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Thread Statistics | Show CCP posts - 24 post(s) |
Aeon Amadi
Edimmu Warfighters Gallente Federation
6539
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Posted - 2014.08.10 13:27:00 -
[1] - Quote
CCP Rattati wrote:NextDark Knight wrote:Putting down my drink again :
Would CCP Rattati or the Community be against putting in a AUR/LP variant of the Caldari Heavy Suit with the proposed 3 High and 2 Low Caldari Sentinel CK.0? I know it just got removed a few posts ago, but think about it for community testing purposes. It would be interesting to see something different we could choose to spent AUR or LP. That AUR and LP can be used to test a prototyped design variant. Don't add any new skins or anything just the new prototype item with the 3 / 2 layout. this is a pretty good idea actually. It's now on the list.
That's bordering awfully close to the mentality we were trying to get away from in that certain items were only available to Aurum users. EDIT: In fact, unless an LP option is given, that's exactly what it is.
No More Excuses
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Aeon Amadi
Edimmu Warfighters Gallente Federation
6540
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Posted - 2014.08.10 16:54:00 -
[2] - Quote
NextDark Knight wrote:Aeon Amadi wrote:CCP Rattati wrote:NextDark Knight wrote:Putting down my drink again :
Would CCP Rattati or the Community be against putting in a AUR/LP variant of the Caldari Heavy Suit with the proposed 3 High and 2 Low Caldari Sentinel CK.0? I know it just got removed a few posts ago, but think about it for community testing purposes. It would be interesting to see something different we could choose to spent AUR or LP. That AUR and LP can be used to test a prototyped design variant. Don't add any new skins or anything just the new prototype item with the 3 / 2 layout. this is a pretty good idea actually. It's now on the list. That's bordering awfully close to the mentality we were trying to get away from in that certain items were only available to Aurum users. EDIT: In fact, unless an LP option is given, that's exactly what it is. Not sure if you read the part where is said "AUR/LP". > LP represents the Loyalty point store. CCP has been really good about the balance between AUR and ISK/LP variant items. I think they are extra sensitive to the community so this will be a non-issue. Hopefully this "Charley" Caldari Heavy makes it's way into Charley release. This will open the door in the future, Loyalty point store and AUR users alike will have something interesting to spend time and resources. This is with the caveat it has successful results, there is nothing wrong with giving a little shack up from the ISK variant.
Yeah, thanks for that, don't know what I would have done if I hadn't had you to reinforce that fact - what with me mentioning "Unless an LP option is given". And [redacted] me, if I wouldn't have had you here to inform me, I would have NEVER known what LP was! Two years I've been here and I've never understood what people talk about when they say "LP". I was like a lost child playing with a fork near a light socket.
Sarcasm aside - Yes, I'm fully [redacted] aware of what LP is and I'm absolutely POSITIVE that I did, in fact, mention it in my post considering that you even -quoted- the damn thing.
EITHER WAY.... I'm iffy about it because then it pretty much obligates players to engage in FW or spend real money. I didn't like the Specialist weapons and upgraded Equipment being FW only for that very reason and without a player market it only reinforces the point. That being said, throwing up -more- items on the LP store that can only be obtained there or through Aurum doesn't help the situation.
Not to mention the fact that we're considering adding 'prototype play test' items onto FW without having the stuff that people -actually use on a day-to-day basis-. It's kinda jacked up, all things considered, when you consider that many items aren't available on the LP store (and likely won't be for sometime) and FW doesn't give ISK payouts.
And this isn't even touching on the fact that we have yet to balance the suits we already have let alone adding Type-II's. Just saying, why don't we solve problems before adding more..?
No More Excuses
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Aeon Amadi
Edimmu Warfighters Gallente Federation
6541
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Posted - 2014.08.10 18:30:00 -
[3] - Quote
Temias Mercurial wrote:
With FW payouts being far lesser than regular isk payouts, and they still will be in Charlie, is it really that big of an issue that people who put greater effort into something get greater rewards? At least you can AFK isk farm and get 80 to 100k a match, but that is simply not possible in FW, where in the majority of cases you will need a full team in order to win.
Suits are a little iffy in the department of making them stronger than other varients, but weapons that have no other performance effecting boost other than reduced to ADV levels cpu/pg, and equipment that is marginally better, is not that big of an issue when the majority of players only bring them out for PC's. Unless you play 24/7 and stockpile LP of your preferred in FW, it's a rare encounter to even see specialist weapons and pubs. It's not that big of an issue when it's hardly ever there...
Honestly, I don't believe that we even need to give isk payouts in FW. It's not hard to make when running cheap suits. You can't lose what you don't spend. It's even better when you're destroying people with militia or standard gear.
You realize you can AFK in FW as well, right..? You get better ISK rewards for having more war-points and actually doing damage to the enemy whereas, in FW, I get the same amount of LP for winning and losing. This is to say, that whether I went 20/0 and we won... or I AFKed in the MCC.. I'm still getting the same amount of LP. Whereas in Pub Matches, I'm getting ISK pay-outs relative to my performance. You still get LP for losing anyway, so it's no big deal to just AFK through the match - you're still getting pay-outs.
And the whole "players only bring them out for PC's" is because of the [redacted] LP payouts. I'd imagine they're going to get a lot more prominent once people are actually getting paid enough LP to purchase them.
Not that this has anything to do with the argument at hand. It has nothing to do with "greater effort = greater reward" it's about exclusive rewards that you absolutely have no other choice of getting UNLESS you engage in that game mode. A game mode that doesn't even cover your losses because of item availability and (even though Charlie touches on this) [redacted] LP payouts. There are a lot of players that would argue with you about whether or not FW should have ISK payouts because of that.
The only reason Specialist weapons, "marginally better" equipment, and now these suits would -ever- be a good idea is if we had a player market with which FW players could sell the stuff to people who -don't- do FW. Without that, it's just one more cog in the great machine of problems. I don't see any functionality in adding a "play-test prototype" to FW and Aurum stores for any reason than encouraging players to fight for one side of FW (something CCP should -NEVER- be involved in) or simply to gain money. Both of which are an atrocity, in my eyes.
Provide an ISK option, and it's not nearly as bad, even though it's still the same Type-II non-sense that we should worry about -AFTER- we work out balance issues that we have -RIGHT NOW-.
No More Excuses
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Aeon Amadi
Edimmu Warfighters Gallente Federation
6542
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Posted - 2014.08.10 21:30:00 -
[4] - Quote
Temias Mercurial wrote:Aeon Amadi wrote:Temias Mercurial wrote:
With FW payouts being far lesser than regular isk payouts, and they still will be in Charlie, is it really that big of an issue that people who put greater effort into something get greater rewards? At least you can AFK isk farm and get 80 to 100k a match, but that is simply not possible in FW, where in the majority of cases you will need a full team in order to win.
Suits are a little iffy in the department of making them stronger than other varients, but weapons that have no other performance effecting boost other than reduced to ADV levels cpu/pg, and equipment that is marginally better, is not that big of an issue when the majority of players only bring them out for PC's. Unless you play 24/7 and stockpile LP of your preferred in FW, it's a rare encounter to even see specialist weapons and pubs. It's not that big of an issue when it's hardly ever there...
Honestly, I don't believe that we even need to give isk payouts in FW. It's not hard to make when running cheap suits. You can't lose what you don't spend. It's even better when you're destroying people with militia or standard gear.
You realize you can AFK in FW as well, right..? You get better ISK rewards for having more war-points and actually doing damage to the enemy whereas, in FW, I get the same amount of LP for winning and losing. This is to say, that whether I went 20/0 and we won... or I AFKed in the MCC.. I'm still getting the same amount of LP. Whereas in Pub Matches, I'm getting ISK pay-outs relative to my performance. You still get LP for losing anyway, so it's no big deal to just AFK through the match - you're still getting pay-outs. And the whole "players only bring them out for PC's" is because of the [redacted] LP payouts. I'd imagine they're going to get a lot more prominent once people are actually getting paid enough LP to purchase them. Not that this has anything to do with the argument at hand. It has nothing to do with "greater effort = greater reward" it's about exclusive rewards that you absolutely have no other choice of getting UNLESS you engage in that game mode. A game mode that doesn't even cover your losses because of item availability and (even though Charlie touches on this) [redacted] LP payouts. There are a lot of players that would argue with you about whether or not FW should have ISK payouts because of that. The only reason Specialist weapons, "marginally better" equipment, and now these suits would -ever- be a good idea is if we had a player market with which FW players could sell the stuff to people who -don't- do FW. Without that, it's just one more cog in the great machine of problems. I don't see any functionality in adding a "play-test prototype" to FW and Aurum stores for any reason than encouraging players to fight for one side of FW (something CCP should -NEVER- be involved in) or simply to gain money. Both of which are an atrocity, in my eyes. Provide an ISK option, and it's not nearly as bad, even though it's still the same Type-II non-sense that we should worry about -AFTER- we work out balance issues that we have -RIGHT NOW-. You can AFK farm in FW, but the reward of around 70 LP (by default) isn't going to get you much in a 10-15 match, while isk can get you a lot more in that 10-15 time period with 80-100k isk. That's 2 standard suits in LP, and 26-33 standard suits in isk... You CAN AFK LP farm, but the payout simply ins't the same in comparison. BTW: Do you really want to give proto stompers with millions upon millions of isk easy access to specialist weapons and powerful equipment? That would be a nightmare...
210 LP*
Rewards are being tripled across the board. I get the impression some people forget that it's not just your winning payouts that are being increased. And I would much rather Proto Stompers will millions of ISK (such as myself) actually be -SPENDING IT- on something that costs a lot, slowly trickling down the amount of ISK they -do- have as opposed to holding onto it indefinitely.
No More Excuses
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