Helpful Veteran 18002738255
The Phone Book
1
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Posted - 2014.08.08 17:34:00 -
[1] - Quote
Bethhy wrote:RYN0CER0S wrote:bout 10 million on Academy Alts every 20 hours, with an absurd amount of PSN accounts, and it's an incredible pain in the ass (which is why I only do it when necessary). Blue Doughnutters could accomplish this in a few matches, with little to no effort or loss. sadly you're thinking inside CCP Shanghai's small box of thoughts. CCP Reykjavik however has learned that you can make infinite email accounts with a simple script, then make infinite DUST accounts without any need for a playstation. Then it is simply logging on and biomassing... People like grinding... And will grind the same boss in borderlands 200 times to get a rare gun. Open mind and look at the patterns of users. This should not be a surprise.. People generate hundreds of mils a day. There are a couple things to note that you are missing. While yes, an 'infinite' number of accounts may be created via junk e-mails, they must be linked with a PSN junk email. At this time a console must be used to log into Dust 514 with this linked PSN account. Sony will only allow 16 accounts to be active at any one time on a PS3 system, and 64 accounts to any single system. With the current starting ISK of 250k a theoretical user can grind 27 clones, 9 accounts in the span of 1 hour with current Dust514 log in times. This equates to 6.75m ISK. This means it would take around 8 hours to grind all 64 accounts if a player so chooses by logging out and in of active accounts. This would net a player 48m ISK in an 8hr period by which they could begin again on the first account started in a 2 hour break by terminating clones (biomass timers run 10hrs).
While this is a monumental grind to many, there are those willing to attempt it and this should be a problem addressed by CCP developers. The quickest solution would be to eliminate starting clone ISK, or reducing it to an amount which makes farming clones highly impractical. The best isk generation source for starter/mid-level players is grinding 5-10 minute ambush matches which equate to 140k to 180k payouts. If we were to take the low end of this pay out and extend it out to an hour a merc would make 840k ISK. A 5.91m ISK difference between playing the game and farming. Now if we divide the ambush grind payout by the 27 accounts a player can theoretically grind in an hour (840,000/27) returns 31,100 ISK. Bumping this up to 50,000 would be more clean and only make a nominal impact in terms of account farmed ISK.
TL;DR Account farming is an issue. Get rid of it by either removing starter account ISK or lowering it to 50k. With regards, Jadek's helpful alt. |