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Pvt Numnutz
Prophets of the Velocirapture
1741
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Posted - 2014.08.04 17:14:00 -
[1] - Quote
In almost every thread I read on this subject I find a common reply, "dropships shouldn't outrun swarm missiles".
Well I might be inclined to agree if we had another way to mitigate the damage but we don't. So I'm going to put forward a crazy notion here.
Dropships shouldn't outrun swarm missiles, but swarms should be dodgable to dropships.
I mean a dropship pilot could actually dodge the swarm missiles with a bit of skill. Or is that asking too much? |
Symbioticforks
Ancient Exiles. General Tso's Alliance
356
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Posted - 2014.08.04 17:17:00 -
[2] - Quote
What kills your drop ships more?
Swarms
or
Forge Gun
?
If you want to fix sniping, consult those who snipe.
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Pvt Numnutz
Prophets of the Velocirapture
1741
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Posted - 2014.08.04 17:19:00 -
[3] - Quote
Off the top of my head I would probably say forge gun, tho its pretty even as swarms knock you about into everything. Then again the forge fun is the anti dropship av weapon so that makes sense. |
Bojo The Mighty
Spaceman Drug Cartel-Uno
4841
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Posted - 2014.08.04 17:19:00 -
[4] - Quote
Agreed
Just as long as the dice keep rollin, the hoes keep hoein, and the money keeps flowin!
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Lanius Pulvis
SVER True Blood Dark Taboo
340
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Posted - 2014.08.04 17:31:00 -
[5] - Quote
Pvt Numnutz wrote:Off the top of my head I would probably say forge gun, tho its pretty even as swarms knock you about into everything. Then again the forge fun is the anti dropship av weapon so that makes sense. This, often swarmers don't get credit for kills because it's the building that kills us.
Not new, just new to you.
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Cass Caul
319
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Posted - 2014.08.04 17:34:00 -
[6] - Quote
Pvt Numnutz wrote:
I mean a dropship pilot could actually dodge the swarm missiles with a bit of skill. Or is that asking too much?
sooo, wha you're really asking for is dumb-fire swarms?
hell yes!
If you can't keep up, shut up.
Math is easy, you're just stupid.
The Empress of Alts
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Tebu Gan
Dem Durrty Boyz General Tso's Alliance
1130
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Posted - 2014.08.04 17:35:00 -
[7] - Quote
Pvt Numnutz wrote:In almost every thread I read on this subject I find a common reply, "dropships shouldn't outrun swarm missiles".
Well I might be inclined to agree if we had another way to mitigate the damage but we don't. So I'm going to put forward a crazy notion here.
Dropships shouldn't outrun swarm missiles, but swarms should be dodgable to dropships.
I mean a dropship pilot could actually dodge the swarm missiles with a bit of skill. Or is that asking too much?
I think they should just stay the same. I mean sure you can out run swarms, but we also can't shake em. I mean is it really that awful that only the first few volleys connect before we get the hell out of dodge?
Should we make the forge shots homing as well?
What about infantry play, is wrong and unbalanced that I jump away in my scout before you get the killing blow?? Is it so wrong that you HAVE to land that killing blow, because that's the way it supposed to be balanced?
It's just not enough to drive away a threat (of which you do get WP for doing) anymore with vehicles. Sure the dropship comes back, but a few volleys are enough to drive it right back out. Is it really that wrong to actually PLAY the AV role.
So many complaints about it, and most I feel are simply "bad" players simply expecting an easy I win button against dropships. Many of those I highly doubt even have proto swarms! They are making unfounded and one sided judgments against dropships. All based on the very few matches where one was easily able to dominate.
They forget other factors, like how coordinated the other team is, how much AV are they willing to field, or how willing the AV is to actually continually engage the vehicles out on the field.
There are matches my dropship dominates, there are far more my dropship is neutralized.
Tanks - Balancing Turrets
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Pokey Dravon
OSG Planetary Operations Covert Intervention
2641
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Posted - 2014.08.04 17:38:00 -
[8] - Quote
Cass Caul wrote:Pvt Numnutz wrote:
I mean a dropship pilot could actually dodge the swarm missiles with a bit of skill. Or is that asking too much?
sooo, wha you're really asking for is dumb-fire swarms? hell yes!
You can buy those under the Plasma Cannon section of the Market. |
lee corwood
Knights Of Ender RISE of LEGION
932
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Posted - 2014.08.04 17:40:00 -
[9] - Quote
I don't think anything should have to change. Swarm users need to stop feeling jibbed about a repeatable, constant WP pinata.
My fit: 78k Their DS: >400k
Am I mad I can't kill it? Hell no. Do I stop it from doing its job? Sure do. Do I get a crap ton of points from repeated damage? You bet. Do I sometimes get killed by infantry while attempting to do so? Welcome to dust.
Now let's stop complaining about this retardedness and work on fixing things that actually need fixing. Like vehicle impact damage. That's a bunch of bullshit. I'm mad on behalf of vehicle users and I don't even use them.
Knights of Ender
Minmatar Logisis | Heavy lover.
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Pvt Numnutz
Prophets of the Velocirapture
1741
|
Posted - 2014.08.04 18:07:00 -
[10] - Quote
Cass Caul wrote:Pvt Numnutz wrote:
I mean a dropship pilot could actually dodge the swarm missiles with a bit of skill. Or is that asking too much?
sooo, wha you're really asking for is dumb-fire swarms? hell yes! No, not at all. I'm suggesting that if dropships can't outrun missiles then you tune down the 90-¦ turn angle so that its actually possible to dodge them. |
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Shouper of BHD
Better Hide R Die
305
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Posted - 2014.08.04 18:14:00 -
[11] - Quote
Cass Caul wrote:Pvt Numnutz wrote:
I mean a dropship pilot could actually dodge the swarm missiles with a bit of skill. Or is that asking too much?
sooo, wha you're really asking for is dumb-fire swarms? hell yes!
that would require the swarms to make a wall/net and wouldn`t really work against DS so most certainly not dumbfire..... also that would work as a G2G cluster bomb, looks/sounds cool but would have no room for in the game, just makes more issues.
the other possibility of dumb fire is fire at random and if a vehicles goes to close it homes in like an AV grenade, you can dodge the trejectory but if you go close to the swarm it kills you with more dame, swarmers could also set up air mine by telling the swarm to stop in which case that will fly around in a sphere of themselves. |
lee corwood
Knights Of Ender RISE of LEGION
934
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Posted - 2014.08.04 18:18:00 -
[12] - Quote
Btw, I am a bit of an Anti-Vehicle fanactic. When I see a vehicle in match, I kinda see red and want to kill it. There are many vehicle users out there but few I'm wary of and know I need to handle with a little more care than others.
You're one of them.
Knights of Ender
Minmatar Logisis | Heavy lover.
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Broonfondle Majikthies
Dogs of War Gaming
1241
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Posted - 2014.08.04 18:21:00 -
[13] - Quote
Dropships get very little cover on maps. Also the rendering issues mean for half the match we're trying to figure out where the hell the forge / rail hit us from.
Given those rather big hindrances I'd say being able to bug out fast is fair.
"The air smells damp and oppressive, like a wet nun"
"Why am I talking to a lightbulb? Illuminate me"
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Pvt Numnutz
Prophets of the Velocirapture
1742
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Posted - 2014.08.04 18:45:00 -
[14] - Quote
lee corwood wrote:Btw, I am a bit of an Anti-Vehicle fanactic. When I see a vehicle in match, I kinda see red and want to kill it. There are many vehicle users out there but few I'm wary of and know I need to handle with a little more care than others. You're one of them. Well I appreciate that, I'm sure its because I fly with gunners any av player that knows their job and preforms it well has my respect and fear. I know I won't be getting much done in that game or will be loosing my ship. I will certainly be watching out for you on the battlefield. |
medomai grey
WarRavens Final Resolution.
886
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Posted - 2014.08.04 19:13:00 -
[15] - Quote
Pvt Numnutz wrote: Dropships shouldn't outrun swarm missiles, but swarms should be dodgable to dropships.
This is how swarms and dropships should interact. But I got fed up trying to explain it in a past thread. It's strange how a simple concept is so terribly difficult for this community to understand.
Medium frame EHP is not medium
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MarasdF Loron
Fatal Absolution General Tso's Alliance
546
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Posted - 2014.08.04 19:21:00 -
[16] - Quote
Symbioticforks wrote:What kills your drop ships more?
Swarms
or
Forge Gun
? Neither, it's knockback or pilot error due to being careless.
But if I have to choose from those two, it's invisible swarms.
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Delta 749
Kestrel Reconnaissance
3094
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Posted - 2014.08.04 19:46:00 -
[17] - Quote
Out right dodge? No Throw off with flares or chaff or whatever then Im all for it |
Coleman Gray
Haus of Triage
996
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Posted - 2014.08.04 20:18:00 -
[18] - Quote
They only escape thanks to the afterburner, nerf them not dropships
If Preparation is half of the battle and knowing is the other half, Then there is no need to fight.
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Derrith Erador
Fatal Absolution
2380
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Posted - 2014.08.04 20:22:00 -
[19] - Quote
Symbioticforks wrote:What kills your drop ships more?
Swarms
or
Forge Gun
? Neither, Dem OP collisions.
I am the skybound warrior, you will know to run when you hear the music from above that make panties disappear.
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Cody Sietz
SVER True Blood Dark Taboo
3784
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Posted - 2014.08.04 20:41:00 -
[20] - Quote
Swarms aren't going to knock dropships that much after Charlie, they are upping the dmg per rocket but lowering rockets.
I've yet to actually kill a Dropship by myself with swarms, I've only knocked them into buildings.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Thumb Green
The Valyrian Guard
1198
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Posted - 2014.08.04 20:47:00 -
[21] - Quote
Pvt Numnutz wrote:Then again the forge fun is the anti dropship av weapon so that makes sense. No it isn't and if anything was it would be the guided rockets of the swarm launcher; seriously the forge is the AA weapon? What kind of idiot would design a dumb-fire weapon with a slow rate of fire and doesn't produce any flak as an AA weapon?
Kill Scotty
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Cody Sietz
SVER True Blood Dark Taboo
3784
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Posted - 2014.08.04 20:50:00 -
[22] - Quote
Thumb Green wrote:Pvt Numnutz wrote:Then again the forge fun is the anti dropship av weapon so that makes sense. No it isn't and if anything was it would be the guided rockets of the swarm launcher; seriously the forge is the AA weapon? What kind of idiot would design a dumb-fire weapon with a slow rate of fire and doesn't produce any flak as an AA weapon? The Caldari.
But the FG is a good AA weapon if you can land the shots.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Thumb Green
The Valyrian Guard
1198
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Posted - 2014.08.04 20:59:00 -
[23] - Quote
Cody Sietz wrote:Thumb Green wrote:Pvt Numnutz wrote:Then again the forge fun is the anti dropship av weapon so that makes sense. No it isn't and if anything was it would be the guided rockets of the swarm launcher; seriously the forge is the AA weapon? What kind of idiot would design a dumb-fire weapon with a slow rate of fire and doesn't produce any flak as an AA weapon? The Caldari. But the FG is a good AA weapon if you can land the shots. Interestingly enough, the Caldari make both the FG & SL.
And yes it's good when you land the shots but it wasn't designed specifically as AA. In fact none of the AV weapons we have are meant specifically for AA as there is nothing in their descriptions to suggest that.
Kill Scotty
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Pvt Numnutz
Prophets of the Velocirapture
1746
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Posted - 2014.08.04 21:46:00 -
[24] - Quote
Thumb Green wrote:Pvt Numnutz wrote:Then again the forge fun is the anti dropship av weapon so that makes sense. No it isn't and if anything was it would be the guided rockets of the swarm launcher; seriously the forge is the AA weapon? What kind of idiot would design a dumb-fire weapon with a slow rate of fire and doesn't produce any flak as an AA weapon? I'm talking in terms of practicality. With how fast dropships fly, in particular assault dropships, the heavier hitting longer reaching forge gun is more effective AA. I dont know if it was designed for it or not, nor do I care, when I'm flying and I encounter a solo swarmer I have a good chance of making it out or killing him when I encounter a solo forger I have to be on my A game to survive. Together a swarm and forge combo is really effective AA, two forge gunners working together is a death sentence for my dropship.
Also flak? Bro get with the times. |
Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1853
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Posted - 2014.08.04 21:48:00 -
[25] - Quote
Best anti dropship AV=RDV and Ramming DS
"Minmitar Scout" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
Give the Minja active dampening!--By Bor
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Kaughst
Nyain San General Tso's Alliance
566
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Posted - 2014.08.05 00:03:00 -
[26] - Quote
Outrunning is fine...but we need a weapon customization system in Legion that lets us mod missile speed...Dropships would be able to identify the speed of a individual missile barrage by a multiplier on screen, forcing the dropship pilot to either refit his ship to take the hits or outrun them.
"lol blewed up filthy monkey planet"
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