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Thread Statistics | Show CCP posts - 2 post(s) |
Sclompton Face-Smasher
uptown456 Dark Taboo
39
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Posted - 2014.08.07 16:43:00 -
[1] - Quote
Enso Kazoku wrote:I see and i just looked at the notes for charile.... all hmgs are gonna be close to that. they also nerfed the crap out of the HMG burst damage. the proto isn't even going to do the damage of the advanced burst. its going to have slower fire rate and higher still heat build up. never mind to using this gun ever.
Can you tell me how bad the nerf is going to hit the Burst?
Playstyle: Scout, Passionate In-bred Sniper, Support, and Enemy finder
Weapon: Pro Shotty, Sniper, and Scrambler Rifle
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Sclompton Face-Smasher
uptown456 Dark Taboo
39
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Posted - 2014.08.07 16:58:00 -
[2] - Quote
OP FOTM wrote:Gavr1lo Pr1nc1p wrote:Its good if you can aim/have gun game.
Thats why there are very few heavies running it. ******* pieces of ****... the lot of you... Yeah, because a scout dodging every single last bullet from a burst is my fault for having bad gun game. Sure.
I know the pain.
Screw it!!! Suicide by bullets damnit!!!
Playstyle: Scout, Passionate In-bred Sniper, Support, and Enemy finder
Weapon: Pro Shotty, Sniper, and Scrambler Rifle
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Sclompton Face-Smasher
uptown456 Dark Taboo
39
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Posted - 2014.08.07 17:01:00 -
[3] - Quote
The burst is taking a flaylock-like nerf with this one....... BTW I actually like the flaylosk, that was just a reference so don't shoot me
Playstyle: Scout, Passionate In-bred Sniper, Support, and Enemy finder
Weapon: Pro Shotty, Sniper, and Scrambler Rifle
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Sclompton Face-Smasher
uptown456 Dark Taboo
42
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Posted - 2014.08.08 05:43:00 -
[4] - Quote
I just need clarification here...
- The burst will get a damage reduction
- Burst will get a heat build increase which means less shots fired in spam
- Due to decreased fire interval and halved burst interval it will get increased RoF
Okay with what I have here all I can say is that the burst hmg would become an overheating, heavy Cr right? So while this is the basis so to speak, considering it's a burst weapon; It would mean that the game is going to run into the Rof season/month/year of Dust which questionably will or will not even be alive for long right? I am questioning or whether or not this is a good thing considering the amount of bullets shot per burst and the dispersion down range. I actually need some sort of info on that by average or whatever to consider say, the damage per 2 bursts? That's all I can think of to ask... Wait I also want to know who actually loved the fact that it WAS slow RoF on the heavy weapon itself? I personally think I was kinda fond of really focusing on where to place my shots at what time and factor in lag, hives, and the type of suits displayed on screen.
Playstyle: Scout, Passionate In-bred Sniper, Support, and Enemy finder
Weapon: Pro Shotty, Sniper, and Scrambler Rifle
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