Liquid Fox88
Pure Evil.
24
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Posted - 2014.08.19 23:39:00 -
[1] - Quote
I'm surprised my name came up in this thread because I haven't sniped seriously for awhile. Well, I decided to try out the new sights for a couple of matches and even though I wrecked face from cqc, just outside rail rifle range, and farther, I must say Symbiotic is correct.
While the new sights seemed to be a good idea it is severely hampered by the lack of zoom fidelity. From about 200 meters out and further it is increasingly difficult to line up that head shot due to the size of the target at that range and the fact that half their body is encompassed by the sights. It's guess work really... The only way I've found to counter having to guess for the most part is taking the shot when the shot efficiency reads 175%, but this way is grossly inefficient against moving targets.
If ccp isn't going to do anything about the redline, the damage output of the SR, or undoing the sight change, then at least increase the zoom fidelity of all sniper rifles to that of the tactical sniper rifle. How does one take precise shots with a "precision" weapon that lacks the precision needed to take precise shots?
Here's an idea, make one of the scouts have a race bonus for zoom fidelity and lower the zoom fidelity for non-scouts, kinda like what you did with decreasing the damage mods which in turn nerfed the sniper efficiency and then gave the damage buff to the cal commando. This then would make the sniper on a scout suit more precise than any other suit and keep them easily counterable, instead of having a scrub with a thales sitting in the redline with almost 1000ehp and some ammo and triage hives, with the only counter being an ADS, wasting an orbital, or another thales. What happened to the idea of snipers being glass cannons and not simply an additional turret in the redline?
GÇ£No great mind has ever existed without a touch of madness.GÇ¥ ~Aristotle
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Liquid Fox88
Pure Evil.
24
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Posted - 2014.08.20 00:16:00 -
[2] - Quote
Sclompton Face-Smasher wrote:
Which scout race do you think would or should get the bonus? If it's the obvious cal scout i'm not against it but if you had to choose another which would it be?
Yes, my choice would be the cal scout, but if I had to choose another I'd go with the minny scout and here's why:
Since the min scout already has the bonus to nova knives, which are suppose to be a caldari weapon, not to mention the min commando racial bonus applies to the swarm launcher, the sniper bonus could be applied to the minny scout. Perhaps not the same bonus, but maybe an increase in clip size and, either an increase in rof or a decrease recoil, which would be a bonus geared more towards the tactical sniper rifle. All of this is assuming we want to keep everything "uniform."
Another cool idea is to give the gal scout a bonus where it increases their time in the redzone. Perhaps a maximum of an additional 10 to 15 seconds to help counter the redline champions. Also it would be a bonus inline with their "staying off the radar" mentality.
GÇ£No great mind has ever existed without a touch of madness.GÇ¥ ~Aristotle
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