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Harpyja
Legio DXIV
2137
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Posted - 2014.07.23 18:18:00 -
[1] - Quote
WTF CCP!! Why did you screw up the assaults!
1st complaint: Why is proto getting buffed while standard is getting nerfed?! Why the hell would you make proto even more powerful over standard? Proto suits already offer benefits that are much higher than marginal, why would you make the benefits even higher? Why are you catering to the protostompers to make protostomping easier?!
2nd complaint: Why is Gallente getting more CPU AND PG than Amarr?! Amarr is supposed to be the better armor tanker, not Gallente. Also, did you forget how much PG scrambler rifles cost?! Amarr needs to have the highest PG hands down to fit those armor modules and scrambler rifles.
3rd complaint: I see that you've added an additional slot. That's great and all, but then why are you keeping CPU/PG levels around the same as they are now? More slots = more CPU/PG, not less.
Good. F*cking. Job. Assaults will still suck compared to scouts. (Maybe not Gallente because they'll be the only ones to be able to stack armor to their heart's content).
"By His light, and His will"- The Scriptures, 12:32
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Harpyja
Legio DXIV
2137
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Posted - 2014.07.23 18:34:00 -
[2] - Quote
Adipem Nothi wrote:Are we looking at the same spreadsheet? This one.
My question is, just why? CCP should at least approach their hotfixes by providing buffs that they think are too small, let the community tell them how much is needed, instead of offering nice buffs (which I think were completely reasonable for the assaults, some only needed more buffing) and then taking them back and replacing them with worse buffs and/or nerfs. That's what irks me the most. I was looking forward to putting 2 complex ferroscales and 2 complex armor reps on my advanced Amarr assault. Now I won't be able to take advantage of that fourth slot because my PG isn't getting an increase.
"By His light, and His will"- The Scriptures, 12:32
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Harpyja
Legio DXIV
2137
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Posted - 2014.07.23 19:28:00 -
[3] - Quote
I don't like the latest changes. The previous changes were obviously buffs and felt like buffs. Now, it just feels like a trade-off. More slots, yay! But same fitting, no!
So now if I want to use that extra slot, I need to downgrade other modules. Seriously CCP? Assaults need buffing and this is what you do? "We'll give you an extra slot, but only if you downgrade your other slots. Suck it." God. F*cking. Damn.
Can I please have a respec so I can skill out of Amarr assault and into Caldari scout? Wallhacks, invisiblity, and higher mobility sound much more appealing while having the same firepower and EHP as an assault. Let's not forget the exploit that I can use by strafing left-right and bunny hopping to avoid almost all shots.
"By His light, and His will"- The Scriptures, 12:32
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Harpyja
Legio DXIV
2137
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Posted - 2014.07.23 19:45:00 -
[4] - Quote
JRleo jr wrote:Amarr has 4 more pg Whoop-de-f*cking-doo.
While my ScR costs 16 PG, your AR costs 6 PG. I actually nerf my ability to fit better modules fitting my racially preferred weapon; with these changes, Gallente can fit much more easily than Amarr, given that if both fit their racial light weapon, Amarr will have less PG to play with than Gallente. On those grounds alone Amarr should have 10 more PG than Gallente. It should even be greater than a 10 PG difference because Amarr is supposed to be the better armor tanker, so it should have extra PG to fit better armor modules.
"By His light, and His will"- The Scriptures, 12:32
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