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Arkena Wyrnspire
Fatal Absolution
15627
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Posted - 2014.08.07 11:07:00 -
[1] - Quote
lloyder EIRE wrote: armour rep rate on my amarr is 18.75 (2 complex armour reps) my armour points is 521 (2 enhanced armour plates) i loss a little movement speed but moving in and out cover makes no difference honestly my opinion i heal during combat i can increase my repair rate with triage nano hives/ having logi on team armour mods don't take as much space as shields and gives more hp
By sticking three extenders, a recharger, and two regulators (as I assume you're going with ADV on this) you get the following:
560 shields 50 HP/s 2 second recharge delay 3 second depleted delay
You are unburdened. You move 10% quicker.
You have more raw HP.
You recharge vastly quicker. After three seconds of being out of combat (four if your shields were fully depleted) you've overtaken the recharge rate of armour. Duck to reload and you've out-regenerated your opponent.
The sheer regeneration strength of a shield tanked assault is staggering post 1.8. There is nothing that comes remotely close to it. In addition to that, it remains competitive on HP. You won't reach the HP numbers of a fully plated armour suit but a fully plated armour suit cannot regenerate while you can, and at a very swift rate.
You have long since made your choice. What you make now is a mistake.
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Arkena Wyrnspire
Fatal Absolution
15634
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Posted - 2014.08.07 15:25:00 -
[2] - Quote
JRleo jr wrote: Erm, you get 450 hp not 560...
No, you get 560 HP.
Base shields for Calassault is set to be 275. The bonus for training shields brings that to 343.75 shield HP. Three extenders at 66 HP each totals 198 HP. With the bonus, that comes to 217.8 shield HP. The sum of those two comes to 561 shield HP.
You have long since made your choice. What you make now is a mistake.
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Arkena Wyrnspire
Fatal Absolution
15659
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Posted - 2014.08.08 09:41:00 -
[3] - Quote
JRleo jr wrote:Arkena Wyrnspire wrote:JRleo jr wrote: Erm, you get 450 hp not 560...
No, you get 560 HP. Base shields for Calassault is set to be 275. The bonus for training shields brings that to 343.75 shield HP. Three extenders at 66 HP each totals 198 HP. With the bonus, that comes to 217.8 shield HP. The sum of those two comes to 561 shield HP. Well, his stats were pre Charlie, so I assumed you were bs'ing me.
... Why on earth would you use pre-Charlie stats in an assault discussion?!
You have long since made your choice. What you make now is a mistake.
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