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Pokey Dravon
OSG Planetary Operations Covert Intervention
2588
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Posted - 2014.07.31 21:17:00 -
[1] - Quote
What is preventing you from doing the same?
Are you saying its unfair that groups of people working together are too good in a team based game?
Is there something preventing you from joining a corp with other people that play at the same time as you? |
Pokey Dravon
OSG Planetary Operations Covert Intervention
2595
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Posted - 2014.07.31 22:37:00 -
[2] - Quote
Apothecary Za'ki wrote:there is nothing preventing me form doing the same but 6 is just too many in 1 squad, a group of 6 coordinated people can easily carry a team and for other team with no apparent squads it is just stupidly overpowered.
a squad of 4 can still be a force to be reckoned with but wont win the match on their own nor carry the entire team.. and 6 doesn't multiply into 16 while 4 does.
You know how you counter a 6 man squad that is carrying their team? You bring your own 6 man squad. If you want to complain about difference in gear, I can understand that because that's an SP/time limitation. But in a team based game designed around squad play, with options like corps, chat rooms, and even a Squad Finder, playing in anything but a 6-man squad is a choice you are intentionally making as a player.
The game should reward you for playing in a group, not cater to those who choose to be at a disadvantage by playing alone.
Apothecary Za'ki wrote:and all im seeing for replys form you people is bitter proto-vets who love pub stomping
Standard Gallente Commando Militia Armor Repairer Militia Cardiac Regulator
Standard Assault Rifle Standard Plasma Cannon Standard Nanohive
That's my usual "Bitter Proto-Vet pub stomping" suit. I'm CEO of a corporation, so there are always lots of my friends to play with. I'm sorry if you feel this is unfair or unsportmanlike. |
Pokey Dravon
OSG Planetary Operations Covert Intervention
2595
|
Posted - 2014.07.31 22:43:00 -
[3] - Quote
Gavr1lo Pr1nc1p wrote:Apothecary Za'ki wrote:and all im seeing for replys form you people is bitter proto-vets who love pub stomping Nobody likes pub stomping...its boring, and theres no competition. The only times you die are to bugs and glitches which makes it frustrating as well.
Pretty much. Its best when there is another squad of working together against your own, it makes things more challenging and fun. I don't mind losing if the other team puts up a good fight, so when I see another squad on the other side it's really quite exciting.
It's easy to not be bitter if you appreciate a good opposing force, and not just whine about your own shortcomings. I shows where you need to improve and overall makes you a better player. |
Pokey Dravon
OSG Planetary Operations Covert Intervention
2596
|
Posted - 2014.07.31 23:23:00 -
[4] - Quote
Apothecary Za'ki wrote: i can agree when it seems a good fair yet tough fight those are great but if its like.. a pro squad of 6 on one team and just soloers in all other slots on both teams it just makes it far too unbalanced and takes away from the fun.. seems there hasnt been hardly any good tough fights since they changed squad numbers..
scotty the matchmaker needs to be tweaked so he matches squads vs squads first like 2 full squads a team.. and THEN fills with solo people.. but i have only seen 1 squad v squad on normal matchmakeing while in FW i have seen premade pubstompers on one side and cannon fodder on the other..
I guess my point is that playing solo should be heavily discouraged, and that there are many options available to you to avoid playing solo. We should not balance the game to cater to solo players, and should heavily encourage playing in groups. I mean playing in Dust alone is about as fun as playing in EVE alone...and you should never do it because its awful. Now gear differences are a pain in the ass, totally agree there.
From my understanding, the game will attempt to queue up squads up first, now how well that works is dubious at best, but thats more a failure of poor matchmaking than anything else. My frustration comes from the mentality that those who group up are pub stompers. Yes some groups like to run all proto and beat the **** out of people (which is annoying as I admitted before) but its hard to have sympathy for the player who chooses to play solo and then complains that those who chose to group up have some unfair advantage, when the option to group up is available to everyone.
I mean to me its like saying "Ok you can pick this one gun that does 1 damage or this gun that does 5" and you pick the 1 damage gun and complain when someone kicks your ass with the 5 damage gun. See where I'm coming from? If anything the message of "Join a Corp/Group or you're gonna get your ass kicked" hasn't been hammered in hard enough by CCP.
Do you think if they more heavily incentivized Faction Warfare, would that attract the players that like to group up more? I know at least for my guys if we knew FW was more profitable than pubs, we would do that 100% of the time. What do you think? |
Pokey Dravon
OSG Planetary Operations Covert Intervention
2636
|
Posted - 2014.08.03 02:28:00 -
[5] - Quote
Onesimus Tarsus wrote:KDR matchmaking fixes this. Lifetime KDR of players, aggregate average of pre-built teams. Lethality per match is essentially even on both sides, no stomp. Soloists are only punished by being ganged upon. You can bring anything that you want, because it doesn't matter how or why you are slaying at a level, just what level you slay at. One stat keeps people evenly matched in lethality, and roles make the difference. Soon, the game is all about strategy and tactics and filling roles properly, and that will be the win/loss ratio.
And everyone will experience it at almost the same intensity, from newberries to the hardened vet. The challenge will be constantly balanced as good players go up, and lesser players go down the scale. Improve again, and right back up you go.
Also, it grinds away gear the fastest with the greatest payouts possible. No need for player to player market, because you will need just about everything you have to stay competitive. You'll just have the ISK to restock, and you can even ISK farm in starter fits.
It fixes the whole game. Period.
So you're saying a Logi should maintain the same lethality as a an Assault? |
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