Temias Mercurial
Knights Of Ender RISE of LEGION
153
|
Posted - 2014.08.11 20:29:00 -
[1] - Quote
Heimdallr69 wrote:RYN0CER0S wrote:It's stupid because there is no Light Weapon counter to its range and accuracy. The only way to get to a decent user that is smart enough to stay back and use his range, is a Forge Gun - and you'd better be quick with it because it only takes about 4 quickly landed shots to render a dead Heavy. That's cuz it's the worst light weapon in cqc.. It'd make no since to have it suck at cqc and not have range.
The rail rifle is excellent at CQC with tight dispersion... I guess it's you who isn't too good with it at short range? That's why I hate this damn thing so much. Little to no recoil. 'Visual or Illusionary Recoil', not actual recoil. Sight is bouncy as hell, but the center reticule hardly moves at all. Extreme damage and range for open maps (all maps essentially). Easy to track targets with. Low RoF and high damage allows high bullet efficiency and excellent targeting precision. Easy to as hell to use...
It's too damn good for a weapon and has extreme balancing issues for a multiplayer game...
My apologies if I come off as an elitist, but I try to view things objectively, logically, and factually.
|
Temias Mercurial
Knights Of Ender RISE of LEGION
153
|
Posted - 2014.08.11 21:01:00 -
[2] - Quote
Pvt Numnutz wrote:Using the rail rifle with out aim assist is much harder.
How does that contribute to the case that it's overpowered with aim assist? I doubt most players would play without aim assist.
My apologies if I come off as an elitist, but I try to view things objectively, logically, and factually.
|
Temias Mercurial
Knights Of Ender RISE of LEGION
157
|
Posted - 2014.08.12 19:58:00 -
[3] - Quote
CUSE TOWN333 wrote:CRNWLLC wrote:Yeah, the RR is a bit ridiculous. Stupid hipfire, too high ROF, ridiculous range due to ridiculous optimal/falloff. I fee like in theory, I should be able to use my ScR to fairly compete with a red using a RR, but it's never the case in practice--I have to have my reticle spot-on or nothing lands, while my opponent (usually a Cal scout) dances back and forth at 80m and everyone one of their rounds hits me. classic case of someone who needs to get good. if you can't drop someone like a bag of hammers with a Scr then you just might be suffering from **** poor aim syndrome. rail rifle is one of the worst rifles with low DPS and charge up time with a bad damage profile. i have a maxed caldari assault and rail rifle and i stoped useing the gun after it was nerfed.
Everything of which you just said about the Rail rifle proves how incompetent you are with it... it's ridiculous in hands better than yours.
Rail rifle: High DPS, Charge up time is hardly a factor with the damage output, ?how in the f*ck does it have a poor damage profile? Seriously, how? Slightly reduced damage against shields and 20% buff in damage towards armour? How in the f*ck is that bad? You're essentially doing 100% damage and then 120% damage... that's far more beneficial than 'bad'.
Caldari assault does nothing to benefit the rail rifle other than reload... sounds like an excuse?
This thread: either those who are debating that the rail rifle is bad are bad themselves at this game, or they're trying as much as they can to assure it's dominance.
My apologies if I come off as an elitist, but I try to view things objectively, logically, and factually.
|