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CUSE TOWN333
KILL-EM-QUICK RISE of LEGION
919
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Posted - 2014.07.22 05:17:00 -
[1] - Quote
i usually don't like when things have to be nerfed but you hit the nail on the head.
KEQ diplomat/ intel /GC officer
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CUSE TOWN333
KILL-EM-QUICK RISE of LEGION
919
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Posted - 2014.07.22 09:13:00 -
[2] - Quote
Brokerib wrote:Some very reasonable points OP. The OG scout community is working with CCP Rattati to try and reign in a number of these issues in both the short and medium term.
I would recommend waiting for Charlie to drop and then re-assessing. Buffing the Assault so that the difference between light and medium suits is more pronounced, along with changes to EWAR within the scout suits should provide a push towards better balance between the classes, and changes to HP modules that will push scouts away from armor tanking. Hopefully...it may actually take until Delta (with the proposed addition of efficacy bonuses and removal of shared passive scans) for that to really eventuate.
I'd disagree on one point, which is recharge on scouts. Looking at the suits through the Destiny paradigm does not accurately reflect balance in Dust. Due to the extremely low EHP on scouts fitted for their role (most of my fits run between 200 and 300 EHP), high recharge and agility is a necessity. My buffer is very limited, so being able to rebuild that quickly is crutial to playing an effective hit-and-run/flanking role. I would hope that the changes to Assaults in Charlie would allow then to achieve similar or greater recharge values, if fitted for it. But the changes already underway should go some way to adressing your concerns.
o7 nope scouts cant have the best speed, regen,ewar, and be freaking invisible. what does a scout need faster regen then a assault when he can run out of the area and turn invisible.
KEQ diplomat/ intel /GC officer
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CUSE TOWN333
KILL-EM-QUICK RISE of LEGION
927
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Posted - 2014.07.23 07:00:00 -
[3] - Quote
Adipem Nothi wrote:@ Shayz
Read the entire post; agreed with many of your points. As Broker pointed out earlier, we've reached out to the Devs in hopes of seeing some of these issues resolved.
The central theme of our proposal is efficacy bonuses. We believe that "slayer" Scouts should leave behind their scout-perks when they tank up and pretend to be Assaults. By replacing base bonuses with their equivalent in efficacy bonuses, we believe we'd see an increase in ewar module usage (and a decrease in hp tank).
600+ HP Scouts are a joke; they should be the exception, not the norm. We hope to see fewer of these abominations come Charlie; with luck, the ham-fisted slayer crowd will migrate to the Assault frame. Should they linger, we look forward to implementation of efficacy bonuses come Delta.
All that to say, the Scout Community agrees with a number of your assessments and has been working collectively toward seeing these issues resolved. Yatta yatta.
While I'm here .... aren't you an uber-logi?
Seeing as Scouts are doing their part, perhaps you can talk sense to some of your Heavy friends? They're a 'bit spam-sandwiched these days, and they are quite sensitive about it. At least when we bring up the issue.
Maybe you'll have better luck :-) ok fair enuf i run heavy as my second role and yes its OP. to fix the heavy you need to turn the fire rate of the HMG back down to were it used to be or buff all the rifles back to were they used to be. the reason the heavy became OP is a couple patchs ago they nerfed all the rifles but didn't nerf the HMG so this needs to be looked at and balanced.
KEQ diplomat/ intel /GC officer
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CUSE TOWN333
KILL-EM-QUICK RISE of LEGION
934
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Posted - 2014.07.24 07:44:00 -
[4] - Quote
Unidentified Caldarian wrote:iKILLu osborne wrote:I-Shayz-I wrote:Scheneighnay McBob wrote:They're already getting nerfed next hotfix, the precision bonus is getting removed. Everyone keeps saying this is a nerf Yet all this does is make it so that Gallente scouts are more effective against sneaking up on these suits. They still have the 50 hp/s regen yes? They can still tank 450 shield yes? They can still do everything better than an assault with base stats yes? oh stfu every match i see you play you go 20+/5-, your trying to nerf cal scout into non existence. If your suggestions were implemented there be no specialty left to the cal scouts name. To tell the truth i think your a butthurt little bltch thats only competition is cal scout, get guud or go play cod Lol there is so much idiocy in that statement. But I'm only bringing up a couple points. - Shayz needs to get good? You even told him he gets "20+/5-" a match. - Caldari Scout is the best scout because of the Shield (which is ridiculously high (493? wtf)). - Shayz is right. Caldari is OP. Let's face it. Again the game was FINE without the Caldari Scout. i have never seen anyone who has ever ran a FOTM suit or gun ever sit down and be able to admit the suit they run is OP. so they have a hard time with a discussion and most times just say get good for there fear of being nerfed.
KEQ diplomat/ intel /GC officer
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