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Author |
Thread Statistics | Show CCP posts - 24 post(s) |
Mr Hakyou
65
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Posted - 2014.08.07 00:25:00 -
[1] - Quote
Thoughts:
Oh yeah! I'd much rather have a dampener bonus on my Cal Scout than Precision But now Gal has a precision too? Meh.
How does one attain a Balac's ck.0 Modified Assault? Why don't other assault suits have such variants?
Amarr Assault will now have the ability to tank as much as a heavy...
You realize you nerfed proto swarms right?
Buffed HMG range... I honestly think CCP hates me sometimes.
Buffed Installations... da fuq?
Militia HMG... again CCP.. why do you hate me?
My 2 ISK. |
Mr Hakyou
65
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Posted - 2014.08.07 00:28:00 -
[2] - Quote
Mauren NOON wrote:Now the std HMG will be worthless....thanks for ruining my playstyle of save Isk by running standard gear....smh Explain... |
Mr Hakyou
65
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Posted - 2014.08.07 00:30:00 -
[3] - Quote
Iron Wolf Saber wrote:The dark cloud wrote:Are im on drugs or did i just saw a militia HMG in the spreadsheet? Oh those? That was added in bravo. ... do you even play DUST?
Hotfix Charlie
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Mr Hakyou
65
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Posted - 2014.08.07 00:35:00 -
[4] - Quote
Mauren NOON wrote:JRleo jr wrote:Mr Hakyou wrote:Mauren NOON wrote:I iz stoopid end cennot read Explain... There. Yep. That explains it. But why does the overheat go down by advancing tiers? Just a question Your HMG will still be able to shoot for about 5 seconds before overheat.
Hotfix Charlie
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Mr Hakyou
65
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Posted - 2014.08.07 00:36:00 -
[5] - Quote
Iron Wolf Saber wrote:Sorry forgot it was the forge gun that was added. The militia forge gun has been in the game for over a year.
Hotfix Charlie
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Mr Hakyou
65
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Posted - 2014.08.07 00:49:00 -
[6] - Quote
JRleo jr wrote:The dark cloud wrote:The 2 low slots will come in handy when im gonna put 2 complex regulators on. Puts the regular recharge delay from 4 secs down to something like 1.5 secs. And the depleted delay will be 0.5 And then the crap hp and the crap regen rate, as almost all heavies get reps, not balanced, there was no reason to nerf the cal sent. If anything, it needed a buff. I think it was in a good place, it just needed it's bonuses changed. I saw a beast heavy go 40/15 vs ERA in their prime in a Cal Sent.
Hotfix Charlie
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Mr Hakyou
65
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Posted - 2014.08.07 01:15:00 -
[7] - Quote
.... wait, you're changing the Assault bonus to Grenade fitting reduction?
Hotfix Charlie
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Mr Hakyou
67
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Posted - 2014.08.07 01:40:00 -
[8] - Quote
Ekrano Fergus wrote:Mr Hakyou wrote:.... wait, you're changing the Assault bonus to Grenade fitting reduction? I'm not a fan of this. The current bonus to assaults worth so much more than the grenade bonus. it's essentially a nerf. No they are apparently adding the bonus on top of the other bonuses.
Hotfix Charlie
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Mr Hakyou
69
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Posted - 2014.08.07 03:09:00 -
[9] - Quote
Alldin Kan wrote:Louis Domi wrote:Concerning the balacs, who has those? I've never seen one. I have 50 of them buddy. Champions of the squad cup and other events got them... so basically only beast players... which is... concerning.
Hotfix Charlie
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Mr Hakyou
82
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Posted - 2014.08.07 08:58:00 -
[10] - Quote
Devadander wrote:so just to be clear. My terrible bonus to reload stays, and now I get an equally terrible bonus to fitting grenades? Cal Assault will be beast bro, it's not all about the bonuses.
Hotfix Charlie
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Mr Hakyou
101
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Posted - 2014.08.07 20:15:00 -
[11] - Quote
Ares 514 wrote:I run SG. :)
Haven't done the math but I doubt many assaults will be willing to loose the tank and put enough dampeners on to avoid a scouts precision. Anyone know how many it would take? I know someone who is going Cal Assault, 3 Shield Extenders, 2 Damage Mods, and 3 Dampeners.
With that he will have a 22 Scan Profile, which is under the Cal Scout and Gal Scouts Precision, and he will have 500 shields.
Hotfix Charlie
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