Morathi III
Pro Hic Immortalis
187
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Posted - 2014.08.05 07:06:00 -
[2] - Quote
Benjamin Ciscko wrote:Soraya Xel wrote:Killing passive ISK was the best change ever made to the game. The only problem was it wasn't done a year earlier. ^ Why I didn't vote for Soraya. Do you even PC? i played a lot and im 100% against passive isk here is some reason - poeple make elite corp instead of corp we havw fun, the importance of winning is too high - advantage too much no lifer or if you prefer play alot - if you arent interested in KBM, dont want to pay for SSD or playing with FOTM you will not hold district - you kill the interest of casual player by protostomp sqad in pub, the current economic system cant efford pub player to do it - unbalance economy of dust
French Canadian Scrubs scout
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Morathi III
Pro Hic Immortalis
188
|
Posted - 2014.08.05 19:47:00 -
[3] - Quote
Derrith Erador wrote:Morathi III wrote:Benjamin Ciscko wrote:Soraya Xel wrote:Killing passive ISK was the best change ever made to the game. The only problem was it wasn't done a year earlier. ^ Why I didn't vote for Soraya. Do you even PC? i played a lot and im 100% against passive isk here is some reason - poeple make elite corp instead of corp we havw fun, the importance of winning is too high - advantage too much no lifer or if you prefer play alot - if you arent interested in KBM, dont want to pay for SSD or playing with FOTM you will not hold district - you kill the interest of casual player by protostomp sqad in pub, the current economic system cant efford pub player to do it - unbalance economy of dust Simple solutions to most of those issues. 1) increase pub isk, if the new-bloods in pubs try to protostomp like the others, then it's their fault that they didn't save up. 2) on the no life thing, make it to where if you have too many districts on one timer then you get less isk from said districts, to a point where you get none (I'd say a 25% reduction per corresponding timer). That way you can't have an ungodly amount of districts on one timer and farm (insert NS QQ here, face it, we all know it's coming). 1) this point is debatable, but for me, the isk reward currently is perfectly fine you have to manage your isk only can play few times in proto in exciting match, the rest standard or ADV that give to the new or for those who try to save up some isk to have a fighting chance 2) yes its against NS you write that ... and i agree BUT i will QQ against bigger corp and adding what can save PC in my book. To be more fair for all player casual included i suggest to delay everything by 1:7 that mean clone generation everyweek instead of everyday, when you attack its for attacking 7 days later at the defense timer, slowing the pace will make enjoyement for all and everyone will be able to play and managing its own time. That will give also for some player who want to play dust and other game to get breaks and being able to play other stuff. For the moment i think with this the district will be able to produce set of weapon, suit or module totally random. in the future for legion or on legion ps4 i hope for eve ressource will be added.
in my book the old system need to stay in the graveyard, never interested enough player, even if i haved enjoyed it as well, its a fact, and fact beat theory ( Mr. Zitro sentence )
French Canadian Scrubs scout
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