uplink on rooftop? I better let redberries spawn on it to get some free kills! Oh wait a heavy spawned.
Someone's capturing a point? Good thing I'm camping this ONE objective. (as three redberries rush in and take it anyway)
I'm Barely doing anything? Common guys it takes a lot of skill to call in a dropship and move from one roof to another, then look through a tube and be a minor inconvenience to anyone not running a scout suit.
FTFY
Never met a heavy that required a second headshot; no weakening required. Hostile snipers are like most people I stab, they're not paying attention away from the fight. Rooftops are the last place you want to be; because I look up there often and there is only so much roof to hide on; where I as a ditch sniper have to whole goddamn map and as like snipers; roof campers don't pay attention where they're getting shot form. Which is generally not in the direction of combat. Scouts are a hard target to hit but oh so satisfying to nail them when they think nobody is looking. Unlike most target though they do get a bit angry and will often hunt you down if they can. Spawn Uplink on Roof? Free headshots time! As for camping an objective I wouldn't let them step in the the hack panel in the first place. Takes about 4 to rush under my watch though as I am swapping out magazines. Sniper on comms is very nice for the squad get to thwart a lot of counter attacks. What's your opinion on the C-15 vs Nt-511 usage wise?
Also glad you stayed a dedicated sniper after playing so long!
Playstyle: Scout~Passionate In-bred Sniper~Support~Enemy finder
Weapon: Pro SG~SR~SMG~NK~ScR
|