Patrick57
Fatal Absolution General Tso's Alliance
7818
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Posted - 2014.07.22 03:38:00 -
[3] - Quote
Monkey MAC wrote:Are you complaing about the EHP? The maximum achievable Tank is currently about 1600 EHP, this may seem like a lot, but for perspective a Standard Assault Rifle carries 1,800dmg per clip which it dispenses in less than 4 seconds.
Now you also have to consider this 'Extreme EHP' comes at some sacrifices, mostly Gùå Largest Hitbox Gùå Slowest Speed Gùå Lack of Equipment
So what exactly is the problem here?
Are you prehaps complaining about the HMG? Currently the Highest Achievable DPS from the HMG is 800 DPS at the Far flung range of 30m. After that it's effectiveness drops rapidly until it's effective range at about 45m. Now this sounds very powerful, but there are a few considerations to be made.
Firstly EVERY rifle in the game vastly outranges it, even the Assault Rifle. Provided you put enough distance between you there is nothing he can do.
Secomdly the HMG has poor accuracy even after 20m you begin to loose DPS because your spread is so wide, by the time you reach further than 30m the only way to reliably submit damage is to stop, crouch and ADS making you an even easier target.
In short if you are having trouble with Heavies you either need to 1. Not engage them in the tight spaces they are designed for 2. Get good
I'll let you figure out which one aplies here. What about maps that are based in / around a complex? How can you counter 8-10 Heavies in the middle of the city if you aren't a Heavy yourself? Don't give me the "shotgun scout with REs, duh" excuse. Only the most talented Scouts can take out 3-4 Heavies in a row, without dying, and any Heavy with eyes can see a Scout coming at them, and if they're shot in the back they just turn around, backpedal, and strafe a bit to avoid the shots.
I ran around as a ~500ish HP Proto Gal Scout all Friday and Saturday, with a Duvolle AR, and I saw at least 6 heavies 4/5 matches (although, to be fair, I played against Alex-ZX a lot XD). Something needs to be done about spam, although that does lead to an inevitable nerf (or, possibly an indirect nerf, like changing maps to be more open, but that's highly unlikely).
Also, about your AR damage vs Heavy HP: The Duvolle AR does 453.2 DPS, far lower than an HMG, and still has a low range. When caught in a Heavy's optimal (which I often was - this goes back to the spam, combined with the AR's low range), I had no chance. Their large HP combined with their huge DPS and my low HP / DPS made me completely useless.
But, I digress.
The point is, the spam is outrageous, and nearly impossible to counter inside city maps, which are a good portion of all the maps.
Also, I am a Heavy and Scout, and I'd be perfectly fine with a Heavy nerf.
King Thunderbolt is my number one fan. :D
TFR
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