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Doc DDD
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Posted - 2014.08.14 14:11:00 -
[1] - Quote
This is treading in dangerous water, I like using the sniper rifle, and the damage of anything short of a Thales only tickles amar assault's with 1100 armor or whatever they have. But the problem again is the redline.
You can buff damage and headshots but this will lead to an Iincrease in scrubby redline sniping. I know you are thinking 'That's perfect! I will fly to my perch and smash all of them with my sniper rifle from 300m! " But let's be realistic, out of all the scrub lord snipers, the number of symbiotic forks, liquid foxes, Diamond Cutters or whoever is very very small.
Think of how the redline railtank problem was discussed and 'solved' as a damage and headshots multiplyer buff will put redline snipers in the same QQ category. There are now on average 8 dropships called in per match where an ads has zero fear of any tank short of.... can you guess?? ... yes the now 'fixed' but STILL in the redline rail. All the horrible discussions graphs and yYouTube videos did was to cut the range in half, increase heat build up, and cut dps in half.
Now this is where some scrubby player will pipe up with ' I run a fully leveled incubus with skill stacked gunners and two Missle tanks on comms and we decimate every solo red tanker and welcome the rail nerf'. Well good for you, eliminating anything that can stand a chance against you by QQING on the forums with graphs is a great way make your play style the next FOTM.
Now think long and hard about the repercussions of all the forum QQING from everyone that will occur when there are 8 snipers head glitch in in the redline one shotting every suit that doesn't stack 1200 ehp. AGAIN THE PROBLEM IS THE REDLINE.
While I would llove to to see rail tank range increased, I would like to propose redline changes that would fix everyrhing.
1 - If you spawn in the redline, you now have three minutes to take a step out of the redline or you die. Your have 2 whole minutes to decide what you want to do and another minute to do it outside the redline. Want to snipe from the redline? Go ahead, you have 3 minutes. Want to rail tank from the redline? Go ahead the clock is ticking. Make it 5 minutes for all I care so long as you can't sit 200 m in the red the entire match with no consequences. Want to use a Thales? Well now there is a chance you will lose it.
2- Increase the timer you can be in the enemies redline for one minute. Want to go invisible and sprint into the redline to stab that thales sniper? Now you have 60 seconds before you die. Want to float your scrubby incubus over a pesky underpowered railtank in the redline? Now you can take care of business and feel like a man (or woman).
tl, dr ....
Try looking at the bigger picture rather than just buffing your play style.
Adjustments to timers on both teams in the redline will keep sniper rifles from being QQ nerfed in Echo if they are buffed in Delta. |
Doc DDD
TeamPlayers
273
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Posted - 2014.08.14 17:38:00 -
[2] - Quote
Symbioticforks wrote:The red line is a red herring.
These players don't impact matches generally. If you're already winning your red line snipers do next to nothing. Most red line snipers are not going for head shots because it's difficult and more time consuming at extreme ranges. Most red line snipers are also in Militia suits. Making all snipers more powerful, also makes me more likely to die. I just want to be relevant in PC matches without having to use a Thale's.
Is that so wrong?
You are allowed to think it is a red herring, so long as I can think that opinion is short sighted. Beware asking for just enough to end up with your range and damage QQ nerfed the next hot fix.
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Doc DDD
TeamPlayers
274
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Posted - 2014.08.15 16:56:00 -
[3] - Quote
Symbioticforks wrote:TYCHUS MAXWELL wrote:Symbioticforks wrote:The red line is a red herring.
These players don't impact matches generally. If you're already winning your red line snipers do next to nothing. Most red line snipers are not going for head shots because it's difficult and more time consuming at extreme ranges. Most red line snipers are also in Militia suits. Making all snipers more powerful, also makes me more likely to die. I just want to be relevant in PC matches without having to use a Thale's.
Is that so wrong? It's only a red herring on some maps. Maps like Bridge for example, a red line thales can pick off many reinforcements to the bridge or any players that get flushed out. Literally yesterday we had an enemy team where the thales sniper was head glitching from their red line with a clear LOS to the bridge. Having to constantly hide DOES impact how well you can defend an objective. It was a calmmando Ck.0 with a Thales. I know because I was trying to snipe them and could see the chevron + would line up head shots with the 170% and couldn't hit them ever, (IE. I could see his stats.) On my screen it looked like the head was under the crest of the hill. The only way I could of possibly hit them from there is if I stood on top of a drop ship that elevated itself into the stratosphere so that I could get an angle on him as the only building nearby was that slopped one that you slide off of. Fixing the red line is the only way that I could see CCP solving the head glitching issue because head glitching isn't a big deal when you can actually ambush the target. Although next time I see a player doing this with a thales I think I'm just going to bite the bullet and call in a throw-away dropship in a heavy burst hmg fit. It will take me out of the action for a while but it's worth it I guess since we probably will never have another alternative. I've seen head glitching red line thales go 30/0 in some matches, 150 clones versus 120 clones is a pretty big deal in pubs. I think as we discerned in a past conversation we probably aren't in the same region. I can testify though to the fact that pubs in US East are pretty scummy tactics wise. From what I have always seen though, US East is the FPS equivalent of RTS Korea. Cheese through exploitation abounds. You may have not been able to effectively deal with him because he was in the red line, I understand that. I often sniped on the bridge map with a Thale's in PC. I promise you I was never in the red line though. It had nothing to do with fair. It had to do with winning. He could have had way more kills outside of the red line, if he sacrificed his safety. (people in public matches however find the time to vindictively murder Thale's users) He was certainly more interested in keeping his Thale's than winning the match. I'm sure you'll agree. In PC matches, it's hard to find the time to send someone on a mission to uproot a sniper unless you can spare an ADS pilot. Your team is too busy trying to win, a sniper is strictly tactical for holding down objectives and picking off people outdoors. I'm just trying to say it could have been worse. Officer gear in public matches is a fringe statistic in my mind.
90% of players ONLY play pubs, I understand YOU don't sit in the redline to snipe, you don't have to tell us whenever anyone brings up the problem of redline snipers that you aren't one of them. We understand.
Please try and understand that buffing a weapon purely to be more effective in PC is going to create a huge problem for 90% of the players. They will quickly realize that all they have to do is sit behind the biggest rock as far back in the redline as possible and they won't die. PC is a joke right now, sure snipers can make some isk in PC because they rarely die, I can understand wanting to buff the gravy train, but look at the bigger picture.
If the reticle sucks ccp will change it back. Thanks to forum QQ.
If every pub match ends up with eight snipers head glitching in in the redline, ccp will nerf it's damage and range. Thanks to forum QQ.
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Doc DDD
TeamPlayers
274
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Posted - 2014.08.15 17:05:00 -
[4] - Quote
Symbioticforks wrote:Soraya Xel wrote:I like the concept of the new scope, but the circle is just way too big. Tried it last night, wasn't a very satisfying experience. If the damage on the sniper rifle was through the roof, and head shots didn't matter. I wouldn't care nearly as much. (but it's nothing like that) Headshots are the only equalizer making the gun viable against the 1000+ hp suits. Get rid of the circle, buff damage enough to make the gun viable in PC, bump up headshot multiplier, end of story. (nobody was asking for a new scope, variable zoom was main thing, and personally I think zoom is fine as is)
Buffing the sniper rifle to one shot 1000+ ehp suits makes anything under 1000 ehp useless as there will be snipers EVERY WHERE one shotting EVERY ONE. Think of the 90% that are playing the game solo trying to make isk in pubs.
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