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Nocturnal Soul
Immortal Retribution
3898
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Posted - 2014.08.11 18:57:00 -
[1] - Quote
Shhhh my Scr needs this
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ.
LASERS BTCH!!!!!!!
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Nocturnal Soul
Immortal Retribution
3899
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Posted - 2014.08.11 19:22:00 -
[2] - Quote
Pokey Dravon wrote:Groz'zar Kazoku wrote:I said >like< not on the dot. its getting much closer then it was. Assault mk.0 3 Complex Light Damage Mods Duvoulle Assault Rifle 615 DPS Sentinel mk.0 3 Complex Heavy Damage Mods Boundless HMG 1026 DPS I'm sorry I'm just....not seeing what you're talking about EDIT: Even an unmodded, Standard HMG does 828 DPS, more than a triple damage modded Proto Assault Rifle. Why did you use a Assault rifle for an example?
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ.
LASERS BTCH!!!!!!!
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Nocturnal Soul
Immortal Retribution
3900
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Posted - 2014.08.11 19:57:00 -
[3] - Quote
Cody Sietz wrote:Tectonic Fusion wrote:Cody Sietz wrote:Nocturnal Soul wrote:Shhhh my Scr needs this The ScR and ScP are the reasons I'm not for buffing dmg mods. My Tac AR needs this. And it won't do crap to the ScP because it already was ultra nerfed. That assault ScP though... The TAR is not on the same level as a Viziam(or however it's spelled) You got it right so have a like :D
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ.
LASERS BTCH!!!!!!!
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Nocturnal Soul
Immortal Retribution
3900
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Posted - 2014.08.11 20:00:00 -
[4] - Quote
Pokey Dravon wrote:Nocturnal Soul wrote:Pokey Dravon wrote:Groz'zar Kazoku wrote:I said >like< not on the dot. its getting much closer then it was. Assault mk.0 3 Complex Light Damage Mods Duvoulle Assault Rifle 615 DPS Sentinel mk.0 3 Complex Heavy Damage Mods Boundless HMG 1026 DPS I'm sorry I'm just....not seeing what you're talking about EDIT: Even an unmodded, Standard HMG does 828 DPS, more than a triple damage modded Proto Assault Rifle. Why did you use a Assault rifle for an example? Does it...matter? The last fit I had been working on happened to be an mk.0, so I just pulled all the modules out and replaced them with damage mods. So....because Im lazy? I mean I could have gone with Commando to get the +10% damage, but that's still not enough to even come close to making the Light Weapon out-DPS the HMG. You completely missed what I said. I want to know why you used the most UP rifle on a suit that doesn't even benefit from having it equipped. A better choice would of been a Cr because of its dmg profiles and rof
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ.
LASERS BTCH!!!!!!!
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Nocturnal Soul
Immortal Retribution
3900
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Posted - 2014.08.11 20:03:00 -
[5] - Quote
Groz'zar Kazoku wrote:1001 This is the proto Scrambler rifle base. 1202 vs shields. (1353) 800 vs armor.
This is what I mean. Now the proto HMG. 887.04 base with three damage mods on. 842.688 vs shields. 975.744 vs armor. (1108.8)
Now the difference is the scrambler will murder shields. Then nail your armor for decent damage with the new mods from a longer range then the HMG most likely can handle. also take into account the Heavy has crap for slots compared to most other dropsuits. Its more likely to have 1 or 2 damage mods. This tends to hurt its max hp on most dropsuits. where the new upcoming assaults are going to stack hp to about a grand and have three damage mods on. well some of the suits. My Ak.0 will have 1004ehp and three dmgs mods, I can already 1vs1 most sentinels and win but with the 2% buff it'll be all the easier
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ.
LASERS BTCH!!!!!!!
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