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Meee One
Hello Kitty Logistics
941
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Posted - 2014.07.24 04:09:00 -
[1] - Quote
Logis have 30 more eHP than their scout equivalent. Logis are slower than basic mediums. Logis have low regen.
Assaults have about 75-80 more eHP than logis. Faster than basic mediums. Faster regen than their logi equivalent.
After charlie: Logis have 30 more eHP than their scout equivalent. Logis are slower than basic mediums. Logis have low regen.
Assaults have 200 more eHP than their logi equivalent. Faster than basic mediums. Faster regen than their logi equivalent. +1 Slot to be equal with their logi equivalent. More CPU/PG
Logis aren't "fine" or "balanced".
Logis are horribly broken and assaults will be another monsterously OP suit for them to deal with.
Just like the AR being OP at one point players will shriek and yell and come up with excuses as to why logis shouldn't get buffed. These are fools and should be ignored.
Logis need a buff CCP,i'm getting tired of saying it.
If assaults get eHP give logis speed and regen.
Logis are being abandoned,and this should never happen to a specialist.
Basics should be terrible,not the ones that actually take investment.
I want an actual response to this post CCP, because you're about to shaft logis again.
Seeing assaults will be getting 8 OP slots as well as OP base stats,logis deserve speed and regen.
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Meee One
Hello Kitty Logistics
943
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Posted - 2014.07.24 04:56:00 -
[2] - Quote
JRleo jr wrote:I'm just not going to bother with this one, any takers? You seriously see nothing wrong with a suit that's weak and slow?
With assaults getting 8 slots,there's 0 reason for logis to not have stats equal to basic frames atleast!
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Meee One
Hello Kitty Logistics
947
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Posted - 2014.07.24 07:44:00 -
[3] - Quote
Rusty Shallows wrote:Your posting Meee One reminds me of what Light and Heavy Frame users ended up going through most of 2013. Do not expect an answer. CCP is notorious for being oblivious. In the Eve Online game they had an exploit involving Moon Mining, it was negatively effecting the economy, it was widely know about by the time they solved it years later.
1. Logistic Frames are going to return to something like they were in Chromesome. 2.It's going to suck. 3.Don't expect a fix. 4.Just try not to laugh too hard when CCP balances things out by taking away the Equipment slot from Assaults.
1. 2. 3. 4.
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Meee One
Hello Kitty Logistics
948
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Posted - 2014.07.24 09:13:00 -
[4] - Quote
CUSE TOWN333 wrote:JRleo jr wrote:I'm just not going to bother with this one, any takers? nope this poor sap can HTFU. i have been in a under powered assault suit my whole dust life so i don't want to hear jack **** about how assaults will be better slayer suits then logis. just put down your uplink so i can spawn in and kill the things then give me some ammo. if your still trying to be a slayer logi then you don't understand dust. Dear lord,you're an idiot.
I asked for a buff seeing as Assaults will be equal slot wise.
Logistics would still have low eHP,but speed and regen to accomidate it.
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Meee One
Hello Kitty Logistics
948
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Posted - 2014.07.24 09:22:00 -
[5] - Quote
CHANCEtheChAn wrote:Meee One wrote:Logis have 30 more eHP than their scout equivalent. Logis are slower than basic mediums. Logis have low regen.
Assaults have about 75-80 more eHP than logis. Faster than basic mediums. Faster regen than their logi equivalent.
After charlie: Logis have 30 more eHP than their scout equivalent. Logis are slower than basic mediums. Logis have low regen.
Assaults have 200 more eHP than their logi equivalent. Faster than basic mediums. Faster regen than their logi equivalent. +1 Slot to be equal with their logi equivalent. More CPU/PG
Logis aren't "fine" or "balanced".
Logis are horribly broken and assaults will be another monsterously OP suit for them to deal with.
Just like the AR being OP at one point players will shriek and yell and come up with excuses as to why logis shouldn't get buffed. These are fools and should be ignored.
Logis need a buff CCP,i'm getting tired of saying it.
If assaults get eHP give logis speed and regen.
Logis are being abandoned,and this should never happen to a specialist.
Basics should be terrible,not the ones that actually take investment.
I want an actual response to this post CCP, because you're about to shaft logis again.
Seeing assaults will be getting 8 OP slots as well as OP base stats,logis deserve speed and regen.
What you are basically saying here is that you want the Logistics suits to have better stats for survivability? If this is so What you see as survivability, 90% of the rest of DUST sees as "Oh yeah, I can slay in that." Because of the Gal and Cal "Logi Slayer" spam that was 1.6, when 80% of the competitive players in Dust switched to logi classes to be slayers, the logistics class will never again be buffed outside of extra eHP Simply because of the amount of equipment a logistics player can carry is so high Any buff would make them viable to just tank with 900 armor again and sit in 8 rep hives and be able to take on whole squads on their own This is why logi stats are so low And this is why logi stats will continue to be so low You ***** about assault suits getting a buff When they basically had were the same stats as a logistics suit to begin with and only 1 equipment slot Assault suits stats were BARELY over that of logi suits, and had no real role or monetary value at all to the team, and also couldn't even fit barely any proto gear on Cal and Min assaults Case closed "Logistics were OP at one point so they should suffer forevermore because of it'.
Lolno,logistics are specialists and they need specialist stats.
If Assaults get eHP then give speed and regen to logistics.
Slots being equal means an assault will always out tank them.
So,i believe logistics should have the ability to flee and survive while fleeing. Hence speed and regen.
Seeing as a post charlie world will be exceedingly lethal for logistics.
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Meee One
Hello Kitty Logistics
948
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Posted - 2014.07.24 09:54:00 -
[6] - Quote
CHANCEtheChAn wrote:Meee One wrote:CHANCEtheChAn wrote:Meee One wrote:Logis have 30 more eHP than their scout equivalent. Logis are slower than basic mediums. Logis have low regen.
Assaults have about 75-80 more eHP than logis. Faster than basic mediums. Faster regen than their logi equivalent.
After charlie: Logis have 30 more eHP than their scout equivalent. Logis are slower than basic mediums. Logis have low regen.
Assaults have 200 more eHP than their logi equivalent. Faster than basic mediums. Faster regen than their logi equivalent. +1 Slot to be equal with their logi equivalent. More CPU/PG
Logis aren't "fine" or "balanced".
Logis are horribly broken and assaults will be another monsterously OP suit for them to deal with.
Just like the AR being OP at one point players will shriek and yell and come up with excuses as to why logis shouldn't get buffed. These are fools and should be ignored.
Logis need a buff CCP,i'm getting tired of saying it.
If assaults get eHP give logis speed and regen.
Logis are being abandoned,and this should never happen to a specialist.
Basics should be terrible,not the ones that actually take investment.
I want an actual response to this post CCP, because you're about to shaft logis again.
Seeing assaults will be getting 8 OP slots as well as OP base stats,logis deserve speed and regen.
What you are basically saying here is that you want the Logistics suits to have better stats for survivability? If this is so What you see as survivability, 90% of the rest of DUST sees as "Oh yeah, I can slay in that." Because of the Gal and Cal "Logi Slayer" spam that was 1.6, when 80% of the competitive players in Dust switched to logi classes to be slayers, the logistics class will never again be buffed outside of extra eHP Simply because of the amount of equipment a logistics player can carry is so high Any buff would make them viable to just tank with 900 armor again and sit in 8 rep hives and be able to take on whole squads on their own This is why logi stats are so low And this is why logi stats will continue to be so low You ***** about assault suits getting a buff When they basically had were the same stats as a logistics suit to begin with and only 1 equipment slot Assault suits stats were BARELY over that of logi suits, and had no real role or monetary value at all to the team, and also couldn't even fit barely any proto gear on Cal and Min assaults Case closed "Logistics were OP at one point so they should suffer forevermore because of it'. Lolno,logistics are specialists and they need specialist stats. If Assaults get eHP then give speed and regen to logistics. Slots being equal means an assault will always out tank them. So,i believe logistics should have the ability to flee and survive while fleeing. Hence speed and regen. Seeing as a post charlie world will be exceedingly lethal for logistics. Do you even play logistics in a squad? " Flee and survive"? If your playing logistics as a support role (as is intended) You should always be around your squad mates in which you should never have to "Flee" as you should ALWAYS be in 2 vs 1 situations You say Assaults will always out-tank you Well DUH The assault suit is a run into the front lines suit One of the last "Lone wolf" suits left They don't have any cover or support or very much regen While with 3 or 4 equip slots ANY logistics player can get WELL over 1000 eHP PLUS Enough healing equipment to make Steven Hawking walk again You say you want "Speed and regen" if assault suits get eHP You act like an extra 150 eHP matters over speed and regen CCP gave scouts "Speed and regen" AND LOOK WHAT HAPPENED! As it stands, after Charlie, logis will STILL have a 2 second faster average shield recharge time, 15% faster hacking, 33% farther scanning distance, AND 10% better scan precision than an assault suit Assault will be faster, more possible eHP, and more stamina (Slayer bonuses, all of them) If ANYTHING needs to be given to logis, its that they need a lower scan profile and increased scan precision for better E-war fittings MAYBE a 5 HP/s shield recharge bonus IF the assault recharges get a buff Otherwise no, logis are fine where they are, its more about skill and awareness when being a logi more than anything Tbh any buff is fine as long as logistics Isn't forgotten.
Those bonuses work too.
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Meee One
Hello Kitty Logistics
953
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Posted - 2014.07.24 18:02:00 -
[7] - Quote
The average cost for a Pro logistics with all equipment is easily 250k isk. Assaults Are half that.
The average sp investment is 2x that of an assault as well.
That is why.
And everyone here is of the concensus logistics shouldn't get buffed even after such a hefty investment?
You are all the dumbest people i have ever met.
In other games my dedication would be rewarded by having survivability.
And WP isn't a 'reward' i can't use WP to stop damage and i can't use it to buy fittings.
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Meee One
Hello Kitty Logistics
953
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Posted - 2014.07.24 18:19:00 -
[8] - Quote
Adipem Nothi wrote:Meee One wrote: You seriously see nothing wrong with a suit that's weak and slow?
I see something that's wrong ... It shouldn't take three point-blank shotgun blasts to kill a f*cking medic. It should take two. You want to kill a 250k isk suit in two shots?
Let me guess,with a 1,500 isk shotgun...
And by your logic that's ok 'because it's a logistics and it's supposed to die easily'.
Yeah... It's painful how stupid that all sounds.
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Meee One
Hello Kitty Logistics
953
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Posted - 2014.07.24 18:22:00 -
[9] - Quote
TechMechMeds wrote:Meee One wrote:The average cost for a Pro logistics with all equipment is easily 250k isk. Assaults Are half that.
The average sp investment is 2x that of an assault as well.
That is why.
And everyone here is of the concensus logistics shouldn't get buffed even after such a hefty investment?
You are all the dumbest people i have ever met.
In other games my dedication would be rewarded by having survivability.
And WP isn't a 'reward' i can't use WP to stop damage and i can't use it to buy fittings. You have given no valid reason but your own opinion of why they should based on what you think about the numbers. You then repeatedly call people stupid. Looking good mate, carry on. The numbers isk wise say ' this is valuable it should survive longer'.
Sp wise it says 'this takes dedication it should be respected'.
Yet logistics get fought tooth and nail on both of those things.
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Meee One
Hello Kitty Logistics
953
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Posted - 2014.07.24 18:25:00 -
[10] - Quote
Boot Booter wrote:Logis don't need to be buffed.
Calling people dumb really doesn't help your case either.
I have both min assault and logi. My best logi fit has around 800 eHP and nearly all proto equipment. This suit is an absolute monster when supporting your squad like you are supposed to. Drop links for heavies to spawn on, drop ammo for everyone, scan the field, and latch on to your heavies. None of these actions require you to have higher speed, regen, or hp. In fact if you as a logistics are taking high amounts of damage from direct fire, you're doing it wrong. You job is to support.
The assault on the other hand has to get in there and engage the enemy. This means dealing with hmg 1500 hp heavies. Dancing with shotgun scouts. Fending of other assaults. Assaults need high speed, hp and regen to do these things with minimal eWar or logistic support. That is their role.
The logi is currently a very important role in PC as much so as heavies and scouts. A single logi can make 2 heavies seem like 4. Point is, this tells me that the role is in a good place and is balanced currently.
Logis don't need to be buffed. After charlie logistics will be unfairly gimped for the costs.
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Meee One
Hello Kitty Logistics
953
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Posted - 2014.07.24 18:41:00 -
[11] - Quote
I like how some are implying it's my opinion that logistics has 30 eHP more than a scout.
I also like how they think that it's my opinion that logistics moves 1m faster than heavies.
Or that because of the low scout eHP they get speed and regen. Or that it's because of having high eHP that heavies are so slow.
Or that logistics is horribly broken because it suffers both penalties with 0 of the rewards.
logistics has neither high regen/speed or innately high eHP,yet it's stats say it has both,minus the high eHP,speed and regen of course.
Yes, these facts are clearly only my opinion.
And with assaults getting 8 slots and 150 additional eHP,my 'opinions' will become more obvious to anyone that actually cares about the logistics role.
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Meee One
Hello Kitty Logistics
958
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Posted - 2014.07.24 19:23:00 -
[12] - Quote
TechMechMeds wrote:No not that, its just that your opinion on what you think about them is just an opinion.
There's no debate on the numbers.
Your opinion is as worthless as mine but your hype about how gimped they are is exactly that, just a hype.
You are making out like they are going to get annihilated. 'Going to'? Lol,they do now!
It will be even worse after charlie!
In ANY gunfight logistics is always the first killed,even when not using equipment.
I've been in matches where all the logis were massacred by scouts and heavies and even assaults.
The assaults,scouts and heavies on my team died 2-3 times max,the logis including myself were hunted vigorously i died 6 times and i was the one with the best survival rate.
It's was so bad the enemies ignored the objective to charge into the redline to kill logis.
A group of assaults heavies and scouts were closely clustered together,but did you know who the enemies OBd? A single logistics trying to run away and survive.
All the logis got negative KD/Rs and less than 100 wps.No one was covering any of us,and they didn't kill the enemies attacking us until we were already downed.
They didn't revive a single logistics,they would walk on by with a needle and pick up the suit next to you,because it wasn't a logistics.
I'm experiencing matches like that more and more frequently,and i feel i have the right to survive in cases like that where your plight is being ignored by allies and being exploited by enemies.
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Meee One
Hello Kitty Logistics
959
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Posted - 2014.07.24 19:52:00 -
[13] - Quote
Varoth Drac wrote:Ok Meee One, now I'm pretty sure you are just trolling.
People not reviving you because you are a logi?
People ignoring objectives and chasing you into the redline because you are a logi?
Singling you out with orbitals?
Made me laugh. It would because it's never happened to you.
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Meee One
Hello Kitty Logistics
960
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Posted - 2014.07.24 20:21:00 -
[14] - Quote
Alena Ventrallis wrote:Logis do need a buff because as people have pointed out, they shouldn't be slaying, they should be logi-ing. This means that they don't have the luxury of fighting back all the time, should they be engaged. They need high health, medium regen, slow speed compared to other medium suits. Assaults should be fast regen, medium health, medium speed. Now, about slayer logis. What makes a suit a "slayer"? The ability to kill more often than other types of suits. The reason we had slayer logis in the first place was because there wasn't a suit built around slaying. Assaults had no bonuses around slaying for a long time (shield recharge on a Gallente assault, anyone remember that?) I outline here my idea for helping the assault suit be the slayer suit, as they are intended to be. Highlights include: 1. Assaults get the 2% light/sidearm damage per level that commandos have. ommandos get 20% incrased mag size and max ammo per level. 2. Assaults get a bonus to their racial weapon, and possibly a bonus to racial tank, if need be. 3. Assaults lose their equipment slot. These changes, which go into more detail in my thread, allow assaults to be better slayers, while giving up their equipment slot so that they must rely on the logi for ammo, reps, links, etc. The logi relies on the assaults to protect it, since it has no bonuses to weapon damage, and thus cannot go toe to toe with another assault suit. This creates a mutual reliance on each other where the whole squad is more powerful than the sum of its parts. Well,logistics already has medium regen and is slow we're 2/3 of the way there.
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