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Temias Mercurial
Knights Of Ender RISE of LEGION
151
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Posted - 2014.08.10 22:17:00 -
[1] - Quote
What do you think of getting 5 points for terminating a downed clone? I believe this has been mentioned before... a while ago anyway.
My apologies if I come off as an elitist, but I try to view things objectively, logically, and factually.
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Arkena Wyrnspire
Fatal Absolution
16559
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Posted - 2014.08.10 22:27:00 -
[2] - Quote
I think that it makes carrying needles even more pointless than it already is.
You have long since made your choice. What you make now is a mistake.
Enlist in XCOM
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Coleman Gray
Opus Arcana Covert Intervention
1015
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Posted - 2014.08.10 22:31:00 -
[3] - Quote
I don't need five points to do it, I'll happily shoot a proto.or adv corpse with my pc lol
If Preparation is half of the battle and knowing is the other half, Then there is no need to fight.
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gustavo acosta
Opus Arcana Covert Intervention
166
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Posted - 2014.08.10 22:36:00 -
[4] - Quote
Ur teeling mee i get 5 extra poinst 4 running a'round wit my freedum mas drover. Sighn me uppp!!
Gallente scout, heavy, logi, and assault
Eternal Can I haz ur isk?
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Temias Mercurial
Knights Of Ender RISE of LEGION
152
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Posted - 2014.08.10 22:45:00 -
[5] - Quote
Arkena Wyrnspire wrote:I think that it makes carrying needles even more pointless than it already is.
How? It's not as if you're trying to revive enemy clones... right? How would this effect needles when you can get points for terminating enemy clones (after you already got the 'kill', but destroy their clone while they're bleeding out >to clarify).
My apologies if I come off as an elitist, but I try to view things objectively, logically, and factually.
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Arkena Wyrnspire
Fatal Absolution
16575
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Posted - 2014.08.10 22:50:00 -
[6] - Quote
Temias Mercurial wrote:Arkena Wyrnspire wrote:I think that it makes carrying needles even more pointless than it already is. How? It's not as if you're trying to revive enemy clones... right? How would this effect needles when you can get points for terminating enemy clones (after you already got the 'kill', but destroy their clone while they're bleeding out >to clarify).
It's not that you're trying to revive enemy clones... It's that everyone from both sides suddenly becomes very trigger happy in shooting bodies for points so the number of incapacitated (as opposed to terminated) clones drops sharply.
You have long since made your choice. What you make now is a mistake.
Enlist in XCOM
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TOOMANY NAMES ALREADYTAKEn
Going for the gold
54
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Posted - 2014.08.10 23:28:00 -
[7] - Quote
Arkena Wyrnspire wrote:Temias Mercurial wrote:Arkena Wyrnspire wrote:I think that it makes carrying needles even more pointless than it already is. How? It's not as if you're trying to revive enemy clones... right? How would this effect needles when you can get points for terminating enemy clones (after you already got the 'kill', but destroy their clone while they're bleeding out >to clarify). It's not that you're trying to revive enemy clones... It's that everyone from both sides suddenly becomes very trigger happy in shooting bodies for points so the number of incapacitated (as opposed to terminated) clones drops sharply. ...which would be a great thing for another million clone challenge somewhere in the future.
Kill everything.
Shotgunner for life.
EDIT: Scratch that, I love my lasers.
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Temias Mercurial
Knights Of Ender RISE of LEGION
153
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Posted - 2014.08.10 23:32:00 -
[8] - Quote
Arkena Wyrnspire wrote:Temias Mercurial wrote:Arkena Wyrnspire wrote:I think that it makes carrying needles even more pointless than it already is. How? It's not as if you're trying to revive enemy clones... right? How would this effect needles when you can get points for terminating enemy clones (after you already got the 'kill', but destroy their clone while they're bleeding out >to clarify). It's not that you're trying to revive enemy clones... It's that everyone from both sides suddenly becomes very trigger happy in shooting bodies for points so the number of incapacitated (as opposed to terminated) clones drops sharply.
People already double tap anyway... I really don't see the reason to not implement this.
My apologies if I come off as an elitist, but I try to view things objectively, logically, and factually.
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