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Lady MDK
Kameira Lodge Amarr Empire
104
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Posted - 2014.08.14 19:51:00 -
[1] - Quote
True Adamance wrote:Agreed with Malleus.
Team Deploying yes would alleviate some of the randomness from Q-Syncing but it fails to address the core issues of the game mode meaning jack **** to plexing EVE pilots.
I have been doing a lot of thinking about this and I think there needs to be some communication between CPM and CSM on this to get CCP working on these things as a unifies effort (at least it doesn't seem like it happens right now). They need joint development not 2 separate entities working on their own ideas (One universe/One war/Two sets of ideas?)
My Ideas currently are around faction warfare as I have an eve pilot who has some small involvement in it.
Currently Eve pilots flip the system ownership by running small PVE sites and having to stay in range of a marker for a certain length of time. The more sites that are run the more dust battles are spawned in that system (as I understand it) and the more dust battles that are won by your faction the quicker the sites the EVE players run flip the ownership...
This seems to have a nice symbiosis to it but if the system is going to flip eventually anyway why would the eve pilot care?
Now Imagine if owning planets was really the key to system ownership.
Imagine layers of space superiority around each conquerable planet in an FW system.... each planet contributing to the system ownership.
Deep space Engagement - In EvE the pilots must declare their intent to capture a system by engaging the enemy fleets spread throughout the system (as they are now). There are only a few of these that spawn at any one time and are simply used to contest that system rather than flip it the way they are now.
Space Superiority - PVE sites. These are similar to the standard EVE sites that appear in an FW system maybe higher end that need a bigger ship/more ships. Instead of appearing all over the place they are grouped about planets. Imagine its the systems owners deploying their fleet to engage attackers. If the enemy wins enough of these they have space superiority around a particular planet. They do not own the system however. When a site is being run it appears on the overview for anyone in the system just as it does now to announce a PVP opportunity to the enemy.
If a faction gains space superiority the world is flagged to all EVE FW pilots as being contested, and Battles for mercs begin to spawn on that world or worlds (attacking multiple planets if superiority is gained over more than one world?.)
Orbital Superiority - The district Satellites. when a battle begins on the planet the district satellite activates and people can warp to it to support their faction on the ground. The existing mechanic in eve is that you stay around the satellite for a period of time to connect to it then the mercs can call in a OB. This gives an advantage to the mercs fighting on the same side as the pilots with orbital superiority.
Planetside Superiority (excuse the poor choice of words)
The dust mercs have won (or lost) with the aid or hindrance of their EVE buddies. The world has been captured and the system Ownership slides towards (or stays with) the winning side.
The above smacks a little of where eve goes dust mercs follow. However I think Dust mercs should be able to raid a planet owned by the opposition to say hack its communications grid. Upon a successful raid all their allies are notified of a particular planets vulnerability (EVE and mercs alike) and must fight to get into the system while the enemy try to lock the system down. The attackers must then try to gain space and orbital superiority as above.
Or something, lol.....
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Lady MDK
Kameira Lodge Amarr Empire
104
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Posted - 2014.08.14 20:35:00 -
[2] - Quote
Excuse the double post....
I understand why the link seems so vague currently however. The fear or breaking fun EVE gameplay has let to an almost non existent and negligible link to the point where one community doesn't really care what the other is doing....
There needs to be a way in both games of switching on new code while old code is switched off but still exists until the new mechanic is proven. If it fails they can be reverted.
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Lady MDK
Kameira Lodge Amarr Empire
108
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Posted - 2014.08.15 18:59:00 -
[3] - Quote
PoP SoTa wrote: Why would CCP integrate Dust further into New Eden when it can be completely replaced by a better copy?
The name of the game doesn't really matter. Whatever name its given it needs integrating soundly or it will fail. Dust or Legion whatever its called, players will need to feel like they are fighting battles along side the pilots above the planet and viceversa.
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Lady MDK
Kameira Lodge Amarr Empire
111
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Posted - 2014.08.15 20:38:00 -
[4] - Quote
PoP SoTa wrote:Lady MDK wrote:PoP SoTa wrote: Why would CCP integrate Dust further into New Eden when it can be completely replaced by a better copy?
The name of the game doesn't really matter. Whatever name its given it needs integrating soundly or it will fail. Dust or Legion whatever its called, players will need to feel like they are fighting battles along side the pilots above the planet and viceversa. That's very true, but CPM should focus on Dust for a bit. And seeing as there won't be any progressed EvE link here - this topic seems a waste of time.
All too true.
The optimistic part of me wants to see DUST move forward however until such time that Legion is a solid shade of Green.. hey we can Hope lol. However its not just DUST that needs to change to make that link stronger, It can happen EVE side as well. After all its the EVE mechanics in FW that means DUST/Legion is not all that relevant not DUST's.
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Lady MDK
Kameira Lodge Amarr Empire
111
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Posted - 2014.08.15 20:50:00 -
[5] - Quote
Another double post.... Sorry.
There is a thread on the EVE forums about an upcomming CSM summit. I have posted a similar post there.
https://forums.eveonline.com/default.aspx?g=posts&m=4916948#post4916948
If you have an eve char and want to show support.
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Lady MDK
Kameira Lodge Amarr Empire
111
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Posted - 2014.08.16 11:46:00 -
[6] - Quote
Bump... for further discussion and CCP/CPM response.
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Lady MDK
Kameira Lodge Amarr Empire
111
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Posted - 2014.08.16 13:05:00 -
[7] - Quote
On top of my Factional warefare post earlier....
Another way to make EVE players need mercs players would be to allow more regions to take part in PC.
And begin testing for possible SOV changes in EVE by allowing PC contracts in NPC owned nullsec so that an alliance or corp can be overseer of worlds in that space.. Well the reason for the MERC group is obvious they get paid?
For the EVE group that put out the contract maybe because they own the world(s) they receive resources from the planet(s) into the corp HQ of the alliances holding corp at a rate per day that they own the planet (or if its just a corp that put out the contract resources direct into the Corp HQ hanger.
What is this planetary resource? Don't know, that's up to the Dev's - Maybe the materials to make Player Owned Star-Gates (Since that appears to be where eve is currently heading. CCP Seagull, make it so lol). Does DUST need a client change to implement any of these?
I wouldn't have thought so? There is already an area in the battle finder for corp contracts and other contracts these requests from EVE could just appear in these areas. Sure the fights are the same old fights we have always fought, but it gives extra opportunities for us to talk to EVE players, get support from EVE players and they will NEED us in order to dominate other EVE players.
Maybe start utilizing some of the other types of planet, I know this is a bit lame but we have a volcano mood - use this for fighting on a LAVA planet, The snow theme for an Ice world. temperate is the more lush of the current themes and the truly rocky one for Barren.... to allow more planets in EVE to be conquerable.
Honestly CCP this game seems so much more expandable and (maybe) without even touching the DUST client itself. Its set in New Eden just enable the extra content that side.... New content doesn't necessarily mean weapons and maps.
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Lady MDK
Kameira Lodge Amarr Empire
113
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Posted - 2014.08.16 14:43:00 -
[8] - Quote
Alabastor 'TheBlaster' Alcar wrote:i think the whole way we dustbunnies interact with districts and the mechanics behinde them need to be redesigned so mercs can populate at will any high sec and lowsec districts similar to how pilots have the freedom to change star systems at will. the whole round based battles are too beta like to continue forward with while trying to buid a sandbox, the first step in building a sanbox will be to do away with a system that forces players to compete round after round in meaningless battles.
Legion will go some way to doing this but as I understand it even in Legion we will only be able to goto planets that have events happening on them... salvage has been detected or something similar. We wont just be able to go to planet X just because its there and practice with team mates. This also seems a little silly - a planet could load into the system much like a star system does in EVE when the first person jumps into it.
The equivalent in eve would be to show an icon for an asteroid belt on the overview but not let anyone warp to it as there are no rats present and the roids have all been mined... seems a bit silly.
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Lady MDK
Kameira Lodge Amarr Empire
115
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Posted - 2014.08.16 22:40:00 -
[9] - Quote
Pseudogenesis wrote:Difference is, team deploy is a relatively 'low hanging fruit', whereas the other options are not.
It does sound as though its the easier option to be honest and for FW and PC I agree it would be a handy tool. It would probably need a client update though which we are going to be waiting a long time for... if it happens at all.
Not sure what changes you are comparing to, but I have triedto suggest changes that I feel would not require an update to dust but to eve which now gets releases on a monthly basis as well including code changes.
Of course I am not a coder so I cant be 100% sure of this. But it seems like the basis for the changes are already present.
Waiting to be shot down in flames by someone from CPM or CCP
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Lady MDK
Kameira Lodge Amarr Empire
116
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Posted - 2014.08.18 06:41:00 -
[10] - Quote
Devs care to post? Alternatively, SirManBoy, as CPM are the communities ideas something you could push in addition to your own?
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Lady MDK
Kameira Lodge Amarr Empire
116
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Posted - 2014.08.18 22:02:00 -
[11] - Quote
SirManBoy wrote:Lady MDK wrote:Devs care to post? Alternatively, SirManBoy, as CPM are the communities ideas something you could push in addition to your own? Absolutely. I'm just as interested in supporting great ideas coming out of the community as I am proposals that I whip up on my own. The point of my service on the CPM is to try and make the game better, period. The biggest challenge for this game's collective brain trust at this juncture is coming up with great ideas that can be accomplished with server side changes. Unfortunately, that's an extremely limiting factor.
Apologies if my post came over a bit snotty, was not the intention :) I look forward to seeing what CCP and the new CPM can accomplish.
One other question if i may it isn't directly related to the thread but do the CPM and CSM ever discuss things between themselves? The general EVE population seems indifferent to DUST, as a player of both I wonder how much integration CCP are willing to risk, as i have said in this thread I feel a minimum of integration is a limiting factor in DUST or any other games that CCP care to develop. Certainly with DUST it was a main selling point however what we got was good but wasn't deep enough to make DUST players terribly needed in my opinion as EVE could tick along nicely.
Thanks for the response - see you on the Battlefield (I play under a different character name though ;) )
Anyone getting annoyed by reading of the above post should consider the following.
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