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XxWarlordxX97
BurgezzE.T.F
4345
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Posted - 2014.08.02 22:13:00 -
[1] - Quote
RYN0CER0S wrote:In the past I've suggested a few reasonable nerfs for the Heavy/HMG combo, including: Remove dual stream Rep Tools Reduce Dispersion Reduce Turn Speed Reduce (slightly) Range
Not all of them to be applied concurrently.
But, since you people are insistant on a more aggressive nerf, I propose this: Remove Headshot Bonus from the HMG
When I started using Heavies, the HMG was "laser focused" and yet I rarely got Headshot Kills. Immediately after the Dispersion fix I started getting Headshot Kills 10-15 times per match. I appreciate a good skill Kill as much as the next guy, but the Dispersion allows the Headshot Bonus to be applied up to ~48 times per second. Admittedly, that is bad. I don't have the maths on it at the moment, but I'm sure one of you lovely people wouldn't mind posting the hard data...
We (those who suffered through the bad HMG days) have been trained to aim it well. I put the center most point of the reticle on a target and they're instantly dead now. I get rewarded for skill Kills when I'm just spraying into 3-10 clustered mercs. Granted, I spray high to achieve this because it is effective, but if a nerf is to be applied, this should be the starting point.
Nerf the shotgun too then
I don't rage,I get even
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XxWarlordxX97
BurgezzE.T.F
4349
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Posted - 2014.08.04 03:02:00 -
[2] - Quote
RYN0CER0S wrote:XxWarlordxX97 wrote:Nerf the shotgun too then Shotgun dispersion isn't nearly that of the HMG. Aiming for the upper chest from >5m away doesn't equate to a (or several) Headshot Bonus(es).
How about you do some research before you come on here
Thank you
I don't rage,I get even
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XxWarlordxX97
BurgezzE.T.F
4349
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Posted - 2014.08.04 03:05:00 -
[3] - Quote
Ydubbs81 RND wrote:Best counter to HMG is to spec into it
Shotgun, I'm going around right now shooting proto heavies with it +Nova knives
I don't rage,I get even
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XxWarlordxX97
BurgezzE.T.F
4351
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Posted - 2014.08.05 01:27:00 -
[4] - Quote
Breakin Stuff wrote:RYN0CER0S wrote:Iron Wolf Saber wrote:That sorta disadvantages the Burst's HMGs Role don'tcha you think? Not so much because the base DPS is still hefty enough to carry it. The Burst would still be effective against other Heavies, as it is now. I can see that my numbers nerds are sleeping on the job. I'll have to put something together to prove my point. since when should any weapon be only useful against heavies? I can honestly get similar effect to the HMG by putting a prototype Shotgun on a fatsuit and damage modding it. 2 seconds to kill anyone with an HMG.... 2 shots tops with the proto shotty which takes... two seconds. Coincidence? The only difference is if I mount the shotgun people will b*tch about fats running light weapons and OHKing everyone rather than with a (Clearly inferior to everything) HMG that we have had in the past and everyone (Except heavies) was happy with because it was utterly f*cking useless. I ran shotgun fatty during those dark times for a reason.
Finally, The OP and everyone else needs to read this
I don't rage,I get even
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