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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
1807
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Posted - 2014.08.07 15:28:00 -
[1] - Quote
Doesn't appear so.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
1807
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Posted - 2014.08.07 15:49:00 -
[2] - Quote
Cody Sietz wrote:Apothecary Za'ki wrote:id rather seem base repair for commando as sentinels are supposted to be supported with logi while commando are not. It would be nice, but right now the Gallente sentinel does have enough base ehp to compete with a Amarr sentinel and the ability to rep tank set it apart from the Amarr. Now, we will just be another 2 plate 1 rep suit and a 1 base repair per second.
one plate, two rep.
Or triple-rep.
There's a method to my madness
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
1807
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Posted - 2014.08.07 15:57:00 -
[3] - Quote
Cody Sietz wrote:Breakin Stuff wrote:Cody Sietz wrote:Apothecary Za'ki wrote:id rather seem base repair for commando as sentinels are supposted to be supported with logi while commando are not. It would be nice, but right now the Gallente sentinel does have enough base ehp to compete with a Amarr sentinel and the ability to rep tank set it apart from the Amarr. Now, we will just be another 2 plate 1 rep suit and a 1 base repair per second. one plate, two rep. Or triple-rep. There's a method to my madness Now try to fight a triple plate 1 rep Amarr sentinel. Or a dual plate dual rep Amarr sentinel. Or a single plate triple rep Amarr sentinel. They have higher base ehp, we have 1 rep per second.
do it every day. I have three sentinel suits to 5, working on the minmatar one now. I do a rotation, practicing with all of them.
Once the hotfix goes live I'm simply swapping my gallente and amarr sentinel fits to appropriate setups and swapping the roles I use them for on the battlefield. Done.
I use the minsent to assassinate people.
I also use different tactics on different suits. Using the same tactics on all four of them means the amarr sentinel wins the fight every time. |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
1813
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Posted - 2014.08.07 21:10:00 -
[4] - Quote
Cody Sietz wrote: you do it now, I don't think we will be able to stand up to Amarr sentinels after Charlie.
They so have a extra 10 percent defense vs the HMG.
I think we will.
Damage mods in the highs tend to make amarr sentinels feel unhappy. Like I said, all I have to do is swap how I play them. one or two plates and one or two reps.
two damage mods in high
flux nades
Burst HMG.
Dead ***** amarr sentinel. |
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