MarasdF Loron
Fatal Absolution General Tso's Alliance
546
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Posted - 2014.08.04 15:22:00 -
[1] - Quote
Lol, well, at least ADS don't blow up if you touch a building going at 0.00001 mph in the Lag City and when an RDV delievers you one they don't blow up from the fall instantly... oh wait, they do, what was my point again?
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MarasdF Loron
Fatal Absolution General Tso's Alliance
546
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Posted - 2014.08.04 15:31:00 -
[2] - Quote
BigStuarty wrote:erm .... why fly into walls and request vehicle drop on friendly head ..... Knockback from Swarms, Forges, Rails, PLCs, Mass Drivers, Flaylocks and the gods of New Eden. And the inability to have any kind of real control while trying to fly in the Lag City. Also, we don't get to decide where the RDV drops our ADS.
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MarasdF Loron
Fatal Absolution General Tso's Alliance
546
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Posted - 2014.08.04 16:42:00 -
[3] - Quote
BigStuarty wrote:MarasdF Loron wrote:BigStuarty wrote:erm .... why fly into walls and request vehicle drop on friendly head ..... Knockback from Swarms, Forges, Rails, PLCs, Mass Drivers, Flaylocks and the gods of New Eden. And the inability to have any kind of real control while trying to fly in the Lag City. Also, we don't get to decide where the RDV drops our ADS. Im sorry I am biased , have no love for ads , plus yeah the forge gun does ratlle you , I feel a little sympathetic until you have the pilots screaming way up high abd outrunning swarms .... cant have it all your own way plus th XT1 does have very generous plash damage ... It does, doesn't it, huh? Only problem is that a lot of times it doesn't even register as a hit no matter how right on target you hit, so I guess you can call yourselfs lucky because of that, and also it's really easy to avoid getting hit by them if you know the dropship is there, and it's really hard not to know. But I know you are likely to get killed by someone else while avoiding getting hit by ADS.
Anyway, we only outrun Swarms if we can actually see them, most of the time they are invisible for the first 2-3 volleys and there's not even any sound to give it away before you are actually hit, and the next thing you know is you were thrown into a wall. Forge hits and Rail hits can also be invisible. Not to mention the shooter doesn't render and the hit indicator doesn't help. So if you are lucky enough to survive invisible enemy with invisible ammunition, you will run (sometimes straight towards the enemy because you didn't know where he/she was).
Also, you know, if the ADS pilot wants to stay and fight they cannot go and outrun the Swarms, but they will also have to look real close for you till you render, so I understand why most of the ADS pilots run away, me, I'm too stubborn to stay away if I know there's someone trying to kill me even if he is invisible to me. A lot of times it doesn't end well because he had 3 more non-rendering friends close to him that just instapopped me, lol.
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