|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4513
|
Posted - 2014.07.25 09:16:00 -
[1] - Quote
Is the general consensus still that the removal of "passive" ISK generation in PC was ridiculous and needs to be reversed?
And that the only ones actually in favor of the changes are Kane (because reasons) and people who don't play PC but are living under the delusion that it helps us to stomp them in pubs when we get bored? (As if we weren't going to stomp them anyway...)
Sometimes, opinions change over time. I haven't been playing this game very often since fanfest happened, so I thought I would check in to see if anyone actually prefers these changes. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4513
|
Posted - 2014.07.25 11:08:00 -
[2] - Quote
Right. That's kinda how I felt Kalante. I mean bragging is good and all, but show me the money heh. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4524
|
Posted - 2014.07.26 02:47:00 -
[3] - Quote
King Kobrah wrote:Why are you still playing this trash game and not destiny
Because Destiny is worse. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4528
|
Posted - 2014.07.26 09:31:00 -
[4] - Quote
Atiim wrote:I'd be in favor of a Passive ISK return, but only if it was reduced.
You have no basis from which to say that would solve any of the problems it had been causing.
And the problems were not the production of ISK, but the inability to contest those who had control of it -- which again, had nothing to do with how much isk were in their coffers but rather the manipulation of timers to maintain a sense of invulnerability, plus self locking at a gain. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4538
|
Posted - 2014.07.26 21:07:00 -
[5] - Quote
Fiddlestaxp wrote:Nyain San still holds 25%. It isn't because they are good, it is because it is exceptionally difficult to mount an attack on their timers. If you give them incentive to take more land, they will... Passive isk provides that incentive. Returning passive isk as it was will box more players and corps out of the ability to play as a team or group. Something else needs to change in addition to reverting ISK generation for it to be a good idea.
I don't know what that something is, but I am sure there are at least 3-4 smart people who still care enough to put thought into solutions for an already well diagnosed problem.
Make it so attackers choose the timer, not the defender. Kind of like how warfare logically should be.
As long as anyone in PC has allies, all timers are theoretically covered.
That gives NS the ability to be an early morning strike force with good strength, but unable to hold the entire game hostage. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4539
|
Posted - 2014.07.26 22:40:00 -
[6] - Quote
Heimdallr69 wrote:Himiko Kuronaga wrote:Fiddlestaxp wrote:Nyain San still holds 25%. It isn't because they are good, it is because it is exceptionally difficult to mount an attack on their timers. If you give them incentive to take more land, they will... Passive isk provides that incentive. Returning passive isk as it was will box more players and corps out of the ability to play as a team or group. Something else needs to change in addition to reverting ISK generation for it to be a good idea.
I don't know what that something is, but I am sure there are at least 3-4 smart people who still care enough to put thought into solutions for an already well diagnosed problem. Make it so attackers choose the timer, not the defender. Kind of like how warfare logically should be. As long as anyone in PC has allies, all timers are theoretically covered. That gives NS the ability to be an early morning strike force with good strength, but unable to hold the entire game hostage. It'd have the same result.. Good idea though but people would still complain cuz no one could wake up early enough to defend from NS attacks. Different time zones just don't work out..
Through attrition its not enough to beat the entire meta though.
If the NS power block could hit two districts every morning relatively uncontested with a single team, but the other power block is stronger in the evening and can hit with 6 teams, well... you can see how attrition is going to work there.
NS would still be an incredible asset but under those circumstances they can't hold the entire game hostage without support. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4542
|
Posted - 2014.07.27 01:20:00 -
[7] - Quote
el OPERATOR wrote:I'm...still struggling with which element of gameplay NS is using to "hold the game hostage". The timers? Get a team up early OR keep a team up really late OR attack somebody else on a better timer for your team. I am having a real hard time seeing an exploit or some other malfeasance. But that's just me! Carry on...
It's the timers, yes. It's not an exploit, it's just a reality that they are the only team with a strong enough morning crew that is on consistently enough to contest those times.
Greater teams than NS have gone against the timer before, but a long-term campaign never works out because people get burned out from alarm clocking against a team that is always awake and full of energy. It's a bad system.
What you are suggesting would make sense, except that it's been tried and it never works. All I can tell you is that if you had been around during these attempts you would realize how folly they are. I've watched long-term morning campaigns fail because people burn out on alarm clocking. I've watched blitzes fall apart because of lack of bodies, hectic coordination and an incredibly fast counter-lock watch crew that starts locking everything in sight the moment they detect something funny going on.
It takes too much effort to de-throne one corporation -- not due to their player strength, but because of crappy mechanics and a silly timer system. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4545
|
Posted - 2014.07.27 05:06:00 -
[8] - Quote
Not sure what you're talking about fiddle.
It's not an issue of winning or losing versus NS, it's an issue of it being a pain in the ass to wake up consistently.
Nobody likes to get up at 6:00 AM to fight the laggiest team on the server every single morning. You cannot motivate people to do it, period. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4545
|
Posted - 2014.07.27 05:23:00 -
[9] - Quote
Mr Machine Guns wrote:Himiko Kuronaga wrote:Not sure what you're talking about fiddle.
It's not an issue of winning or losing versus NS, it's an issue of it being a pain in the ass to wake up consistently.
Nobody likes to get up at 6:00 AM to fight the laggiest team on the server every single morning. You cannot motivate people to do it, period. Heres the thing our Japanese players had to play at unfair timers to take some district but you never heard them complain about it just saying
The majority of your districts were given to you, or were otherwise taken during the aftermath of somebody elses struggle and you have never once done anything without the umbrella of somebody elses protection.
Just saying. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4547
|
Posted - 2014.07.27 05:37:00 -
[10] - Quote
Right, opportunistic advancements which had nothing to do with your Japanese players actually winning matches.
But really, thats been your case during every war. You profited the same way when you were in NF, you absorbed a ton of excess districts when you were in EoN, and you managed to take a lot of free districts from demoralized corporations who had been fighting renegade.
The point is, you've always been on the winning side but you've never been doing the actual fighting. You've always been taking opportunistic shots at whoever is not in a position to fight back.
And the only reason why you're consistently on the winning side has nothing to do with NS's playerbase, and everything to do with the fact that the competitive entities out there don't want to deal with NS's laggy ass every morning so they put them somewhere they won't be an annoyance. |
|
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4547
|
Posted - 2014.07.27 05:45:00 -
[11] - Quote
I'm telling you how it is, old chap.
It's not hatred, its the record of history that you specifically just asked for.
You wanted to know how you got to where you are, and I told you. If the answer doesn't sound nice, then I'm sorry, but how else would you prefer me to say it?
Dust PC lags. Dust PC with NS lags extra, extra hard. Nobody enjoys it. This affords you certain luxuries. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4549
|
Posted - 2014.07.27 05:53:00 -
[12] - Quote
Mr Machine Guns wrote:Himiko Kuronaga wrote:I'm telling you how it is, old chap.
It's not hatred, its the record of history that you specifically just asked for.
You wanted to know how you got to where you are, and I told you. If the answer doesn't sound nice, then I'm sorry, but how else would you prefer me to say it?
Dust PC lags. Dust PC with NS lags extra, extra hard. Nobody enjoys it. This affords you certain luxuries. This was before i was in NS if we are garbage like you are implying why did alliances like EoN. and NF take us in ?
Because we didn't feel like fighting the NS lagstorm, and nobody wants to wake up for it. If you're on our side, we don't have to deal with that situation.
That has been the realistic situation confirmed for me from basically every alliance leader since the dawn of time. NS is not a severe threat to anyones districts, merely a severe threat to everyone's fun. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4551
|
Posted - 2014.07.27 06:01:00 -
[13] - Quote
I'm sure they are nice. One of them even tried hitting on me. It was cute, although he probably assumes I'm a woman.
But you may be mistaking my tone here. I don't hate NS, I hate the fact that playing NS means playing the game in broken mode. If I was the only one who felt that way, then NS wouldn't have advanced as far as they have. The major players deliberately avoid NS for this exact reason.
This isn't just some snipe at NS, it's the truth you asked for. You won't find as many people as brutally honest as me about it.
Do I get pissed off when I fight NS? Sure. Because the game stops working. And everyone else gets pissed off too. It doesn't matter if your Japanese players are the nicest people on the face of the planet, nothing is going to keep people from getting pissed off when they have to deal with that crap.
Do I get pissed off when NS pubstomps? No, actually. I think its hilarious. So you see, I am a reasonable fellow. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4556
|
Posted - 2014.07.27 11:26:00 -
[14] - Quote
Heimdallr69 wrote:So FA is talking **** like usual.. Then again he wouldn't know that NS lags in PC too it's not just you NA guys that lag but that's always been a great excuse. I don't think I've ever seen OH complain about it, but hey if you think I should wake up early to take a district then you can wake up early to try and take ours.. Works both ways bud.
I speak for FA now? Sweet. So I guess that means you also speak for NS? |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4559
|
Posted - 2014.07.27 13:55:00 -
[15] - Quote
Heimdallr69 wrote:So what you're saying is because I was on the side attacking NS that I shouldn't stick up for my corpmates? Name 1 corp I left before it died.. You call out my friends and I'll call you out.
You have nothing with which you can call me out. Now, stop with the petty emotional responses. If you're not mature enough to handle a conversation concerning serious problems with the game when it puts your newest corporation in a somewhat negative spotlight then perhaps it's best you say nothing at all. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4572
|
Posted - 2014.07.28 00:59:00 -
[16] - Quote
Mr Machine Guns wrote:ReGnYuM wrote:Himiko Kuronaga wrote:Right, opportunistic advancements which had nothing to do with your Japanese players actually winning matches.
But really, thats been your case during every war. You profited the same way when you were in NF, you absorbed a ton of excess districts when you were in EoN, and you managed to take a lot of free districts from demoralized corporations who had been fighting renegade.
The point is, you've always been on the winning side but you've never been doing the actual fighting. You've always been taking opportunistic shots at whoever is not in a position to fight back.
And the only reason why you're consistently on the winning side has nothing to do with NS's playerbase, and everything to do with the fact that the competitive entities out there don't want to deal with NS's laggy ass every morning so they put them somewhere they won't be an annoyance.
Your corporation is an annoyance to be avoided due to bad mechanics and lag. You are not and never have been a force to be reckoned with. Now go sit in the corner, good sir. I2aped... Fact: I have only dropped back to back 40 bombs playing against NS. #NotEvenBteamWorthy https://forums.dust514.com/default.aspx?g=posts&t=76828&find=unread
Yes, about that.
It was a lie. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4573
|
Posted - 2014.07.28 05:48:00 -
[17] - Quote
Indeed. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4584
|
Posted - 2014.07.30 06:43:00 -
[18] - Quote
I rather enjoyed being a troll with the forge gun from the mushroom. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4588
|
Posted - 2014.07.30 14:19:00 -
[19] - Quote
Competent game designers come up with a formula that will be fun, then do the world building assets around it which make sense.
CCP instead comes up with with the assets first then struggles to put them into a good design.
Silly, really. |
|
|
|