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Thread Statistics | Show CCP posts - 1 post(s) |
H0riz0n Unlimit
1.U.P
99
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Posted - 2014.08.03 09:33:00 -
[1] - Quote
SCATTORSHOT RINNEGATE wrote:https://docs.google.com/spreadsheet/pub?key=0AhPzfhT7Lg7edF9iS2pOSGtWZzEzYk9PVWZiV0R0Nmc&single=true&gid=0&output=html I worked on it giving 15% to ehp per variation, i hope it is good. There are the bonuses too. Skill book cost Skill bonus PG/CPU values Militian tanks rework. Modules are perfect, tried some fittings.
Enjoy! Edit: it works Ok ma useresti carri di quel costo sapendo dell abilita di molti nelle jihad car? Io no...
Tanker since I was born -- Want back my blaster -- Madrugar 1125/6753 -- Reduce weakspot dimension
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H0riz0n Unlimit
1.U.P
99
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Posted - 2014.08.03 09:38:00 -
[2] - Quote
SCATTORSHOT RINNEGATE wrote:H0riz0n Unlimit wrote:SCATTORSHOT RINNEGATE wrote:https://docs.google.com/spreadsheet/pub?key=0AhPzfhT7Lg7edF9iS2pOSGtWZzEzYk9PVWZiV0R0Nmc&single=true&gid=0&output=html I worked on it giving 15% to ehp per variation, i hope it is good. There are the bonuses too. Skill book cost Skill bonus PG/CPU values Militian tanks rework. Modules are perfect, tried some fittings.
Enjoy! Edit: it works Ok ma useresti carri di quel costo sapendo dell abilita di molti nelle jihad car? Io no... Dovremmo chiedere una rimozione del danno da impatto Vedi il mio post in Gd, sembrava una buona idea ma non a 1 e piaciuta
Tanker since I was born -- Want back my blaster -- Madrugar 1125/6753 -- Reduce weakspot dimension
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H0riz0n Unlimit
1.U.P
99
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Posted - 2014.08.03 11:42:00 -
[3] - Quote
DeathwindRising wrote:i like it.
will the community like it? no, because theyll cry that more slots and hp will make them impossible to destroy. which is a valid argument. i already roll through OB's, mines, av nades, flux nades, and swarms all while being forge gunned and still make it out alive.
my tank has 6625 shield hp. you want to give me another 1000 hp, plus 2 more slots? ill have about 10k in shields. id love it if that happened.
consider this alternative option: simply increase cpu/pg and add the bonuses in for enforcers and marauders. then we can run the small turrets as well as the large all at proto.
and also lets get our modules back It will be something like paradise :D
Tanker since I was born -- Want back my blaster -- Madrugar 1125/6753 -- Reduce weakspot dimension
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H0riz0n Unlimit
1.U.P
102
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Posted - 2014.08.04 06:46:00 -
[4] - Quote
SCATTORSHOT RINNEGATE wrote:Up! Devs we need your attention here Dovresti fare un altro topic, chiamarlo nerfate heavy amarr, ci rimetti il link dei carri, tanto sti stronzi se ne stanno fregando altamente
Tanker since I was born -- Want back my blaster -- Madrugar 1125/6753 -- Reduce weakspot dimension
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H0riz0n Unlimit
1.U.P
102
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Posted - 2014.08.04 06:55:00 -
[5] - Quote
SCATTORSHOT RINNEGATE wrote:H0riz0n Unlimit wrote:SCATTORSHOT RINNEGATE wrote:Up! Devs we need your attention here Dovresti fare un altro topic, chiamarlo nerfate heavy amarr, ci rimetti il link dei carri, tanto sti stronzi se ne stanno fregando altamente ***** vero, ma io dico che ci vuole a leggere un post dio caro, ci sono stato una mattina intera a studiare le stats, uff Pensa all' AV community vs surya, come un primitivo con una clava vs un RPG
Tanker since I was born -- Want back my blaster -- Madrugar 1125/6753 -- Reduce weakspot dimension
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H0riz0n Unlimit
1.U.P
103
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Posted - 2014.08.04 11:38:00 -
[6] - Quote
MEDICO RITARDATO wrote:H0riz0n Unlimit wrote:SCATTORSHOT RINNEGATE wrote:H0riz0n Unlimit wrote:SCATTORSHOT RINNEGATE wrote:Up! Devs we need your attention here Dovresti fare un altro topic, chiamarlo nerfate heavy amarr, ci rimetti il link dei carri, tanto sti stronzi se ne stanno fregando altamente ***** vero, ma io dico che ci vuole a leggere un post dio caro, ci sono stato una mattina intera a studiare le stats, uff Pensa all' AV community vs surya, come un primitivo con una clava vs un RPG Ci sara un motivo se e' un carro proto, io gli diminuirei un po la pg e la cpu, puo compensare con i moduli a bassa. Aumenterei la cpu dei carri a corazza oppure darei una ***** di utilita alle abilita della pg e cpu del veicolo. Carro proto era il kubera, surya era adv
Tanker since I was born -- Want back my blaster -- Madrugar 1125/6753 -- Reduce weakspot dimension
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H0riz0n Unlimit
1.U.P
103
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Posted - 2014.08.04 12:27:00 -
[7] - Quote
MEDICO RITARDATO wrote:Verranno messi cm carri proto mentre il vayu e il falchion cm adv...
Non leggo note ufficiali , pertanto mi attengo a quello che era
Tanker since I was born -- Want back my blaster -- Madrugar 1125/6753 -- Reduce weakspot dimension
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H0riz0n Unlimit
1.U.P
105
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Posted - 2014.08.05 13:55:00 -
[8] - Quote
ladwar wrote:Ccp eyes the brawler tank should also be the fastest and fastest regen? The hint and run tank should be slightly better turning and slowest? Yup thats ccp. They need to fix their logic and balance them 4 what they should be. I.E make cal tanks brawlers and add hp to them, alot and reduce gal tanks total armor No
Tanker since I was born -- Want back my blaster -- Madrugar 1125/6753 -- Reduce weakspot dimension
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H0riz0n Unlimit
1.U.P
105
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Posted - 2014.08.05 19:03:00 -
[9] - Quote
Tebu Gan wrote:SCATTORSHOT RINNEGATE wrote:https://docs.google.com/spreadsheet/pub?key=0AhPzfhT7Lg7edF9iS2pOSGtWZzEzYk9PVWZiV0R0Nmc&single=true&gid=0&output=html I worked on it giving 15% to ehp per variation, i hope it is good. There are the bonuses too. Skill book cost Skill bonus PG/CPU values Militian tanks rework. Modules are perfect, tried some fittings.
Enjoy! Edit: it works Very interesting. Particularly, ISK costs. What I'm saying here, it needs to increase by a much larger number. A few problems though that I notice: Slot counts and Ehp - Increasing the slot count while increasing the Ehp is a VERY BAD COMBO! Increase the slot count and PG/CPU OR increasing eHP, but not both. They need to be destructible after all.
Skills- They need smaller increments. 5% is WAY too high, and a increase to missile range too weak. My opinion.
Other than that, very intersting indeed. Just one last note, I think a lot of skills need extra numbers tacked on, so decreasing those skills on the new tanks is made up in other areas of the tree. for example the old skill which upgrade 5 % for level pg/cpu
Tanker since I was born -- Want back my blaster -- Madrugar 1125/6753 -- Reduce weakspot dimension
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H0riz0n Unlimit
1.U.P
105
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Posted - 2014.08.07 18:10:00 -
[10] - Quote
GM Archduke wrote:Hello!
We have discussed this with CCP Rattati and CCP Logibro very recently, so I just wanted to let you guys know that we are aware of the need to get the old HAV variants back. Can't go into details of what might or might not happen regarding this, but this is on our list of things to consider. Mmmm now all will be ok ! We are waiting hotfix charlie since more than a month? Tank discussion will be something for hotfix foxtroat or whysky? I m sure that for that day forge will have a dmg of 6k , i really don t believe anymore what you say. Ccp, why don t you ask yourself why all tankers are leaving this ****? Once a tank battle was fantastic, now it s enough a militia fogegunner let you not so sure to win, thats ridicolous, most of all because they camp over buildings and as maybe you DONT know you cant kill them with an ION cannon. Quindi cacateve n mano e dateve na pizza n faccia
Tanker since I was born -- Want back my blaster -- Madrugar 1125/6753 -- Reduce weakspot dimension
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