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CHANCEtheChAn
0uter.Heaven
595
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Posted - 2014.07.24 09:12:00 -
[1] - Quote
Meee One wrote:Logis have 30 more eHP than their scout equivalent. Logis are slower than basic mediums. Logis have low regen.
Assaults have about 75-80 more eHP than logis. Faster than basic mediums. Faster regen than their logi equivalent.
After charlie: Logis have 30 more eHP than their scout equivalent. Logis are slower than basic mediums. Logis have low regen.
Assaults have 200 more eHP than their logi equivalent. Faster than basic mediums. Faster regen than their logi equivalent. +1 Slot to be equal with their logi equivalent. More CPU/PG
Logis aren't "fine" or "balanced".
Logis are horribly broken and assaults will be another monsterously OP suit for them to deal with.
Just like the AR being OP at one point players will shriek and yell and come up with excuses as to why logis shouldn't get buffed. These are fools and should be ignored.
Logis need a buff CCP,i'm getting tired of saying it.
If assaults get eHP give logis speed and regen.
Logis are being abandoned,and this should never happen to a specialist.
Basics should be terrible,not the ones that actually take investment.
I want an actual response to this post CCP, because you're about to shaft logis again.
Seeing assaults will be getting 8 OP slots as well as OP base stats,logis deserve speed and regen.
What you are basically saying here is that you want the Logistics suits to have better stats for survivability?
If this is so
What you see as survivability, 90% of the rest of DUST sees as "Oh yeah, I can slay in that."
Because of the Gal and Cal "Logi Slayer" spam that was 1.6, when 80% of the competitive players in Dust switched to logi classes to be slayers, the logistics class will never again be buffed outside of extra eHP
Simply because of the amount of equipment a logistics player can carry is so high
Any buff would make them viable to just tank with 900 armor again and sit in 8 rep hives and be able to take on whole squads on their own
This is why logi stats are so low
And this is why logi stats will continue to be so low
You ***** about assault suits getting a buff
When they basically had were the same stats as a logistics suit to begin with and only 1 equipment slot
Assault suits stats were BARELY over that of logi suits, and had no real role or monetary value at all to the team, and also couldn't even fit barely any proto gear on Cal and Min assaults
Case closed
Closed Beta Vet/ Chromosome and Corp battle Vet/ Uprising 1.0-Now PC vet
Ex D.F. Director
Current Inner.Hell Director
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CHANCEtheChAn
0uter.Heaven
596
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Posted - 2014.07.24 09:48:00 -
[2] - Quote
Meee One wrote:CHANCEtheChAn wrote:Meee One wrote:Logis have 30 more eHP than their scout equivalent. Logis are slower than basic mediums. Logis have low regen.
Assaults have about 75-80 more eHP than logis. Faster than basic mediums. Faster regen than their logi equivalent.
After charlie: Logis have 30 more eHP than their scout equivalent. Logis are slower than basic mediums. Logis have low regen.
Assaults have 200 more eHP than their logi equivalent. Faster than basic mediums. Faster regen than their logi equivalent. +1 Slot to be equal with their logi equivalent. More CPU/PG
Logis aren't "fine" or "balanced".
Logis are horribly broken and assaults will be another monsterously OP suit for them to deal with.
Just like the AR being OP at one point players will shriek and yell and come up with excuses as to why logis shouldn't get buffed. These are fools and should be ignored.
Logis need a buff CCP,i'm getting tired of saying it.
If assaults get eHP give logis speed and regen.
Logis are being abandoned,and this should never happen to a specialist.
Basics should be terrible,not the ones that actually take investment.
I want an actual response to this post CCP, because you're about to shaft logis again.
Seeing assaults will be getting 8 OP slots as well as OP base stats,logis deserve speed and regen.
What you are basically saying here is that you want the Logistics suits to have better stats for survivability? If this is so What you see as survivability, 90% of the rest of DUST sees as "Oh yeah, I can slay in that." Because of the Gal and Cal "Logi Slayer" spam that was 1.6, when 80% of the competitive players in Dust switched to logi classes to be slayers, the logistics class will never again be buffed outside of extra eHP Simply because of the amount of equipment a logistics player can carry is so high Any buff would make them viable to just tank with 900 armor again and sit in 8 rep hives and be able to take on whole squads on their own This is why logi stats are so low And this is why logi stats will continue to be so low You ***** about assault suits getting a buff When they basically had were the same stats as a logistics suit to begin with and only 1 equipment slot Assault suits stats were BARELY over that of logi suits, and had no real role or monetary value at all to the team, and also couldn't even fit barely any proto gear on Cal and Min assaults Case closed "Logistics were OP at one point so they should suffer forevermore because of it'. Lolno,logistics are specialists and they need specialist stats. If Assaults get eHP then give speed and regen to logistics. Slots being equal means an assault will always out tank them. So,i believe logistics should have the ability to flee and survive while fleeing. Hence speed and regen. Seeing as a post charlie world will be exceedingly lethal for logistics.
Do you even play logistics in a squad?
" Flee and survive"?
If your playing logistics as a support role (as is intended)
You should always be around your squad mates in which you should never have to "Flee" as you should ALWAYS be in 2 vs 1 situations
You say Assaults will always out-tank you
Well DUH
The assault suit is a run into the front lines suit
One of the last "Lone wolf" suits left
They don't have any cover or support or very much regen
While with 3 or 4 equip slots ANY logistics player can get WELL over 1000 eHP PLUS Enough healing equipment to make Steven Hawking walk again
You say you want "Speed and regen" if assault suits get eHP
You act like an extra 150 eHP matters over speed and regen
CCP gave scouts "Speed and regen"
AND LOOK WHAT HAPPENED!
As it stands, after Charlie, logis will STILL have a 2 second faster average shield recharge time, 15% faster hacking, 33% farther scanning distance, AND 10% better scan precision than an assault suit
Assault will be faster, more possible eHP, and more stamina (Slayer bonuses, all of them)
If ANYTHING needs to be given to logis, its that they need a lower scan profile and increased scan precision for better E-war fittings
MAYBE a 5 HP/s shield recharge bonus IF the assault recharges get a buff
Otherwise no, logis are fine where they are, its more about skill and awareness when being a logi more than anything
Closed Beta Vet/ Chromosome and Corp battle Vet/ Uprising 1.0-Now PC vet
Ex D.F. Director
Current Inner.Hell Director
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CHANCEtheChAn
0uter.Heaven
596
|
Posted - 2014.07.24 10:18:00 -
[3] - Quote
Meee One wrote:CHANCEtheChAn wrote:Meee One wrote:CHANCEtheChAn wrote:Meee One wrote:Logis have 30 more eHP than their scout equivalent. Logis are slower than basic mediums. Logis have low regen.
Assaults have about 75-80 more eHP than logis. Faster than basic mediums. Faster regen than their logi equivalent.
After charlie: Logis have 30 more eHP than their scout equivalent. Logis are slower than basic mediums. Logis have low regen.
Assaults have 200 more eHP than their logi equivalent. Faster than basic mediums. Faster regen than their logi equivalent. +1 Slot to be equal with their logi equivalent. More CPU/PG
Logis aren't "fine" or "balanced".
Logis are horribly broken and assaults will be another monsterously OP suit for them to deal with.
Just like the AR being OP at one point players will shriek and yell and come up with excuses as to why logis shouldn't get buffed. These are fools and should be ignored.
Logis need a buff CCP,i'm getting tired of saying it.
If assaults get eHP give logis speed and regen.
Logis are being abandoned,and this should never happen to a specialist.
Basics should be terrible,not the ones that actually take investment.
I want an actual response to this post CCP, because you're about to shaft logis again.
Seeing assaults will be getting 8 OP slots as well as OP base stats,logis deserve speed and regen.
What you are basically saying here is that you want the Logistics suits to have better stats for survivability? If this is so What you see as survivability, 90% of the rest of DUST sees as "Oh yeah, I can slay in that." Because of the Gal and Cal "Logi Slayer" spam that was 1.6, when 80% of the competitive players in Dust switched to logi classes to be slayers, the logistics class will never again be buffed outside of extra eHP Simply because of the amount of equipment a logistics player can carry is so high Any buff would make them viable to just tank with 900 armor again and sit in 8 rep hives and be able to take on whole squads on their own This is why logi stats are so low And this is why logi stats will continue to be so low You ***** about assault suits getting a buff When they basically had were the same stats as a logistics suit to begin with and only 1 equipment slot Assault suits stats were BARELY over that of logi suits, and had no real role or monetary value at all to the team, and also couldn't even fit barely any proto gear on Cal and Min assaults Case closed "Logistics were OP at one point so they should suffer forevermore because of it'. Lolno,logistics are specialists and they need specialist stats. If Assaults get eHP then give speed and regen to logistics. Slots being equal means an assault will always out tank them. So,i believe logistics should have the ability to flee and survive while fleeing. Hence speed and regen. Seeing as a post charlie world will be exceedingly lethal for logistics. Do you even play logistics in a squad? " Flee and survive"? If your playing logistics as a support role (as is intended) You should always be around your squad mates in which you should never have to "Flee" as you should ALWAYS be in 2 vs 1 situations You say Assaults will always out-tank you Well DUH The assault suit is a run into the front lines suit One of the last "Lone wolf" suits left They don't have any cover or support or very much regen While with 3 or 4 equip slots ANY logistics player can get WELL over 1000 eHP PLUS Enough healing equipment to make Steven Hawking walk again You say you want "Speed and regen" if assault suits get eHP You act like an extra 150 eHP matters over speed and regen CCP gave scouts "Speed and regen" AND LOOK WHAT HAPPENED! As it stands, after Charlie, logis will STILL have a 2 second faster average shield recharge time, 15% faster hacking, 33% farther scanning distance, AND 10% better scan precision than an assault suit Assault will be faster, more possible eHP, and more stamina (Slayer bonuses, all of them) If ANYTHING needs to be given to logis, its that they need a lower scan profile and increased scan precision for better E-war fittings MAYBE a 5 HP/s shield recharge bonus IF the assault recharges get a buff Otherwise no, logis are fine where they are, its more about skill and awareness when being a logi more than anything Tbh any buff is fine as long as logistics Isn't forgotten. Those bonuses work too. Why would logistics be forgotten?
The ONLY class that could put them out is the scout class
But the logi bonuses are too good
There will ALWAYS be a need for logistics
Closed Beta Vet/ Chromosome and Corp battle Vet/ Uprising 1.0-Now PC vet
Ex D.F. Director
Current Inner.Hell Director
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CHANCEtheChAn
0uter.Heaven
600
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Posted - 2014.07.24 14:43:00 -
[4] - Quote
Jack McReady wrote:Varoth Drac wrote:Jack McReady wrote:there is no reason that logi is the only suit that has such a big difference in base stats in terms of HP and speed compared to the basic frame Four equipment slots. reread what I wrote, rethink and then maybe you manage to get out of the pigeonholing to post something valuable with a proper argument FOUR equipment slots
Closed Beta Vet/ Chromosome and Corp battle Vet/ Uprising 1.0-Now PC vet
Ex D.F. Director
Current Inner.Hell Director
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CHANCEtheChAn
0uter.Heaven
614
|
Posted - 2014.07.24 23:50:00 -
[5] - Quote
Meee One wrote:TechMechMeds wrote:No not that, its just that your opinion on what you think about them is just an opinion.
There's no debate on the numbers.
Your opinion is as worthless as mine but your hype about how gimped they are is exactly that, just a hype.
You are making out like they are going to get annihilated. 'Going to'? Lol,they do now! It will be even worse after charlie! In ANY gunfight logistics is always the first killed,even when not using equipment. I've been in matches where all the logis were massacred by scouts and heavies and even assaults. The assaults,scouts and heavies on my team died 2-3 times max,the logis including myself were hunted vigorously i died 6 times and i was the one with the best survival rate. It's was so bad the enemies ignored the objective to charge into the redline to kill logis. A group of assaults heavies and scouts were closely clustered together,but did you know who the enemies OBd? A single logistics trying to run away and survive. All the logis got negative KD/Rs and less than 100 wps.No one was covering any of us,and they didn't kill the enemies attacking us until we were already downed. They didn't revive a single logistics,they would walk on by with a needle and pick up the suit next to you,because it wasn't a logistics. I'm experiencing matches like that more and more frequently,and i feel i have the right to survive in cases like that where your plight is being ignored by allies and being exploited by enemies.
Negative KD/R and >100 wps
Yeah I can see now where the hate is coming from, as you must be an absolutely terrible logi
Logistics role is a very specific role where you CHOOSE to take on the burden of your team
It is one of the only roles in the game where you have to constantly be in more than 1 place at once, and have to pay attention to just about every other person but yourself
In DUST this translates to needing many things to do your job, and so, much SP and ISK is needed
The main problem is that in DUST, the prices do not reflect the suits and equipment as they should, IE Heavy suits and HMGs used to cost the big bucks to use so they were always a specialized role instead of the heavy spam we have today
But proto logi with proto equipment has ALWAYS been expensive
It comes with the territory
But as in MOST MMOs
You kill the healer, you kill the team, so yeah your gonna have a huge target on your back, but that doesn't matter
In a competitive environment (PC or organized squads of 6) you should ALWAYS BE SURROUNDED BY FRIENDLIES
As a logistics, if your squad is not near you then you are doing something wrong (No uplinks to spawn, too many died, etc.)
Therefore if your getting shot at, which you will be, odds are there are people around to help
Logistics is a low kill/high death/Expensive class and that comes with being a logistics player
Hell, half of our logis in PC get more actual deaths from suicides because they ran out of equipment than actual deaths
They don't suicide because they are Kamikazes, or their stupid, they do it for the team, no matter the cost
It seems to me by your testimony, that you are not fit to don't the "Dedicated logi" banner, and the logistics players in my corps would have shunned you forever ago
Its obvious going in that logistics is a expensive/sp intensive class to go into
So don't ***** that you had to do it to be effective
If you don't want to be effective as a support
Than the logistics class is not right for you
Closed Beta Vet/ Chromosome and Corp battle Vet/ Uprising 1.0-Now PC vet
Ex D.F. Director
Current Inner.Hell Director
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