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Mejt0
Made in Poland... E-R-A
247
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Posted - 2014.08.05 02:23:00 -
[1] - Quote
Drawbacks?
How about that 300ehp, and everything one shoot you. Play as a scout. Then think when you write something.
-~-~-Caldari Loyalist-~-~-
Markiplier fan.
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Mejt0
Made in Poland... E-R-A
248
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Posted - 2014.08.05 02:34:00 -
[2] - Quote
Heimdallr69 wrote:Mejt0 wrote:Drawbacks?
How about that 300ehp, and everything one shoot you. Play as a scout. Then think when you write something. That's a good one.. 300hp? Even if you fit it like that the hit detection being off even a little with your small hitbox makes them hard to kill plus the speed, 2 equipment slots. Should I keep going?
Hit detection makes things harder for scouts. Hitbox doesnt matter. You can aim/ pray and spray dont you?
You have 4 eq, whats the point? And lastly. Scout can be killed by anything in blink of a eye.
-~-~-Caldari Loyalist-~-~-
Markiplier fan.
Hollywood Undead ,rocks.
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Mejt0
Made in Poland... E-R-A
249
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Posted - 2014.08.05 02:57:00 -
[3] - Quote
DMH Bond wrote:ok. then why the high tanking and high strafing speed. the heavy argument means nothing. they are another problem in themselves. high eHP, resistances out the azz, the highest flexibility with weapon choice, bla bla bla.
i look at the forums once in a while and i already know that im not the only one that believes that the med fits get sh#tted on. the assaulters are extremely pissed. the scout fit has become the new assaulter fit. no youre not supposed to be able to tank and be fast at the same time, but tanking and being as fast as an assaulter or faster is an issue.
If youre calling 300-400ehp tanking, youre a moron. If scout have massive hp and speed.. how about you use scanner? No dams, easy kill.
Side note. Charged ScR OHk most scouts.
About isks (and sp). To play as a good scout you need more sp than logi needs. Also scout fit costs from 120-180isks.
You sit behind wall of meat (sentiniel). We die more often if we want to achive our goal.
-~-~-Caldari Loyalist-~-~-
Markiplier fan.
Hollywood Undead ,rocks.
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Mejt0
Made in Poland... E-R-A
252
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Posted - 2014.08.05 03:04:00 -
[4] - Quote
KING CHECKMATE wrote:Mejt0 wrote:DMH Bond wrote:ok. then why the high tanking and high strafing speed. the heavy argument means nothing. they are another problem in themselves. high eHP, resistances out the azz, the highest flexibility with weapon choice, bla bla bla.
i look at the forums once in a while and i already know that im not the only one that believes that the med fits get sh#tted on. the assaulters are extremely pissed. the scout fit has become the new assaulter fit. no youre not supposed to be able to tank and be fast at the same time, but tanking and being as fast as an assaulter or faster is an issue. If youre calling 300-400ehp tanking, youre a moron. If scout have massive hp and speed.. how about you use scanner? No dams, easy kill. Side note. Charged ScR OHk most scouts. About isks (and sp). To play as a good scout you need more sp than logi needs. Also scout fit costs from 120-180isks. You sit behind wall of meat (sentiniel). We die more often if we want to achive our goal. TRue: I can check all my fittings and at PROPTO level the MOST EHP i have is 160 Shields and 260 armor, thats, 420 EHP at 8.4 speed. THIS IS NOT HP TANKING, yet people fail to 1HKO me with any weapon and whine, OMG So speed,much invisible so Tanker,VERY OP....
Even funnier. I run with 308shields + 87armor with mass driver and nova knives.
Try to play that op (guy who started this thread). Lets see how you manage that OP beast called scout :3.
-~-~-Caldari Loyalist-~-~-
Markiplier fan.
Hollywood Undead ,rocks.
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Mejt0
Made in Poland... E-R-A
256
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Posted - 2014.08.05 13:26:00 -
[5] - Quote
Buwaro Draemon wrote:Yet we have Proto CalScouts that are running around with 400 shields and SixKin ACRs Really though. The Shield tanked CalScouts running around with ACRs are the worst of them all. They can cloak, fit a proto weapon, stack high shields, have good passive scanning and use remotes. That is not balanced.
Ill explain it to you.
1. Cloaks are easy to detect. 2. Caldari scout... is the easiest (after matar) scout to kill. ScR,ScP.. they kill every shield tanked suit. No matter how tanked they are. Max shield tanked caldari (eg scout) can take only 3-4 ScR shoots and hes left with few armor. 3. You cant have both , good scanning and high shields. Because good scanning means to have at least 2 enchancers. Shields are then left at base lvl up to 308.
Side note. Shield extender cost more pg/cpu than any armor plate and gives lower hp. 4comx shields + proto gun and you wont fit good eq + good low slots.
-~-~-Caldari Loyalist-~-~-
Markiplier fan.
Hollywood Undead ,rocks.
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Mejt0
Made in Poland... E-R-A
256
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Posted - 2014.08.05 13:36:00 -
[6] - Quote
Michael Arck wrote:They die easily? Unless they are smart and equipped a CR
CR is not worth it as 60% maps lags so intense, that only automatic guns do something.
How hard is it to eqiup ScR?
-~-~-Caldari Loyalist-~-~-
Markiplier fan.
Hollywood Undead ,rocks.
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Mejt0
Made in Poland... E-R-A
257
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Posted - 2014.08.05 14:53:00 -
[7] - Quote
In PC theres only Heavies with slave logis behind them. Scouts control redline points, thats it.
Scouts arent OP. Run with team. If you run (without squad)solo then they will kill all day.
-~-~-Caldari Loyalist-~-~-
Markiplier fan.
Hollywood Undead ,rocks.
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Mejt0
Made in Poland... E-R-A
257
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Posted - 2014.08.05 17:32:00 -
[8] - Quote
Killer's Coys wrote:Mejt0 wrote:
Scouts arent OP.
You're a scout... And you love it That's no possible people sau "scouts aren't OP" Scout are OP compared to commando and assault. That's not my opinion. That's the true. People don't like the true. But the true is the best thing to advance to a better game
Im assault and scout from the start of my game. I runned UP cal assault when every other runned logis with 3compx dmg mods.
I like to play as a scout, assault, AV, tanker. Lastly even commando.
So dont say that i say scouts arent OP only because i use them. Assaults will get buff and we will use them once again. Commandos on other hand are also viable. ScR + RR/CR combo kick as$es.
About plating. Gallente scouts can stack few ferroscales to get 400armor, and be in some sort invisible on tancent. Maybe lower ferros hp or i dunno. Thats what CCP should fix.
-~-~-Caldari Loyalist-~-~-
Markiplier fan.
Hollywood Undead ,rocks.
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Mejt0
Made in Poland... E-R-A
263
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Posted - 2014.08.06 02:48:00 -
[9] - Quote
Killer's Coys wrote:RayRay James wrote: Actually, this statement is entirely your opinion as based by the replies counter to your points. You think it's true based on your perceived problems with a class. If I had to venture a guess, you haven't discovered a counter to scouts yet, that's not the scouts fault but your own
I'm not a scout, I'm a logi. I don't think scouts are OP at all. My thoughts on them are: they're fast and squishy or slow and somewhat less squishy. If you're playing a scout properly, I should never know you're there, but if I do see you you're dead.
Hmmm... I see Maybe I had to be more accurate... Caldari scout : - 4 shield extenders (complex) - 2 complex dampeners - Duvolle AR - SMG - ARN-18 Cloack - nanohive Any speed penality, they are invisible, they have 453HP SHIELD, they have the cloack, they have a proto weapon, and they have 50HP/sec shield regen, with better shield regulation They are fast and squishy AND they have HP and a proto light/assault weapon. For me, that's not normal. scout is so much better than assault (I take the Calda example) EDIT: I've just understood why you don't understand me. Everyone has his vision of things... For you (maybe) scouts aren't OP, but assaults are UP For me, scouts are OP and assault aren't UP. The comparaison is the same. Scouts > assaults. I hope you to agree with me
Ill explain it to you :
1. Cal scout cant be invisible (cant get under 15db) 2. 454 shields are 4 ScR shoots 3. Tanked Caldari scout have lower hp than Assault with 1 hp mod 4. Assault are getting buff. 5. Once again. Caldari and matar scouts are easier to kill than gallente
-~-~-Caldari Loyalist-~-~-
Markiplier fan.
Hollywood Undead ,rocks.
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Mejt0
Made in Poland... E-R-A
263
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Posted - 2014.08.06 02:53:00 -
[10] - Quote
Buwaro Draemon wrote:Mejt0 wrote:Buwaro Draemon wrote:Yet we have Proto CalScouts that are running around with 400 shields and SixKin ACRs Really though. The Shield tanked CalScouts running around with ACRs are the worst of them all. They can cloak, fit a proto weapon, stack high shields, have good passive scanning and use remotes. That is not balanced. Ill explain it to you. 1. Cloaks are easy to detect. 2. Caldari scout... is the easiest (after matar) scout to kill. ScR,ScP.. they kill every shield tanked suit. No matter how tanked they are. Max shield tanked caldari (eg scout) can take only 3-4 ScR shoots and hes left with few armor. 3. You cant have both , good scanning and high shields. Because good scanning means to have at least 2 enchancers. Shields are then left at base lvl up to 308. Side note. Shield extender cost more pg/cpu than any armor plate and gives lower hp. 4comx shields + proto gun and you wont fit good eq + good low slots. And the most people that use ScR are armor tankers. Which the SixKin ACR can destroy in seconds while the scout circle strafes plus the CalScouts bad hit detection
Most ppl that uses ScR runs with 1k hp suits or in a scout. ACR vs armor i nowhere near ScR vs shields efficiency. Caldari,matar and non tanked scouts die from ScR as fast as SG/NK kills other frames.
And if you (anyone) cant kill shield based suit with most powerful rifle in game versus shields.. youre bad.
-~-~-Caldari Loyalist-~-~-
Markiplier fan.
Hollywood Undead ,rocks.
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Mejt0
Made in Poland... E-R-A
263
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Posted - 2014.08.06 02:57:00 -
[11] - Quote
TYCHUS MAXWELL wrote:KING CHECKMATE wrote:DMH Bond wrote:Sooooo im a logi and i have to ask CCP, what is the drawback to being a scout again? They're fast as hell, strafe like nothing else and can tank to rediculousness. an 800 or 900 eHP am scout really? just asking. lol EHP. A tanked scout looses all of its advantages except for the Slight E-war they possess and cloak. I say slight because any tanked scout can be avoided by dampened scouts and detected by precision enhanced ones. Cloak is not that much of an advantage if you cant move fast. a 800 HP scout will run very slow, so where is the danger of that? Running slow while having less EHP than medframes and Heavies? Pfft. You underestimate how much a small frame actually helps. If frame size wasn't a big deal then commandos wouldn't get wrecked any time an automatic weapon looks at them.
Frame size means nothing as :
1. Some people can actualy aim. We use for it right stick. But shhh... its a secret you know? 2. Aim Assist. Killed speed tanking and frame size arguments.
-~-~-Caldari Loyalist-~-~-
Markiplier fan.
Hollywood Undead ,rocks.
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Mejt0
Made in Poland... E-R-A
264
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Posted - 2014.08.06 13:17:00 -
[12] - Quote
TYCHUS MAXWELL wrote:Mejt0 wrote:TYCHUS MAXWELL wrote:KING CHECKMATE wrote:DMH Bond wrote:Sooooo im a logi and i have to ask CCP, what is the drawback to being a scout again? They're fast as hell, strafe like nothing else and can tank to rediculousness. an 800 or 900 eHP am scout really? just asking. lol EHP. A tanked scout looses all of its advantages except for the Slight E-war they possess and cloak. I say slight because any tanked scout can be avoided by dampened scouts and detected by precision enhanced ones. Cloak is not that much of an advantage if you cant move fast. a 800 HP scout will run very slow, so where is the danger of that? Running slow while having less EHP than medframes and Heavies? Pfft. You underestimate how much a small frame actually helps. If frame size wasn't a big deal then commandos wouldn't get wrecked any time an automatic weapon looks at them. Frame size means nothing as : 1. Some people can actualy aim. We use for it right stick. But shhh... its a secret you know? 2. Aim Assist. Killed speed tanking and frame size arguments. I don't agree... that's really all that can be said. Metrics wise I can't be wrong as a larger target is always easier to hit. But I can't argue with someone who just says nuh uh you can't aim and aim assist can't miss!!!! wargggbbllll As has been pointed out by pretty much everyone, no one would be using a scout if frame size and speed didn't matter. Because if speed tanking and frame size isn't useful why wouldn't people run an assault? Not many scouts actually Ewar these days. The meta doesn't lie.
People uses scout because of ewar. Being invisible on radar is 2x more usefull than you 1k hp. Scouts build as assault are easy to kill. But still you complain. Get gud
-~-~-Caldari Loyalist-~-~-
Markiplier fan.
Hollywood Undead ,rocks.
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Mejt0
Made in Poland... E-R-A
264
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Posted - 2014.08.06 13:27:00 -
[13] - Quote
Killer's Coys wrote:Mejt0 wrote: Ill explain it to you :
1. Cal scout cant be invisible (cant get under 15db) 2. 454 shields are 4 ScR shoots 3. Tanked Caldari scout have lower hp than Assault with 1 hp mod 4. Assault are getting buff. 5. Once again. Caldari and matar scouts are easier to kill than gallente
Yes, maybe on the website, but on the battlefront, that's nit the same thing... 1. With the hitbox, you can get less damage 2. With the straff speed, you can avoid some fire 3. With the cloack, you can hide 4. With the stamina and the speed, you can go away 5. With the shield regen (50HP/s) you can go back to the Battlefront after a few seconds And, you've said : 454 shield are 4 ScR shoots With the assault calda "buff" Caldassault will have (I've lade a fit) - 452.2HP shield and 150HP armor - 48HP/s shield regen - almost the same run speed - almost the same stamina - sidearm weapon is proto So... Without the hitbox and the cloack (and the invisibility) assault will stay under scout (I speak about Calda) => The buff isn't enought. Buff HP please.
Everyone are asking for hp buff. More hp ccp, were to bad. No thats not egnouth,, more. More like heavys have.
Thats what i understand from your last words. There are other modules if you take a look.
Now to the point.
1. Hitbox doesnt matter 2. Everyones strafes almost like scout. And once again, it wont save you from death. 3. What do you mean by hide? On tancent or visualy? Because it dont make you invisible (visualy) and we have to use like 81cpu and 12pg (or more, must check later) to get damn 10% damp bonus. 10% damp for cpu/pg of proto gun. 4. Everyone can eqiup cardics. We run kincats. Without them scouts arent much faster than assaults. Especialy matar. 5. 50hp/s , and 300shields..wow
-~-~-Caldari Loyalist-~-~-
Markiplier fan.
Hollywood Undead ,rocks.
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