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Cody Sietz
SVER True Blood Dark Taboo
3665
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Posted - 2014.07.22 13:03:00 -
[1] - Quote
Poor CalScouts, getting nerfed.
Now they will only be able to scan everything within 100 meters 24/7 and give everyone in their squad(and themselves) a super advantage. Not to mention they are gaining damps.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Cody Sietz
SVER True Blood Dark Taboo
3665
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Posted - 2014.07.22 14:14:00 -
[2] - Quote
Luis rules 1st wrote:This is stupid... As simple as that.
Everything that's decent in the game gets nerfed or crippled close to non usable. A lot of people skilled into the suit because of the passive scan, and it seems they'll remove it... Yet, people keeps complaining.
Can't base your decision on who kills who, btw. I kill heavies...? yeah, but at the right distance with any suit. Engaging at the right range is the key here and you cannot say any scout or suit is OP due that.
Because it has too high total HP!? WTF!!!?? So stupid. First of all, you are complaining that the Caldari Scout has too much HP, but the truth is that Galente Scout could have even more. Armor plates cost less and gives a huge buff. The Amarr could do it as well.
Gallente got nerfed worst, But now that Caldari is on the chopping block everybody gives a damn about not nerfing this and that.
Either turn everything back to 1.8 numbers and let everything be(while buffing everything that is useless)
Or continue with balancing we have going on now.
Or just skill Amarr because they keep getting buffed when not needed(getting extra slots while not giving up anything in return)
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Cody Sietz
SVER True Blood Dark Taboo
3665
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Posted - 2014.07.22 14:17:00 -
[3] - Quote
BlazeXYZ wrote:Cody Sietz wrote:Poor CalScouts, getting nerfed.
Now they will only be able to scan everything within 100 meters 24/7 and give everyone in their squad(and themselves) a super advantage. Not to mention they are gaining damps. Don't they have to stack precision enhancers to that know. There losing the precision bonus right, so how can they scan everything within 100 meters. I'm confused. The dampening bonus however is just random. That just saying the gallente scout has no role as a scout since caldari is given dampening. I still have no idea what they were thinking with the damps. I guess it's so they can hide and run range amps.
As for the precision mods, with 2 of them they will be able to scan nearly everything. With 3-4 they will be able to scan everything except max triple damp Gallente/Caldari scouts.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Cody Sietz
SVER True Blood Dark Taboo
3666
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Posted - 2014.07.22 16:09:00 -
[4] - Quote
Luis rules 1st wrote:Leeroy Gannarsein wrote: Yep, my triple damp CalScout will be super OP.
Wait! What!!?? How exactly are you gonna fit 3 (Three) dampeners in 2 (TWO) slots? Dampeners were low slots the last time I checked and Caldari scout has two, unless I missed something... Otherwise... I need to know that!! 2 damps and a Proto cloak.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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