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Buwaro Draemon
WarRavens Final Resolution.
288
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Posted - 2014.08.05 07:36:00 -
[1] - Quote
The Combat Rifle, Rail Rifle and the Scrambler Rifle seem to kinda ignore their damage base. All of them can shred through shields and armor with ease. While the Plasma Rifle makes you think twice before taking on a fully armor tanked suit. Which actually makes the Plasma Rifle the most balanced rifle out of them 4.
Since Rail Rifle has high alpha damage, it negates it's -10 against shields. Scrambler Rifle has high DPS per shot plus the charge shot. Makin it's -20 against armor behave like the -10 against shields the Rail Rifle has but ignores. And the Combat Rifle's -5 against shields and +10 against armor makes it seemingly OP. And even the Militia variant can down any type of suit in seconds.
Now this issues will be kinda hard to fix without completely these rifles useless.
We also need a price reduction for the specialized variants of the rifles. It would make more sense since all of the special variants of all the rifles completely under-perform the original variant. Of course excluding the Assault Combat Rifle. Unless they are given a small damage buff they will be overpriced and under-performing.
The killfeed says it all. All you see is Rail Rifles, Combat Rifles and HMGs dominating it. (And because the Scrambler Rifle is rarely seen in the killsfeed that doesn't mean it's still unbalanced when it comes to it's damage type)
If you are a scout and you only use EWAR then you have my salutes o7
END THE TYRANNY OF BRINK TANKED SCOUTS
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Buwaro Draemon
WarRavens Final Resolution.
288
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Posted - 2014.08.05 08:07:00 -
[2] - Quote
Joel II X wrote:ScR doing awesome damage to armor? What are you on?
Have you ever tried taking on an Amarr/Gallente Sentinel by yourself with a ScR? Not very fun. Actually, I am specced into Level 5 Scrambler Rifles :D
And unless the Gal/Amarr Sentinel are near you with their HMGs then you can take hem out rather quick. Charge shot and follow by a sequence of shots, stop right before overheating and repeat.
I have done it many times and succeeded 8/10
If you are a scout and you only use EWAR then you have my salutes o7
END THE TYRANNY OF BRINK TANKED SCOUTS
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Buwaro Draemon
WarRavens Final Resolution.
288
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Posted - 2014.08.05 08:20:00 -
[3] - Quote
KAGEHOSHI Horned Wolf wrote:Soooo what, you want +50/-50 shield/armor damage or something? The whole point of damage profiles is to make them better or worse at doing damage to a certain HP type, the point is NOT to make them impossible at killing a certain type of HP. If you don't think damage profiles don't make a significant difference, then you never faces a Gallente heavy with a SCR. Never said that.
But go use a Plasma Rifle against a shielded enemy. Even tho it has -10 it wouldn't be that noticeable and can down it's shields in 3-4 shots (If it's not a Caldari Heavy)
Now use a Plasma Rifle against an armored enemy. You will see how the -10 against armor applies with the Plasma Rifle.
And unless I am within the heavy's HMG's optimal range, I can down him easily with a ScR
If you are a scout and you only use EWAR then you have my salutes o7
END THE TYRANNY OF BRINK TANKED SCOUTS
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Buwaro Draemon
WarRavens Final Resolution.
288
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Posted - 2014.08.05 08:48:00 -
[4] - Quote
Iron Wolf Saber wrote:One dangerous solution is to increase the spread of resistances. An issue like this is kinda hard to be looked at. If it were to be eber fixed. It most in a way that all weapons feel the minus damage they each do to either armor or shields without making one (if not all of them) UP.
If you are a scout and you only use EWAR then you have my salutes o7
END THE TYRANNY OF BRINK TANKED SCOUTS
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Buwaro Draemon
WarRavens Final Resolution.
291
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Posted - 2014.08.05 21:37:00 -
[5] - Quote
aaaasdff ertgfdd wrote:Buwaro Draemon wrote:The Combat Rifle, Rail Rifle and the Scrambler Rifle seem to kinda ignore their damage base. All of them can shred through shields and armor with ease. While the Plasma Rifle makes you think twice before taking on a fully armor tanked suit. Which actually makes the Plasma Rifle the most balanced rifle out of them 4.
Since Rail Rifle has high alpha damage, it negates it's -10 against shields. Scrambler Rifle has high DPS per shot plus the charge shot. Makin it's -20 against armor behave like the -10 against shields the Rail Rifle has but ignores. And the Combat Rifle's -5 against shields and +10 against armor makes it seemingly OP. And even the Militia variant can down any type of suit in seconds.
Now this issues will be kinda hard to fix without completely these rifles useless.
We also need a price reduction for the specialized variants of the rifles. It would make more sense since all of the special variants of all the rifles completely under-perform the original variant. Of course excluding the Assault Combat Rifle. Unless they are given a small damage buff they will be overpriced and under-performing.
The killfeed says it all. All you see is Rail Rifles, Combat Rifles and HMGs dominating it. (And because the Scrambler Rifle is rarely seen in the killsfeed that doesn't mean it's still unbalanced when it comes to it's damage type) Ya I don't get what your saying. That rifles kill people?
Ahh sarcasm.
I just want the rifles to acknowledge the existence of their weakness. Like the Plasma Rifle does.
If you are a scout and you only use EWAR then you have my salutes o7
END THE TYRANNY OF BRINK TANKED SCOUTS
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