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CHANCEtheChAn
0uter.Heaven
621
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Posted - 2014.07.27 05:47:00 -
[1] - Quote
Mr Machine Guns wrote:Himiko Kuronaga wrote:Not sure what you're talking about fiddle.
It's not an issue of winning or losing versus NS, it's an issue of it being a pain in the ass to wake up consistently.
Nobody likes to get up at 6:00 AM to fight the laggiest team on the server every single morning. You cannot motivate people to do it, period. Heres the thing our Japanese players had to play at unfair timers to take some district but you never heard them complain about it just saying No offense to NS
But your Japanese players HAD to get up and play at unfair timers
Something about honor or what not
The problem is the rest of the world is a bunch of flunkies, drugheads, drunks, man children, and enlarged babies
So its a little harder to get them up in the morning
I honestly think the simple case could have been made, that because downtime sometimes starts early and sometimes stays up a little late, that the PC timers 1-2 hours before and 1-2 hours after downtime should have been removed from being usable PC timers
Such as PC times would be 13:00/14:00-9:00/10:00 EvE time roughly
It seems that the 12:00 timer is just such an awkward timer for most people, and even 1 hour later or before would help out loads
Not sure why no one has ever said this before?
You can promote it as giving people better timers to play
Or promote it as preventing downtime to run over your PC battle
Either way, I can't see how this could hurt anyone?
Closed Beta Vet/ Chromosome and Corp battle Vet/ Uprising 1.0-Now PC vet
Ex D.F. Director
Current Inner.Hell Director
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CHANCEtheChAn
0uter.Heaven
621
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Posted - 2014.07.27 06:41:00 -
[2] - Quote
CHANCEtheChAn wrote:Mr Machine Guns wrote:Himiko Kuronaga wrote:Not sure what you're talking about fiddle.
It's not an issue of winning or losing versus NS, it's an issue of it being a pain in the ass to wake up consistently.
Nobody likes to get up at 6:00 AM to fight the laggiest team on the server every single morning. You cannot motivate people to do it, period. Heres the thing our Japanese players had to play at unfair timers to take some district but you never heard them complain about it just saying I honestly think the simple case could have been made, that because downtime sometimes starts early and sometimes stays up a little late, that the PC timers 1-2 hours before and 1-2 hours after downtime should have been removed from being usable PC timers Such as PC times would be 13:00/14:00-9:00/10:00 EvE time roughly It seems that the 12:00 timer is just such an awkward timer for most people, and even 1 hour later or before would help out loads Not sure why no one has ever said this before? You can promote it as giving people better timers to play Or promote it as preventing downtime to run over your PC battle Either way, I can't see how this could hurt anyone?
I'm just gonna put this here
And walk away
So...
Closed Beta Vet/ Chromosome and Corp battle Vet/ Uprising 1.0-Now PC vet
Ex D.F. Director
Current Inner.Hell Director
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CHANCEtheChAn
0uter.Heaven
635
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Posted - 2014.07.28 20:33:00 -
[3] - Quote
Nothing Certain wrote:HowDidThatTaste wrote:Kain Spero wrote:What needs to be done is a way to add ISK to fighting without raising the cost of clone packs. Making it to where you get the value of your salvage in ISK seems like a good way to do that. Again, because PC is a flawed system because of clones being how you wage war and make money no solution is perfect.
Passive ISK however that gives the same output whether you have 10 players active or 100 players active is crazy. Most importantly. There has to be a reason, 16 mercenaries, wake up one morning as a team and say, I want that exclusive, rare, hard fought ,well positioned for the next hop, strategic step off for a well paid, interesting location, with a proud reason of ownership, and bragging rights ( Shiny district.) As a leader how would you encourage a team to take anything in this state? Districts should be ranked so that there is a number one district and on down the line. First place might have some vanity rewards, a badge or special colored tags or chevrons. Even just showing on the leaderboards who holds the #1 district. Players would have a home district and while they could fight anywhere they could only hold that district, so that the same 16 guys don't own the whole board. I simply think that CCP got lazy with PC
Only being able to choose 1 of 3 structures?
No Dust benefits? (Outside of farming ISK)
No EvE benefits?
Only 3 map rotations?
No benefit in holding 1 district over another?
No benefit of holding many districts on 1 planet or system?
No incentives for EvE players to provide support?
No way to choose the colors that represent your corp?
No way to interact with your districts outside of moving clones and changing timers?
No sexy ladies in bikinis?
Sounds like someone got really lazy and half assed PC
BUT at least we all made it fun and competitive
Although you can only make the same thing "Fun" for a certain amount of time
Closed Beta Vet/ Chromosome and Corp battle Vet/ Uprising 1.0-Now PC vet
Ex D.F. Director
Current Inner.Hell Director
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CHANCEtheChAn
0uter.Heaven
639
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Posted - 2014.07.29 20:51:00 -
[4] - Quote
Fiddlestaxp wrote:CHANCEtheChAn wrote: Only being able to choose 1 of 3 structures?
No EvE benefits?
Only 3 map rotations?
No benefit in holding 1 district over another?
No benefit of holding many districts on 1 planet or system?
No incentives for EvE players to provide support?
No way to choose the colors that represent your corp?
Actually the eve benefits are significant. Map rotation was better when it had the green mushroom map (aka NOT ****** lag map that should never have been put in the rotation before it was optimized). Going to say it again(random rant that I am still pissed about): I am still pretty upset that they decided that tabletop was a good map for a tournament final.... Quite pissed off that they gave us A/B side twice in a row too. NO! DON'T SWITCH SIDES! WOULD BE TOO FAIR! We spent almost 8 minutes talking about our strategy based on the fact that we actually had the good side of the map that time, and then the map loaded and we said "****, same thing as last time?(Last time where we barely pulled a win out, jaws of defeat stuff...) Got stomped from the start that match. Also happened to be the deciding match... Thanks CCP/Urgent Fury, For giving us maps that aren't balanced and then making us play the same inferior side twice in a row. If you think A/B is anywhere near as powerful as C/D on tabletop, you need to get your head checked.
Closed Beta Vet/ Chromosome and Corp battle Vet/ Uprising 1.0-Now PC vet
Ex D.F. Director
Current Inner.Hell Director
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CHANCEtheChAn
0uter.Heaven
639
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Posted - 2014.07.29 20:54:00 -
[5] - Quote
Fiddlestaxp wrote:CHANCEtheChAn wrote: Only being able to choose 1 of 3 structures?
No EvE benefits?
Only 3 map rotations?
No benefit in holding 1 district over another?
No benefit of holding many districts on 1 planet or system?
No incentives for EvE players to provide support?
No way to choose the colors that represent your corp?
Actually the eve benefits are significant. Map rotation was better when it had the green mushroom map (aka NOT ****** lag map that should never have been put in the rotation before it was optimized). Going to say it again(random rant that I am still pissed about): I am still pretty upset that they decided that tabletop was a good map for a tournament final.... Quite pissed off that they gave us A/B side twice in a row too. NO! DON'T SWITCH SIDES! WOULD BE TOO FAIR! We spent almost 8 minutes talking about our strategy based on the fact that we actually had the good side of the map that time, and then the map loaded and we said "****, same thing as last time?(Last time where we barely pulled a win out, jaws of defeat stuff...) Got stomped from the start that match. Also happened to be the deciding match... Thanks CCP/Urgent Fury, For giving us maps that aren't balanced and then making us play the same inferior side twice in a row. If you think A/B is anywhere near as powerful as C/D on tabletop, you need to get your head checked. I miss the 3 points in the small city mushroom map
Very fun and combines long range outside with short range inside
And it was a ring around the rosy fight the whole battle between the inside
I hardly even get it in pubs anymore
The only problem with the map is camping with forge guns up on the mushroom
Otherwise love that map
Closed Beta Vet/ Chromosome and Corp battle Vet/ Uprising 1.0-Now PC vet
Ex D.F. Director
Current Inner.Hell Director
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CHANCEtheChAn
0uter.Heaven
640
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Posted - 2014.07.30 00:28:00 -
[6] - Quote
Dust User wrote:CHANCEtheChAn wrote: The only problem with the map is camping with forge guns up on the mushroom
You see this as a problem, I see this as opportunity. Well the problem with it is that it provides you the ability of having AV overwatch over the city
But giving you very little benefit of helping your team on the ground
Closed Beta Vet/ Chromosome and Corp battle Vet/ Uprising 1.0-Now PC vet
Ex D.F. Director
Current Inner.Hell Director
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CHANCEtheChAn
0uter.Heaven
645
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Posted - 2014.07.30 18:33:00 -
[7] - Quote
DaNizzle4shizle wrote:There is currently no importance in pc anymore. its just blank fights that have no meaning. the removal of passive isk regen broke the game entirely. So because CCP removed passive ISK regen
In a game that ISK gain no longer matters
It makes PC non important?
That's like saying you murder people for fun
Because there are so many people on the planet it doesn't matter anymore
Closed Beta Vet/ Chromosome and Corp battle Vet/ Uprising 1.0-Now PC vet
Ex D.F. Director
Current Inner.Hell Director
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CHANCEtheChAn
0uter.Heaven
647
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Posted - 2014.08.01 22:19:00 -
[8] - Quote
Heimdallr69 wrote:Thor Odinson42 wrote:It's weird that individual players are complaining about this change.
If anything individual players should be asking WTF there aren't more battles up. I think the onlplayerle that don't like these changes are dudes that were either A) pulling from that corp wallet or B) getting a paycheck for not doing anything.
Maybe, I've never got 1 paycheck and if I did I'd donate right back to the corp wallet.. I like grinding my ****. Though in about 2-3 days I lost 30m in AE, probably cuz I'm a scrub but oh well it was fun while it lasted. Though I don't won't a district to generate isk that's boring. I'd say generating your suits and weapons like say I use cal ass I can switch it to 3 highs 4 lows or 2 highs 5 lows.. Yeah yeah doesn't fit with the lore but it's just an idea. Districts were supposed to generate weapons and suits for players EvE side
Mainly the allure was for the production of officer weapons for competitive play and pubs
So that those who cannot produce them, can also salvage them
Would have liked to see a way of production where produced weapons are put into the "Corp Vault"
Just like the corp wallet, except it stores vehicles and suit/weapons in which the produced units are deposited every day at the reinforcement timer
And every tier of something you produce reduces the amount of items made each day (250 basic per day, 150 advanced per day, 50 proto per day, 15 vehicles per day, 5 officer weapons per day)
Then you "Donate" things as a CEO to certain players by clicking their name, and much like you donate money to a player, you just scroll left and right to choose how many of an item you wish to donate to that player
Closed Beta Vet/ Chromosome and Corp battle Vet/ Uprising 1.0-Now PC vet
Ex D.F. Director
Current Inner.Hell Director
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