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aaaasdff ertgfdd
189
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Posted - 2014.08.11 20:13:00 -
[1] - Quote
Anmol Singh wrote:They bullets are magnetic. It's like you don't even have to have sight on the person. I would like CCP to fix this B.S., I'm tired of losing super strafe minmatar scouts from 80m away to a militia rail rifle. Nothing wrong with that gun, you suck. Uninstall.
INFINITE DIVERSITY IDIC/
Peaceful Pirate No Dagger Just Swagger/
Num1 AHole in Dust/ Politically Incorrect MAN
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aaaasdff ertgfdd
189
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Posted - 2014.08.11 20:16:00 -
[2] - Quote
CRNWLLC wrote:Yeah, the RR is a bit ridiculous. Stupid hipfire, too high ROF, ridiculous range due to ridiculous optimal/falloff. I fee like in theory, I should be able to use my ScR to fairly compete with a red using a RR, but it's never the case in practice--I have to have my reticle spot-on or nothing lands, while my opponent (usually a Cal scout) dances back and forth at 80m and everyone one of their rounds hits me. You are really dumb.
INFINITE DIVERSITY IDIC/
Peaceful Pirate No Dagger Just Swagger/
Num1 AHole in Dust/ Politically Incorrect MAN
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aaaasdff ertgfdd
189
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Posted - 2014.08.11 22:18:00 -
[3] - Quote
RYN0CER0S wrote:It's stupid because there is no Light Weapon counter to its range and accuracy. The only way to get to a decent user that is smart enough to stay back and use his range, is a Forge Gun - and you'd better be quick with it because it only takes about 4 quickly landed shots to render a dead Heavy. Laser, sniper, scrambler are all good counters. There is also a forge, a tank, orbital strike, and my personal fav for the rooftop rail the ads. I stopped using the rr awhile back for the cr I just feel its better. But if the focus is on the rail then at least its not on the CR.
INFINITE DIVERSITY IDIC/
Peaceful Pirate No Dagger Just Swagger/
Num1 AHole in Dust/ Politically Incorrect MAN
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aaaasdff ertgfdd
190
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Posted - 2014.08.12 05:52:00 -
[4] - Quote
RYN0CER0S wrote:aaaasdff ertgfdd wrote:RYN0CER0S wrote:It's stupid because there is no Light Weapon counter to its range and accuracy. The only way to get to a decent user that is smart enough to stay back and use his range, is a Forge Gun - and you'd better be quick with it because it only takes about 4 quickly landed shots to render a dead Heavy. Laser, sniper, scrambler are all good counters. There is also a forge, a tank, orbital strike, and my personal fav for the rooftop rail the ads. I stopped using the rr awhile back for the cr I just feel its better. But if the focus is on the rail then at least its not on the CR. I've been liking those BK-42 ACRs with Proficiency and Sharpshooter at 4. I never could get into the Lasers, as many times as I've tried and wanted to. Tanks, Snipers - you know I can't roll like that. ADS, I recently skilled into but haven't had the patience or bankroll to fund a lot of practice vessels while I get used to that weird ass targeting system and PoV. I spawned in towards the end of a match you were in recently, did I see you using a HMG? Oh ya, I got prof 5 hmg, cal sentinel protoed, its a sweet class to play.
INFINITE DIVERSITY IDIC/
Peaceful Pirate No Dagger Just Swagger/
Num1 AHole in Dust/ Politically Incorrect MAN
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