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Thread Statistics | Show CCP posts - 1 post(s) |
GeneralButtNaked
Fatal Absolution
1313
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Posted - 2014.08.13 12:33:00 -
[1] - Quote
Ripley Riley wrote: That does not fit the risk vs. reward design that CCP uses.
TL;DR - HTFU cupcake
In a game with unlimited ISK and a history of scrubby OP suits, risk and reward is not a part of the Dust philosophy.
Real AV doesn't stop until all the tanks are dead.
Mr Hybrid Vayu, tanker supreme.
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GeneralButtNaked
Fatal Absolution
1315
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Posted - 2014.08.13 13:02:00 -
[2] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote: OP suits and OP @SS guns as well , totally agree with you GBN .
It wasn't just the suits and guns, to be clear.
The tank rebalance pass was a total **** up. There was no need for them to become as OP as they did, and anyone with a lick of sense would have seen that, in fact plenty of us did.
When people first saw the flaylock, we all knew it was going to be a big problem. When I first heard "waves of opportunity' I knew tanks were due for a serious nerf afterwards to compensate.
The only upside is that a year of playing ping pong with the meta has every long term player with a nice spread of suits, able to adapt to whatever crazy CCP comes up with.
Real AV doesn't stop until all the tanks are dead.
Mr Hybrid Vayu, tanker supreme.
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GeneralButtNaked
Fatal Absolution
1320
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Posted - 2014.08.13 13:41:00 -
[3] - Quote
Ripley Riley wrote:GeneralButtNaked wrote:In a game with unlimited ISK Please explain "unlimited ISK" to me. Are you inferring that public contracts provide unlimited ISK? Well technically so does PvE missions/bounties in Eve Online. There has to be some way for ISK to enter the economy. The incentive to risk is in Dust; you make much more ISK/SP actually trying to win vs. AFK'ing in the warbarge. GeneralButtNaked wrote:History of scrubby OP suits This is New Eden, pumpkin. Players can counter other players with the right fittings. I've run squads using MIL/STD (some with ADV weapons admittedly) gear against FotM squads and held my own just fine and I suck at this game. Teamwork > OP FotM all day, e'rry day.
You don't have to play to get unlimited ISK. Do your basic reading. The information is out there, and it is a part of why this game could never be connected to EvE in a meaningful way.
Your argument regarding counters falls apart against competent players. There is a reason why groups from Nyain were able to enforce a meta, because teamwork and the meta is too potent to be ignored. Maybe you forget the sheer hilarity(and absolute scrub factor) of dual flaylocks. Or the brief time where MD's were the best option for an anti infantry weapon because the hit detection went to crap. Or how about old Manus Peak and the Laser light shows? Remember trying those matches in anything other than a laser or a tank? Heck, what about old Manus Peak with the peak and the only accesible from one side peak?
Real AV doesn't stop until all the tanks are dead.
Mr Hybrid Vayu, tanker supreme.
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