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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1550
|
Posted - 2014.07.19 01:43:00 -
[1] - Quote
Ill be brief and to the point here: on the current battlefield, the sheer number of heavies is leading to an indirect problem with ammunition management, as it takes 2-5x the amount of ammo to kill a Sentinel/Heavy as it does a medium or light frame.
For certain weapons, maximum ammunition that was already on the low side (looking at you specialist Shotguns) is becoming even more inaccessible.
So please, buff the maximum ammo capacity of all weapons, or, alternatively, increase the concentration of supply depots as well as the total HP so that they are both easier to access and can't be easily destroyed by a WP hungry tanker.
Thanks,
Gav
"Minmitar Scout" and "Masochist" are synonyms.
Kills-Archduke Ferd1nand
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
336
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Posted - 2014.07.19 01:49:00 -
[2] - Quote
It's called ammo capacity skill.
DUST 514 Forums. You will never find a more wretched hive of scum and villa- er, I mean panty weights and neckbeards.
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castba
Merc-0107
515
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Posted - 2014.07.19 01:50:00 -
[3] - Quote
Hives? |
Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1551
|
Posted - 2014.07.19 01:51:00 -
[4] - Quote
Velociraptor antirrhopus wrote:It's called ammo capacity skill. Maxing it now, still don't have enough.
Any other smart remarks?
"Minmitar Scout" and "Masochist" are synonyms.
Kills-Archduke Ferd1nand
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1551
|
Posted - 2014.07.19 01:53:00 -
[5] - Quote
While that would be nice, its unfeasible for all suits to carry them.
I need fitting Op 5 on SMG and SG or CR and NK to fit a compact on my suits
This is at Core/Engineering 5 and Electronics 4
Also, that only saves you 1-2 trips
"Minmitar Scout" and "Masochist" are synonyms.
Kills-Archduke Ferd1nand
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Atiim
Fooly Cooly. Anime Empire.
10665
|
Posted - 2014.07.19 01:56:00 -
[6] - Quote
I believe the Max. Ammo of all weapons should have been increased in correlation with the TTK changes, that way the amount of possible kills per capacity remains consistent.
Though I believe the Ammunition skills need a buff as well, especially on "Launcher" weapons such as the Mass Driver. (+1 round per level means that even with about 1m SP spent you won't even an additional clip).
And on that day, that very day, not a single Pilot had lived...
-HAND
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1556
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Posted - 2014.07.19 02:00:00 -
[7] - Quote
Atiim wrote:I believe the Max. Ammo of all weapons should have been increased in correlation with the TTK changes, that way the amount of possible kills per capacity remains consistent.
Though I believe the Ammunition skills need a buff as well, especially on "Launcher" weapons such as the Mass Driver. (+1 round per level means that even with about 1m SP spent you won't even an additional clip). +1 and agreed
"Minmitar Scout" and "Masochist" are synonyms.
Kills-Archduke Ferd1nand
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KING CHECKMATE
Holdfast Syndicate Amarr Empire
5350
|
Posted - 2014.07.19 02:41:00 -
[8] - Quote
Gavr1lo Pr1nc1p wrote:Ill be brief and to the point here: on the current battlefield, the sheer number of heavies is leading to an indirect problem with ammunition management, as it takes 2-5x the amount of ammo to kill a Sentinel/Heavy as it does a medium or light frame.
For certain weapons, maximum ammunition that was already on the low side (looking at you specialist Shotguns) is becoming even more inaccessible.
So please, buff the maximum ammo capacity of all weapons, or, alternatively, increase the concentration of supply depots as well as the total HP so that they are both easier to access and can't be easily destroyed by a WP hungry tanker.
Thanks,
Gav
I see your point. But nanohives....
And having more Supply depos wouldn't work.Currently there is only one per map to avoid control TANK ammo.
Stealth Storm
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Michael Arck
4895
|
Posted - 2014.07.19 03:19:00 -
[9] - Quote
Another situation where mercs aren't doing their job on the battlefield, you shouldn't even be worrying about that. There should be dispensed nanohives on ground.
Archistrategos
Where the fear has gone there will be nothing....only I will remain
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Espartoi
Orkz Clan
298
|
Posted - 2014.07.19 03:39:00 -
[10] - Quote
An ammunition module for the equipment slot but as always is asking too much.
Shoot Smash Stomp Chop.
Am a Giant Realistic Flying Tiger.
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Fizzer94
Fatal Absolution General Tso's Alliance
2977
|
Posted - 2014.07.19 03:49:00 -
[11] - Quote
Not all weapons need this tbh. My ScR has plenty. My Plasma Cannon would be awesome if it had more though. I always run out.
My best match on Dust, 23/6/4 Placon.
Please unnerf ScPs and fix IoPs...
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1568
|
Posted - 2014.07.19 03:51:00 -
[12] - Quote
KING CHECKMATE wrote:Gavr1lo Pr1nc1p wrote:Ill be brief and to the point here: on the current battlefield, the sheer number of heavies is leading to an indirect problem with ammunition management, as it takes 2-5x the amount of ammo to kill a Sentinel/Heavy as it does a medium or light frame.
For certain weapons, maximum ammunition that was already on the low side (looking at you specialist Shotguns) is becoming even more inaccessible.
So please, buff the maximum ammo capacity of all weapons, or, alternatively, increase the concentration of supply depots as well as the total HP so that they are both easier to access and can't be easily destroyed by a WP hungry tanker.
Thanks,
Gav I see your point. But nanohives.... And having more Supply depos wouldn't work.Currently there is only one per map to control TANK ammo. Tank ammo....
They just recall if they run out, is my understanding
"Minmitar Scout" and "Masochist" are synonyms.
Kills-Archduke Ferd1nand
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
338
|
Posted - 2014.07.19 03:53:00 -
[13] - Quote
Gavr1lo Pr1nc1p wrote:Velociraptor antirrhopus wrote:It's called ammo capacity skill. Maxing it now, still don't have enough. Any other smart remarks?
don't waste your ammo on me. your bullets will just deflect like nothing happened. i'm a ******* omnipotent God-like heavy. nerf me into the ground please oh wise overlord
Eventually the Dust community is going to nerf itself into nonexistance. Please don't ruin heavies CCP.
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1568
|
Posted - 2014.07.19 03:56:00 -
[14] - Quote
Velociraptor antirrhopus wrote:Gavr1lo Pr1nc1p wrote:Velociraptor antirrhopus wrote:It's called ammo capacity skill. Maxing it now, still don't have enough. Any other smart remarks? don't waste your ammo on me. your bullets will just deflect like nothing happened. i'm a ******* omnipotent God-like heavy. nerf me into the ground please oh wise overlord So im guessing Gallente?
"Minmitar Scout" and "Masochist" are synonyms.
Kills-Archduke Ferd1nand
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KING CHECKMATE
Holdfast Syndicate Amarr Empire
5353
|
Posted - 2014.07.19 04:03:00 -
[15] - Quote
Gavr1lo Pr1nc1p wrote:KING CHECKMATE wrote:Gavr1lo Pr1nc1p wrote:Ill be brief and to the point here: on the current battlefield, the sheer number of heavies is leading to an indirect problem with ammunition management, as it takes 2-5x the amount of ammo to kill a Sentinel/Heavy as it does a medium or light frame.
For certain weapons, maximum ammunition that was already on the low side (looking at you specialist Shotguns) is becoming even more inaccessible.
So please, buff the maximum ammo capacity of all weapons, or, alternatively, increase the concentration of supply depots as well as the total HP so that they are both easier to access and can't be easily destroyed by a WP hungry tanker.
Thanks,
Gav I see your point. But nanohives.... And having more Supply depos wouldn't work.Currently there is only one per map to control TANK ammo. Tank ammo.... They just recall if they run out, is my understanding
Thats at least 1 minute without a tank :3
consider the time they need to move to a safe position,recall, wait for cooldown, call in another one.
Hey itssomething...
Stealth Storm
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Clone D
Grundstein Automation
622
|
Posted - 2014.07.19 04:10:00 -
[16] - Quote
Yes!
I posted an ammo cap buff request here:
https://forums.dust514.com/default.aspx?g=posts&t=168243
A corp for lonewolves where squadding and comms are optional, but exceptional team play is expected.
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Beastlina
Ostrakon Agency Gallente Federation
15
|
Posted - 2014.07.19 04:24:00 -
[17] - Quote
I see your point but i'm sure this only applies to players with actual skill as i do not live long enough to run out of ammo 80% of the time.
The struggle is real. |
Meee One
Algintal Core Gallente Federation
914
|
Posted - 2014.07.19 04:29:00 -
[18] - Quote
Beastlina wrote:I see your point but i'm sure this only applies to players with actual skill as i do not live long enough to run out of ammo 80% of the time.
The struggle is real. +1
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2523
|
Posted - 2014.07.19 04:36:00 -
[19] - Quote
KING CHECKMATE wrote:Gavr1lo Pr1nc1p wrote:KING CHECKMATE wrote:Gavr1lo Pr1nc1p wrote:Ill be brief and to the point here: on the current battlefield, the sheer number of heavies is leading to an indirect problem with ammunition management, as it takes 2-5x the amount of ammo to kill a Sentinel/Heavy as it does a medium or light frame.
For certain weapons, maximum ammunition that was already on the low side (looking at you specialist Shotguns) is becoming even more inaccessible.
So please, buff the maximum ammo capacity of all weapons, or, alternatively, increase the concentration of supply depots as well as the total HP so that they are both easier to access and can't be easily destroyed by a WP hungry tanker.
Thanks,
Gav I see your point. But nanohives.... And having more Supply depos wouldn't work.Currently there is only one per map to control TANK ammo. Tank ammo.... They just recall if they run out, is my understanding Thats at least 1 minute without a tank :3consider the time they need to move to a safe position,recall, wait for cooldown, call in another one. Hey itssomething... Or you could call one in and then recall saves like half the time.
Tanker/Logi
0 The number of 7ucks given
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KING CHECKMATE
Holdfast Syndicate Amarr Empire
5357
|
Posted - 2014.07.19 04:38:00 -
[20] - Quote
Benjamin Ciscko wrote: Or you could call one in and then recall saves like half the time.
ITs still a bother to tankers. So i like it.
Stealth Storm
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Xocoyol Zaraoul
Superior Genetics
2167
|
Posted - 2014.07.19 07:38:00 -
[21] - Quote
Don't miss as much
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
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Mejt0
Made in Poland... E-R-A
193
|
Posted - 2014.07.19 08:50:00 -
[22] - Quote
KING CHECKMATE wrote:Benjamin Ciscko wrote: Or you could call one in and then recall saves like half the time.
ITs still a bother to tankers. So i like it.
But you know that its 10sec to change tank? Just drive around corner, call in tank, and recall the one you used. While youre recalling, new tank is dropping right next to you. Simple and easy.
As to OP. Change skill so it adds 2-3more magazines. But ammunition is ok. You need more? Thats your problem, drop a hive or find some.
Ps. Shootgun doesnt needs hives. With all ammo you can easly kill like 12+people (including heavies).
-~-~-~-Caldari Loyalist-~-~-~-My CreoDron wont miss any of you
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Meee One
Algintal Core Gallente Federation
916
|
Posted - 2014.07.19 10:47:00 -
[23] - Quote
Gavr1lo Pr1nc1p wrote:Ill be brief and to the point here: on the current battlefield, the sheer number of heavies is leading to an indirect problem with ammunition management, as it takes 2-5x the amount of ammo to kill a Sentinel/Heavy as it does a medium or light frame.
For certain weapons, maximum ammunition that was already on the low side (looking at you specialist Shotguns) is becoming even more inaccessible.
So please, buff the maximum ammo capacity of all weapons, or, alternatively, increase the concentration of supply depots as well as the total HP so that they are both easier to access and can't be easily destroyed by a WP hungry tanker.
Thanks,
Gav Sounds like you need to go to business school because your management skills are terrible.
But seriously,learn to run away. As a support based logistics i've learned this lesson well.
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Dauth Jenkins
Merc-0107
554
|
Posted - 2014.07.19 13:45:00 -
[24] - Quote
Gavr1lo Pr1nc1p wrote:Velociraptor antirrhopus wrote:It's called ammo capacity skill. Maxing it now, still don't have enough. Any other smart remarks?
Specialist shotguns tell you in the discription that you sacrifice amunition for the fitting bonus.
-Sincerely
--The Dual Swarm Commando
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Forlorn Destrier
Havok Dynasty
2723
|
Posted - 2014.07.19 13:49:00 -
[25] - Quote
No. I think the balance is about right. If you are using more ammo than you have frequently:
1) Change to a different weapon that better suits your play style 2) Squad with a Logi who has hvies 3) Carry you own hives 4) Look for a supply depot
To me this is a non-issue.
I am the Forgotten Warhorse, the Lord of Lightning
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Joel II X
Dah Gods O Bacon
2712
|
Posted - 2014.07.19 13:49:00 -
[26] - Quote
Gavr1lo Pr1nc1p wrote:Velociraptor antirrhopus wrote:It's called ammo capacity skill. Maxing it now, still don't have enough. Any other smart remarks? Yes:
No. |
Jack Boost
Zarena Family
422
|
Posted - 2014.07.19 14:41:00 -
[27] - Quote
What is your K/D?
EG: if arround 1... you need ammo for 1 kill .. no more If arround 3.. you need ammo for 3 kills... for AR is about 1 clip.
Anyway... you skill up for decent longevity at battlefield...
You have eq? - problem is solved...
You are heavy? OOooo.... that is different story :) You must learn anyting about weapon, map, blueberies. I recomend for you even skill up at logi stuff... and make mini base ant map. I reconend for use breach wariants of weaponswith low rof but max dmg per bullet. I recomend for you remember when you see nano at map... and treasuse this place... You will need long trip for red zone. Kill any tank and swarmers because they just blow up depot for 50wp. Yes this hurts you.
Anyway.. gl
Not much time left...
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Nirwanda Vaughns
426th Infantry
649
|
Posted - 2014.07.19 18:21:00 -
[28] - Quote
Velociraptor antirrhopus wrote:It's called ammo capacity skill.
and actually having someone y'know. be a logi? all my logi fits carry ishukone gauged hives (gal logi) as well as rep tool, scanner and uplinks.
Rolling with the punches
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Reign Omega
BurgezzE.T.F General Tso's Alliance
585
|
Posted - 2014.07.19 19:25:00 -
[29] - Quote
While I'm finding it hard to be sensitive to a shotgun scouts needs, nanohives man. Or squad with a logi, or sacrifice part of your fit for better hives. Spawn in a logi suit and create mini ammo dumps in strategic spots for yourself. I know, I know: I don't wanna a, b, c, I WANNA run around with my shotgun all day without having to adjust my playing!
In the words of....somebody somewhere... something hell, something something ice water.
Observe the public trust. Protect the innocent. Uphold the law.
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Cody Sietz
SVER True Blood Dark Taboo
3644
|
Posted - 2014.07.19 19:30:00 -
[30] - Quote
Velociraptor antirrhopus wrote:It's called ammo capacity skill. They need to lower the SP for that skill and the optimization skill.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1586
|
Posted - 2014.07.19 19:32:00 -
[31] - Quote
Jack Boost wrote:What is your K/D?
EG: if arround 1... you need ammo for 1 kill .. no more If arround 3.. you need ammo for 3 kills... for AR is about 1 clip.
Anyway... you skill up for decent longevity at battlefield...
You have eq? - problem is solved...
You are heavy? OOooo.... that is different story :) You must learn anyting about weapon, map, blueberies. I recomend for you even skill up at logi stuff... and make mini base ant map. I reconend for use breach wariants of weaponswith low rof but max dmg per bullet. I recomend for you remember when you see nano at map... and treasuse this place... You will need long trip for red zone. Kill any tank and swarmers because they just blow up depot for 50wp. Yes this hurts you.
Anyway.. gl
Im a scout, and my kd is like 1.5? it think, but i average 25-35 and 0-5 in pubs, so my actual KDR is a lot better
"Minmitar Scout" and "Masochist" are synonyms.
Kills-Archduke Ferd1nand
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1586
|
Posted - 2014.07.19 19:33:00 -
[32] - Quote
Mejt0 wrote:KING CHECKMATE wrote:Benjamin Ciscko wrote: Or you could call one in and then recall saves like half the time.
ITs still a bother to tankers. So i like it. But you know that its 10sec to change tank? Just drive around corner, call in tank, and recall the one you used. While youre recalling, new tank is dropping right next to you. Simple and easy. As to OP. Change skill so it adds 2-3more magazines. But ammunition is ok. You need more? Thats your problem, drop a hive or find some. Ps. Shootgun doesnt needs hives. With all ammo you can easly kill like 12+people (including heavies). specialist shotgun-cant fit a regular one
"Minmitar Scout" and "Masochist" are synonyms.
Kills-Archduke Ferd1nand
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Reign Omega
BurgezzE.T.F General Tso's Alliance
585
|
Posted - 2014.07.19 19:33:00 -
[33] - Quote
Cody Sietz wrote:Velociraptor antirrhopus wrote:It's called ammo capacity skill. They need to lower the SP for that skill and the optimization skill.
The fitting OP skill is so worthless and last resort I always wondered ytf is it so costly?
Observe the public trust. Protect the innocent. Uphold the law.
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RYN0CER0S
Rise Of Old Dudes
567
|
Posted - 2014.07.19 19:42:00 -
[34] - Quote
The Ammo Skill should provide 1 magazine per Level. The Weapons Skills that are broke down into percentages almost always suck and leave you with some useless count that is of no actual benefit - other than CCP knowing they trolled the **** out of you when you hit Level V and wasted 4-10 weeks of solid gameplay on something.
PSN: The_Rynoceros
Console Master Race
"It's better to burn out, than fade away." ~Def Leppard
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Cody Sietz
SVER True Blood Dark Taboo
3644
|
Posted - 2014.07.19 19:44:00 -
[35] - Quote
Reign Omega wrote:Cody Sietz wrote:Velociraptor antirrhopus wrote:It's called ammo capacity skill. They need to lower the SP for that skill and the optimization skill. The fitting OP skill is so worthless and last resort I always wondered ytf is it so costly? I have it to 3 and even 4 on a few of my weapons. I can't bring myself to go to 5. It just cost too much!
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Clone D
Grundstein Automation
634
|
Posted - 2014.07.19 20:08:00 -
[36] - Quote
Cody Sietz wrote:Reign Omega wrote:Cody Sietz wrote:Velociraptor antirrhopus wrote:It's called ammo capacity skill. They need to lower the SP for that skill and the optimization skill. The fitting OP skill is so worthless and last resort I always wondered ytf is it so costly? I have it to 3 and even 4 on a few of my weapons. I can't bring myself to go to 5. It just cost too much!
Agreed. Many skills are so pricey that I cannot yet afford to explore and enjoy many parts of the game.
Perhaps, when we reach the 40 mil mark, we will be able to capriciously commit SP to skill selections.
A corp for lonewolves where squadding and comms are optional, but exceptional team play is expected.
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Cody Sietz
SVER True Blood Dark Taboo
3645
|
Posted - 2014.07.19 20:22:00 -
[37] - Quote
Clone D wrote:Cody Sietz wrote:Reign Omega wrote:Cody Sietz wrote:Velociraptor antirrhopus wrote:It's called ammo capacity skill. They need to lower the SP for that skill and the optimization skill. The fitting OP skill is so worthless and last resort I always wondered ytf is it so costly? I have it to 3 and even 4 on a few of my weapons. I can't bring myself to go to 5. It just cost too much! Agreed. Many skills are so pricey that I cannot yet afford to explore and enjoy many parts of the game. Perhaps, when we reach the 40 mil mark, we will be able to capriciously commit SP to skill selections. I hate to admit this, but I have close to 59 million...
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
362
|
Posted - 2014.07.20 00:52:00 -
[38] - Quote
i have been slaughtering people in ambush with the GB-9 Breach Assault Rifle and the compact hive works just fine because Breach and Tac have a lot more ammo, or at least it feels that way.
But yeah, I have been noticing with my regular AR that the bullets were running out. But I've taken it from level 2 to 3, so I'm sure I'd be all set at 5.
i keel you
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1589
|
Posted - 2014.07.20 00:53:00 -
[39] - Quote
Cody Sietz wrote: I hate to admit this, but I have close to 59 million...
i have just over 16 mil
"Minmitar Scout" and "Masochist" are synonyms.
Kills-Archduke Ferd1nand
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Scheneighnay McBob
Cult of Gasai
5681
|
Posted - 2014.07.20 01:28:00 -
[40] - Quote
The OP is obviously a sentinel who runs out of ammo due to sentinel spam.
pé¦pâ+pé¦pâ½pâäpâ¬pâ¦pé¦pâ¼pâ+pâêpü»sñ¬S+ïpéè
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1590
|
Posted - 2014.07.20 01:29:00 -
[41] - Quote
Scheneighnay McBob wrote:The OP is obviously a sentinel who runs out of ammo due to sentinel spam. LOL....
"Minmitar Scout" and "Masochist" are synonyms.
Kills-Archduke Ferd1nand
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Knight Soiaire
Fatal Absolution General Tso's Alliance
5511
|
Posted - 2014.07.20 02:08:00 -
[42] - Quote
Gavr1lo Pr1nc1p wrote:Velociraptor antirrhopus wrote:It's called ammo capacity skill. Maxing it now, still don't have enough. Any other smart remarks?
Your mother was a hamster and your father smelt of elderberries.
I'm free!
/o/
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1590
|
Posted - 2014.07.20 02:10:00 -
[43] - Quote
Knight Soiaire wrote:Gavr1lo Pr1nc1p wrote:Velociraptor antirrhopus wrote:It's called ammo capacity skill. Maxing it now, still don't have enough. Any other smart remarks? Your mother was a hamster and your father smelt of elderberries. +1 for making me laugh
"Minmitar Scout" and "Masochist" are synonyms.
Kills-Archduke Ferd1nand
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Clone D
Grundstein Automation
642
|
Posted - 2014.07.20 02:39:00 -
[44] - Quote
Scheneighnay McBob wrote:The OP is obviously a sentinel who runs out of ammo due to sentinel spam.
I play a light frame with CR and nanohives, and I consistently run out of ammo too, due to so many heavies on the field. When the body count rises and many are heavies, ammo runs short
A corp for lonewolves where squadding and comms are optional, but exceptional team play is expected.
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
366
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Posted - 2014.07.20 02:48:00 -
[45] - Quote
Gavr1lo Pr1nc1p wrote:+1 for making me laugh
I fart in your general direction
i keel you
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1590
|
Posted - 2014.07.20 03:29:00 -
[46] - Quote
Velociraptor antirrhopus wrote:Gavr1lo Pr1nc1p wrote:+1 for making me laugh I fart in your general direction You stupid K-NIG-IT
"Minmitar Scout" and "Masochist" are synonyms.
Kills-Archduke Ferd1nand
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Leanna Boghin
Company of Marcher Lords Amarr Empire
247
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Posted - 2014.07.20 03:35:00 -
[47] - Quote
Just sit on a railgun turret near the objective (if you can keep those wp hungry tankers from blowing it up) and kill heavies with it. Its got infinite ammo supply.
I let my sniper rifle bullet to your face do all the talking :P
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castba
Merc-0107
519
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Posted - 2014.07.20 04:45:00 -
[48] - Quote
Scheneighnay McBob wrote:The OP is obviously a sentinel who runs out of ammo due to sentinel spam. As a burst sentinel, I know that feeling well.
As a SG scout that runs out of ammo, perhaps OP could/should re-prioritise is fittings. |
PANDA UZIMAKI
Molon Labe. General Tso's Alliance
59
|
Posted - 2014.07.20 05:15:00 -
[49] - Quote
Gavr1lo Pr1nc1p wrote:Ill be brief and to the point here: on the current battlefield, the sheer number of heavies is leading to an indirect problem with ammunition management, as it takes 2-5x the amount of ammo to kill a Sentinel/Heavy as it does a medium or light frame.
For certain weapons, maximum ammunition that was already on the low side (looking at you specialist Shotguns) is becoming even more inaccessible.
So please, buff the maximum ammo capacity of all weapons, or, alternatively, increase the concentration of supply depots as well as the total HP so that they are both easier to access and can't be easily destroyed by a WP hungry tanker.
Thanks,
Gav
I say they drop ammo count this heavy spam is getting annoying and the best way to put that in check is to drop fattys to 4 clips.
GOD DOES NOT LIKE TANKERS, BECAUSE WERE BETTER THEN HIM.
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Meee One
Algintal Core Gallente Federation
928
|
Posted - 2014.07.20 05:29:00 -
[50] - Quote
PANDA UZIMAKI wrote:Gavr1lo Pr1nc1p wrote:Ill be brief and to the point here: on the current battlefield, the sheer number of heavies is leading to an indirect problem with ammunition management, as it takes 2-5x the amount of ammo to kill a Sentinel/Heavy as it does a medium or light frame.
For certain weapons, maximum ammunition that was already on the low side (looking at you specialist Shotguns) is becoming even more inaccessible.
So please, buff the maximum ammo capacity of all weapons, or, alternatively, increase the concentration of supply depots as well as the total HP so that they are both easier to access and can't be easily destroyed by a WP hungry tanker.
Thanks,
Gav I say they drop ammo count this heavy spam is getting annoying and the best way to put that in check is to drop fattys to 4 clips. Naw,just increase effeveness of ammo refills by 10%
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Xocoyol Zaraoul
Superior Genetics
2168
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Posted - 2014.07.20 05:49:00 -
[51] - Quote
PANDA UZIMAKI wrote:I say they drop ammo count this heavy spam is getting annoying and the best way to put that in check is to drop fattys to 4 clips.
4 clips, as in 1800 bullets for an HMG?
4 clips, as in 16 rounds for a forge gun?
As in the exact same god damned amount that they already have?
What a fantastic idea, another example of a typical blueberry babbling about numbers for a nerf when they don't even know what the hell the existing numbers are...
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1592
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Posted - 2014.07.20 05:52:00 -
[52] - Quote
Xocoyol Zaraoul wrote:PANDA UZIMAKI wrote:I say they drop ammo count this heavy spam is getting annoying and the best way to put that in check is to drop fattys to 4 clips. 4 clips, as in 1800 bullets for an HMG? 4 clips, as in 16 rounds for a forge gun? As in the exact same god damned amount that they already have? What a fantastic idea, another example of a typical blueberry babbling about numbers for a nerf when they don't even know what the hell the existing numbers are... I think he was joking....
"Minmitar Scout" and "Masochist" are synonyms.
Kills-Archduke Ferd1nand
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2539
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Posted - 2014.07.20 06:06:00 -
[53] - Quote
Xocoyol Zaraoul wrote:PANDA UZIMAKI wrote:I say they drop ammo count this heavy spam is getting annoying and the best way to put that in check is to drop fattys to 4 clips. 4 clips, as in 1800 bullets for an HMG? 4 clips, as in 16 rounds for a forge gun? As in the exact same god damned amount that they already have? What a fantastic idea, another example of a typical blueberry babbling about numbers for a nerf when they don't even know what the hell the existing numbers are... someone's sarcasm meter broke.
Tanker/Logi
0 The number of 7ucks given
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PANDA UZIMAKI
Molon Labe. General Tso's Alliance
60
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Posted - 2014.07.20 19:58:00 -
[54] - Quote
Xocoyol Zaraoul wrote:PANDA UZIMAKI wrote:I say they drop ammo count this heavy spam is getting annoying and the best way to put that in check is to drop fattys to 4 clips. 4 clips, as in 1800 bullets for an HMG? 4 clips, as in 16 rounds for a forge gun? As in the exact same god damned amount that they already have? What a fantastic idea, another example of a typical blueberry babbling about numbers for a nerf when they don't even know what the hell the existing numbers are...
dude I was tired it was 2am I know how many clips they get and if anyone is the blueberry its you. I would trash you and your squad scrub give em 2 clips with no nano hive refills lets see them run 100 meters away from a supply depot then.
GOD DOES NOT LIKE TANKERS, BECAUSE WERE BETTER THEN HIM.
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