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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Temias Mercurial
Knights Of Ender RISE of LEGION
159
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Posted - 2014.08.15 04:19:00 -
[1] - Quote
Takahiro Kashuken wrote:My Amarr Logi now has no sidearm thus making it useless and like every other logi suit
My Cal sentinal Is okay for FG but shields have been changed again
My Gal sentinal now has the old Amarr slot layout which i didnt want but now i have to skill up the Amarr sentinal because it has 4low slots
My Cal scout has changed again so once again like the Amarr logi i have skilled into something i didnt want
No dropsuit SP refund because 'muh choices have consequences untill CCP change everything on a whim because they have no long term plan apart from pulling the plug on this shoddy game which still leaves you with suits you skilled into for x reason never being used again because CCP changed it to z skill'
My ADS isnt cheaper and i dont get 500shield for the python while swarms get several buffs
ADS still isnt in the FW store, let alone half the gear
No racial parity with vehicles either and it wont happen because dead game
CCP dont have a clue, the sooner they pull the plug the better everyone will be
Swarms were not buffed in any way. In fact, they had had their damage reduced by about 72 damage per missile at proto. Swarms were not really nerfed either, they were simply changed a bit.
Issues I'm experiencing with swarms is that apparently two volleys destroyed my LAV without notice, and I can only assume they were invisible, along with their sound when traveling towards their target; however, they did make sound when contacting my LAV and inflicting damage, thus how I determined they were swarms, but never saw them approaching, nor heard them. I have read other accounts of this around the forums. It seems to be a somewhat rare/random and inconsistent bug, as it doesn't always happen.
I've also had swarm rounds fire for no apparent reason when using a swarm launcher after firing a single volley. Perhaps it's lag, or something with the coding, but it seems to be just as random. I don't even know if they're actual rounds or just something regarding the animation, but they did not appear to consume ammunition (I wasn't paying attention to the ?magazine/pack? either when this occurred, but I don't believe it consumed ammunition)
My apologies if I come off as an elitist, but I try to view things objectively, logically, and factually.
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Temias Mercurial
Knights Of Ender RISE of LEGION
159
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Posted - 2014.08.15 15:35:00 -
[2] - Quote
Takahiro Kashuken wrote:Temias Mercurial wrote:Takahiro Kashuken wrote:My Amarr Logi now has no sidearm thus making it useless and like every other logi suit
My Cal sentinal Is okay for FG but shields have been changed again
My Gal sentinal now has the old Amarr slot layout which i didnt want but now i have to skill up the Amarr sentinal because it has 4low slots
My Cal scout has changed again so once again like the Amarr logi i have skilled into something i didnt want
No dropsuit SP refund because 'muh choices have consequences untill CCP change everything on a whim because they have no long term plan apart from pulling the plug on this shoddy game which still leaves you with suits you skilled into for x reason never being used again because CCP changed it to z skill'
My ADS isnt cheaper and i dont get 500shield for the python while swarms get several buffs
ADS still isnt in the FW store, let alone half the gear
No racial parity with vehicles either and it wont happen because dead game
CCP dont have a clue, the sooner they pull the plug the better everyone will be Swarms were not buffed in any way. In fact, they had had their damage reduced by about 72 damage per missile at proto. Swarms were not really nerfed either, they were simply changed a bit. ) Its a buff When std/adv do more base damage its a buff When adv/proto now only fire 4 missiles instead of 5/6 its a buff since the pilot hasnt a clue on what level it is The proto change is mainly offset by the damage mod buff and if you use a mimando then you get more damage for free
A decent pilot can learn the damage levels through experience, rather than counting missiles. I'm a pilot myself, and never really payed attention to missile count, but rather how much damage I received, as I deemed it too distracting to divert my attention. Why did you find it necessary to include damage mods and the explosive bonus of the Minmatar commando... ? Of course PRO is 'offset' by anything of which that increases it's performance... like my assault Ak.0 that can stack 1,136 armour (a bit ridiculous).
That is not 'several buffs'. The damage increase for STD/ADV was a buff. Nothing else was buffed in that sense.
I may have wrote that post early in the morning and thought for whatever reason you were only concerned with PRO level swarm damage...
My apologies if I come off as an elitist, but I try to view things objectively, logically, and factually.
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Temias Mercurial
Knights Of Ender RISE of LEGION
159
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Posted - 2014.08.15 18:01:00 -
[3] - Quote
Universal Decimator wrote:and yes it is a little bit of pay to win, as this type a game is supposed to be !! but really not that much
if you can not handle purchasing a few items and BPO's in the marketplace, you must be living in a cardboard box or somthing!!!
My question is, why do even need to pay to win? Isk isn't that hard to get, and they just tripled LP payouts. The only thing I could ever see paying for is proto gear. Standard and advanced gear isn't worth your money... but I would never pay for a non-permanent item anyway.
Also, don't be so insensitive to those who do not have the luxury of spare money.
My apologies if I come off as an elitist, but I try to view things objectively, logically, and factually.
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Temias Mercurial
Knights Of Ender RISE of LEGION
160
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Posted - 2014.08.15 20:09:00 -
[4] - Quote
Universal Decimator wrote:Temias Mercurial wrote:Universal Decimator wrote:and yes it is a little bit of pay to win, as this type a game is supposed to be !! but really not that much
if you can not handle purchasing a few items and BPO's in the marketplace, you must be living in a cardboard box or somthing!!!
My question is, why do even need to pay to win? Isk isn't that hard to get, and they just tripled LP payouts. The only thing I could ever see paying for is proto gear. Standard and advanced gear isn't worth your money... but I would never pay for a non-permanent item anyway. Also, don't be so insensitive to those who do not have the luxury of spare money. Yes I apologize for coming off as insensitive to other players, but my point is that it is not that hard for new players with very little money to obtain the same advantage as vets with BPO originals. They can save there ISK to trade for them. This gives you something to play the game a lot for. I mean why else would you go into public battle after public battle as it is a bit boring. BPO originals are very sought after, they are what gives this game worth, so far as I can see there is no other point in playing this game than to try and collect the tech. Planetary conquest is broken and what else are you going to do with your ISK, but spend it on something. BPO originals are unique collectibles that should never be changed. You would not go back and try to change the story on a rare comic book. You can make standard, advanced and proto suits all much better than BPO originals, so that the BPO is obsolete, but you can not change the BPO. IT is set in stone when it is first created and sold.
You have a odd fascination with BPO's, but don't see the point when I can use a militia suit that cose around 1500 to 2000 isk, which is pennies worth for a suit. After playing this game for a while, I find it difficult to die and shred people in militia and std gear. The only time where that doesn't happen is when half or more of the enemy team is proto and your's is filled with blueberries, which you are then screwed.
At most, BPO's could save me 10-15,000 isk in a match, which isn't significant in my book. I'm not the richest player, but do not understand it when people find it difficult to make isk...
My apologies if I come off as an elitist, but I try to view things objectively, logically, and factually.
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Temias Mercurial
Knights Of Ender RISE of LEGION
163
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Posted - 2014.08.16 12:03:00 -
[5] - Quote
ladwar wrote:Hp of turrets is too high, burst hmg is op... So usual FOTM crap you guys do every time because no dev actually plays dust
The adjustments of the AI definitely balanced the new health of the turrets for me, and I really don't have complaints about them thus far. 'Locks onto you at a 75 meter proximity'. Shoots turret. Turret couldn't give a ****. The blaster seems to be the only that responds. The burst hmg is certainly far more powerful than is was before, and I'm shredding other heavies with it, and it seems overpowered. I loved the thing before, but hope they balance it accordingly and not make it another flaylock. I'm actually using the assault hmg. The changes for it were well implemented.
I still find it ridiculous that I can stack 1,316 onto my Assault Ak.0, have a proto light, std or adv sidearm, adv grenade, 2 complex and 1 adv sidearm, and all lows proto, with a nearly maxed out fitting in cpu/pg... 'not overpowered at all'.
My apologies if I come off as an elitist, but I try to view things objectively, logically, and factually.
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Temias Mercurial
Knights Of Ender RISE of LEGION
165
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Posted - 2014.08.17 07:47:00 -
[6] - Quote
Rusty Shallows wrote:Temias Mercurial wrote:snip
At most, BPO's could save me 10-15,000 isk in a match, which isn't significant in my book. I'm not the richest player, but do not understand it when people find it difficult to make isk... The answer is stomps. Some people have a minimum standard they won't let themselves dip below. It's still possible even with 15k ISK fits if the fight is violent enough, losing money isn't hard. This Spring/Summer on the Logi ALT I switched to a Sever BPO. 20k or better ISK savings kept him in the game after Uprising 1.8 On the flip-side the Dren Sentinel on my Main is saving 14k verses the A/1-Series. But the loss of a armor and a complex damage mod just isn't worth it. I'm wondering if hotfix Charlie has increased the usefulness of the Raven BPO since it gets skill buffs.
As the Raven BPO is listed as a STD Minmatar Logi, it has received it's respective skills long before Charlie (and nothing was changed for the Minmatar Logi skill bonuses in Charlie). This would also apply to any BPO that is not of militia tier.
Getting money isn't hard either. It's painless and easy. By 'some people have a minimum standard they won't let themselves dip below', I assume that means that they refuse to use a fitting below a certain price? If so, that's entirely their issue, and no ones to blame. I'm not saying you're blaming anyone either. When using 'you' in most of my posts, I'm referring to the general players of this game. The only way to fix that is to simply get ride of that strange... ideal? Pride? Rather odd predicament to put yourself through.
The majority of my regular fits cost around 15k, and to make money it's as simple as using an approximate 2k fitting or the 4 BPOs given to you at the start of that characters creation. At this point though, isk is easily infinite throughout playing the game normally, without going into PC, hoarding/stealing cash from the corp, exploitation, and etc. I've stopped grinding for isk and am now comfortably bobbing around the loss and gain of 10mil in my wallet that is 6 to 7x's that amount.
I truly question how people can be poor or begging for isk... and I have a friend who has twice as much as I do, and they frankly haven't a care in the world how much they use or lose.
If you can run cheap fittings just as well as your more expensive fittings, then you're only improving yourself and making money while you're at it. Then you become like me. A master of militia and standard, but utterly sucks when using proto. I have no idea how that logic works, but practice has made that fairly evident to me... perhaps when using something expensive I play too cautiously? When it's cheap I have little care in the world and perform far better when price is of no concern and can focus on playing correctly... ? Hmm... I may have just answered my own question... oh well.
My apologies if I come off as an elitist, but I try to view things objectively, logically, and factually.
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