GJMAD Revamped
Forty-Nine Fedayeen Minmatar Republic
0
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Posted - 2014.07.19 03:41:00 -
[1] - Quote
As for the Op, scan are apparently to effective against the more known players in this game so in term get them more attention and in term get the more bad of wagon.
While as long as my scout can't be scanned by any suit that should equal balance in the eyes of CCP.
Can you tell the sarcasm.
Dampening has no real counter is the point here. As for just using your eyes, that gets completely ruined by lighting. Lighting issues can make a running scout completely invisible. As mentioned above, having to hawk eye the entire match shouldn't be the only(barely) counter for dampening.
My point
2 damps on my pro gal scout will get under any scans for the usual pub players, 3 for those rare times you see a competent red dot. While adding a cloak can just make it impossible for any scan to see. While any other scout just requires an extra damp and or a higher tier cloak to get under scans. A damped scout loses little to no survivabilty unlike the caldari scout which loses a considerable amount. As for the new Amarr since it will hold the new place for scans, they can achive great scans for not even close to any lose of eHp, that greatly gives them a favor for scanning. Since ccp seems like its going through with removing shared intel (dumb to remove it), dampening will get around even easier now. And since not everyone can run pc (which was the original plan ccp wanted) the greater impact will be in pubs since their aren't full squads in every match and their is minimal communication between pubbys, a scan scout will do little to no harm, while invisible scouts run around. But in a competent squad it is dangerous, either way achieving full balance does, atlest for the moment seem impossible.
As for the gal logi mention above, a proto gal logi with a duvolle focused active scanner can scan most anything now a days.
For the tanks, thats for another topic but for now lets just enjoy the fact that new players cant even get close to killing a competent players tank, the exception is only for the tankers that just sit there and take it and just end up getting killed.
ps. I only have lv 1 cloaks, i dont need a cloak to be a good scout, any true scout before the cloak implementation can tell you that it isn't needed to be competent scout. pps. i use the cloak as one of my troll tools
Let the Madness consume you
42.3mil SP and counting
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GJMAD Revamped
Forty-Nine Fedayeen Minmatar Republic
0
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Posted - 2014.07.19 04:25:00 -
[2] - Quote
For the graphics issue, I run a hi def tv with amazing refresh rate but even I can admit that I can see were people come from when they talk about cloaks. To be honest the only time I cannot see a cloaked scout is when the light affects the cloaks visuals, but Is that really how it is intended? But for full visibility that is clearly not intended for a sprinting cloaked scouts, since i've seen scouts cloaked up be invisible with no shimmer effect, there should lie the problem that most should be having.
Pardon the poor grammar, im just trying to get the point across.
Let the Madness consume you
42.3mil SP and counting
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